Call me crazy, but I totally dig the "player investment" system and I don't want to cheapen it with exploits and glitches. I hope Bungie swings the ban hammer hard and fast against fools who manage to break their system.bobs99 ... said:Nah that smells of BS, Reach isnt as vulnerable to hacking as CoD was, so theres no way those sort of exp hacks could work. Or maybe im wrong and people have managed to hack matchmaking? I certainly havent noticed it.
Im like a Major grade 2, but ive played a LOT. If I cheesed Firefight I would probably be a Lt Colenal by now.
-PXG- said:Guess I will repost this for the new thread...My Gears of War inspired gametypes and maps.
I'm waiting on some super awesome to unlock so I can wear that for the remainder of Reach. Waiting on Mark VI gear.Reluctant-Hero said:Call me crazy, but I totally dig the "player investment" system and I don't want to cheapen it with exploits and glitches. I hope Bungie swings the ban hammer hard and fast against fools who manage to break their system.
I'm currently a Warrant Officer, grade 2, and I'm half way to grade 3. Can't wait to break into the Captain ranks simply to unlock more stuff in the armory. I really hope there is a UA/Base Security chest piece variant without the grenade belt!
LAUGHTREY said:I've had a teammate run in front of my tank and boot me before. :|
THOSE *MUST* BE THE ONLY OPTIONS, BECAUSE THERE IS NO WAY THAT PEOPLE COULD FIND THOSE GAMETYPES ENJOYABLE OTHERWISE.theMrCravens said:Is there a main reason for SWAT, snipers, dmr games to be so popular ?
Easier creds ? or maybe for the headshots achievements ?
Yeah. Definitely. I'm pretty much forced to stick to the base area I spawn at if I don't want to die too much. This defense disintegrates if the opposing team gets every vehicle, though. Then the whole experience becomes very aggravating.GhaleonEB said:At any rate, having a map where the high points are around the edges and the center is a bowl is a recipe for people in the center to get donged on, which is my experience on Hemorrhage so far. Anyone on foot out in the open is a dead man.
Plywood said:The reticle bloom has got to be most anti Halo/FPS thing ever, anytime it gets chaotic its really hard for a player to remain calm in a crazy situation and it can be irritating at times. I feel like I would take the firing rate of the weapons being slowed down over the bloom.
Maybe I just need to be more patient, when I'm not in the mood to be.
Mooreberg said:Do the Penny Arcade guys use their cartoon names on Xbox Live? If so, they just got routed in Head Hunter. :lol
Almost as fun as continually killing Paul Thurrot in COD4.
PsychoRaven said:Yes they do. I played with them a couple times back in the days in Halo 2. They were fun to play with. I so didn't believe it was them and Tycho put a blurb up on their post about my mom being a wildcat in the sack to prove it. I couldn't help but laugh my ass off.
100% agree, pistol reload after popping a headkoshunter said:I've not had this problem so far. I tend to be more calm during these types of situations only because I've noticed that staying calm results in me surviving.>_>
Also, perfectly timed pistol shots that kill your opponent followed by the pistol reload animation is by far the most satisfying thing about Reach. I can't be the only one who thinks so.
My problem is with patience or lack there of and how the reticle bloom is not fun, unless you remain patient, I feel like it kills the flow of the game at times.koshunter said:I've not had this problem so far. I tend to be more calm during these types of situations only because I've noticed that staying calm results in me surviving.>_>
Also, perfectly timed pistol shots that kill your opponent followed by the pistol reload animation is by far the most satisfying thing about Reach. I can't be the only one who thinks so.
Don't listen to these parasites.ManCannon said:so how many Lasers should be added to Hemo again? Two or three? Just want to make sure I get this playlist bug logged properly... :lol
Mooreberg said:Do the Penny Arcade guys use their cartoon names on Xbox Live? If so, they just got routed in Head Hunter. :lol
Almost as fun as continually killing Paul Thurrot in COD4.
theMrCravens said:Is there a main reason for SWAT, snipers, dmr games to be so popular ?
