Chinner said:buck event? TELL ME MORE
WHAT? YES TELL ME MORE. <3 ODST
Chinner said:buck event? TELL ME MORE
Palette Swap said:Funny fact I discovered while replaying that level: the events and their order are randomized on this level.Another funny thing: either my audio setup is fucked up or the subtitle track has stuff in the last cutscene of that level that's been left out of the audio track.I didn't get the Buck event and its awesome ODST music yesterdayMy understanding is that it's civilians that are left behind while the Spartans lock themselves up after Kat's death
Chinner said:buck event? TELL ME MORE
Dax01 said:I love the Halo Reach Soundtrack.
SpacLock said:Just ran into a hacker 2 games in a row. He was fucking moon jumping all over the map at blazing speeds while shooting his automatic DMR. The funny thing is that I avoided him and reported him after the first game, only to run into him immediately afterward. Shows how much that whole system works.
Really? The banhammer, or "the whole system" isn't instant. He's likely going to get banned sometime soon.SpacLock said:Just ran into a hacker 2 games in a row. He was fucking moon jumping all over the map at blazing speeds while shooting his automatic DMR. The funny thing is that I avoided him and reported him after the first game, only to run into him immediately afterward. Shows how much that whole system works.
I got 48 minutes to spare. Let me know if you need a render :lolAlienshogun said:Post the clip, have someone render it, then Bungie can find him.
Dax01 said:Really? The banhammer, or "the whole system" isn't instant. He's likely going to get banned sometime soon.
Alienshogun said:I know you just started college, but work on your comprehension. He's talking about the "avoid" system on XBL.
Get a snippet of that game - i'll render it and send Bungie a warning.SpacLock said:This.
SpacLock said:This.
You don't have to be a jerk about it. I misread it.Alienshogun said:I know you just started college, but work on your comprehension. He's talking about the "avoid" system on XBL.
Alienshogun said:He's a mission inNew Alexandria, there are random missions you end up doing while flying in that level, one of which is a support roll for Buck. You don't always get it though.
Months behind.Dax01 said:You don't have to be a jerk about it. I misread it.
Anyway...
I didn't know the same guy who played Emile played Marlo on The Wire.
Mind blown.
Palette Swap said:^^ this blew mine too and I've begun seeing Emile differently now :lol
It's pretty neat having this event since in the last level of ODST Buck implies he was on Reach during the glassing. And hearing Fillion and ODST music is just plain awesome. I like to think saving Buck was another important thing Six did.
Thanks for the info from the commentary, I have yet to watch it past 20 minutes.
Trasher said:Months behind.That's some Spiderman shit right there.
theultimo said:Get a snippet of that game - i'll render it and send Bungie a warning.
Pervert? What?Alienshogun said:Pervert!
PS Broken sniper rifle is immune to your grenades!
Hey, I took those shots! Sorry!GhaleonEB said:My experience on BG has has generally been like this (from last night on Shake's iteration of Hemorrhage): unfun pain.
The dude was over on the other team's ledge. This is why the hill on Valhalla, and the vehicle placement on that map, was so important. Gulch is bursting at the seams with moments like that, every game I've ever played on it (on default settings/configuration). Any map where 1) the high ground is around the edges and 2) there are snipers/long range weapons and 3) there is absolutely no cover in the open = fail.
Trickster said:alright tier - zealot, powerhouse, boardwalk, reflection
meh tier - boneyard, spire, countdown, swordbase
garb tier - the cage, hemmorage, paradiso, pinnacle, asylum
DiabolicalBagel said:I almost forgot this happened until looking through my files today.
Accidental new game type: Defend the Pelican!
Blackscreened on Invasion just as the round started, Pelican was already in motion and I guess it didn't notice the previous movement and started again from it's current position.
Result: fantastic. =)
I don't think Reach takes into account the Player Review system when Matchmaking. It didn't atleast in Halo 3.Alienshogun said:I know you just started college, but work on your comprehension. He's talking about the "avoid" system on XBL.
Hey You said:I don't think Reach takes into account the Player Review system when Matchmaking. It didn't atleast in Halo 3.
Mad Max said:I think bungie should just remove the snipers from the bases on BG and put a single sniper with 2 clips in the middle of the map, so teams can fight over that. The scorpions should obviously be removed. And they could put a rocketlauncher in each base with only 2 rockets, to defend against the hogs/revenant.
Also pretty much every map seems to have problems with proper (power)weapon placement for some reason. The worst examples of this are probably pinnacle (rocks, 2xsnipe, shotty) and boardwalk (2xrocks, 2xsnipe, 2xshotty), but really the only maps that get it somewhat right seem to be asylum, countdown, zealot and swordbase.
I'm pretty it doesn't. I've heard many times it doesn't. I don't think games have to take the Review system as a factor.PsychoRaven said:Um yea it does. All Xbox live games do. That's the whole point of that system. Also it worked in Halo 3. I used it regularly just like I do with Reach.
Sai-kun said:someone at bungie seriously thought 2v2v2v2v2v2 SWAT on Pinnacle was fun?
XFD
Hey You said:I'm pretty it doesn't. I've heard many times it doesn't. I don't think games have to take the Review system as a factor.
Ganhyun said:It can be, sometimes.
The Avoid player/Review Player system is the same thing.