Easier creds ? or maybe for the headshots achievements ?
ManCannon said:so how many Lasers should be added to Hemo again? Two or three? Just want to make sure I get this playlist bug logged properly... :lol
Plywood said:My problem is with patience or lack there of and how the reticle bloom is not fun, unless you remain patient, I feel like it kills the flow of the game at times.
KevinRo said:NO. PLEASE GOD DO NOT BRING BACK THE SPARTAN LASER.
The Spartan Laser is probably the cheapest weapon I've ever encountered in Halo. It's like the developers response to the community for being stupid and not able to think/plan halo on their own. 'hmmm how does i kill tank? oh just point and shoot splaser. lawlololol' <- no
If you really want to balance Hemo, put the Invis and OS back where they belong, in their respective spots in the rocks and the Cave. If the vehicles are too much then put more plasma pistols on the map, bring back the rocket and snipe ammo. Also, Change the Tank with the Wraith Tank. DONE.
Kibbles said:Are people really taking ManCannon's post seriously? :lol
Uh. It's there. It's under the third thing listed in the first post of the OP.Retro said:Hey Ghaleon, can we get a link to the Forge thread in the OT? Seems like a pretty vital resource and we Forge-fanatics could use more warm bodies for testing GAFMaps =p
PsychoRaven said:It looks that way. You would think between the joke replies to go along with it they'd figure it out. Guess not.
It's right at the top. Has been for a week.Retro said:Hey Ghaleon, can we get a link to the Forge thread in the OT? Seems like a pretty vital resource and we Forge-fanatics could use more warm bodies for testing GAFMaps =p
KevinRo said:I can't take HaloGAF seriously when they argue that Valhalla was a good map and the middle-hill didn't break the map.
Oh, yeah, and something about Assault Rifle start.
GhaleonEB said:It's right at the top. Has been for a week.
Gui_PT said:A few screenshots:
GhaleonEB said:So, what should go from the OP(s)? I'm going to go through and do some trimming this week. Right now I'm thinking of nuking the Gameplay section entirely, compressing the b.net section into a line or two, and cutting the player investment section to a similar line or two (with a link to the Challenges page). That ought to clear up a lot of the clutter and boil it down to the essentials now that the game is out and all that stuff is readily available.
This. The assist challenges (regardless of game mode) are lame. These plus the Target Designator challenge from last week make me question if they really learned their lesson from the awful Halo 3 achievements like they said they did (ie, that they wouldn't encourage players to act in extremely specific ways through rewards).Alienshogun said:Dear Bungie, making people get assists in games for challenges (especially firefight) just makes them play like shit. They will take down an elites shields then run from it waiting for someone else to kill it.
It's NOT a good idea, at least for firefight, just an FYI.
zlatko said:Friendly fire sucks. I wish it was off on every game type.
I can't stand a team mate intentionally punching me to drop my shields so I get killed. I can't boot this dbag 13 year old and if I kill him for his transgression I get kicked out.
Shake Appeal said:The assist challenge was easy! Grenade Launcher is your friend!
I dont think Reach accurately reads or displays internet connections. Apparently my 25mb upload is average lolMetalic Sand said:My network conditions finally updated and it says my packet loss is low/excellent but my Upstream is "Warning!" even though im on a 5MB upload.
I also wasn't necessarily responding to the Laser remake, but rather the remark about how Valhalla is presented to be a "perfect" balance between infantry and vehicle combat, especially with a ridiculous weapon in the map.KevinRo said:I can't take HaloGAF seriously when they argue that Valhalla was a good map and the middle-hill didn't break the map.
Oh, yeah, and something about Assault Rifle start.
xxjuicesxx said:This is something I said needed to be addressed during the beta, and said it should be based on some limit of damage you can do...urk replied with "no people will jump in front of your bullets"
which i maintain is much harder to do than for them just to have to shoot your shields off over and over so you die easy...
either way something needs to be done... no friendly fire is good for the social stuff but part of being good competitively involves counting your teammates accountable for their actions.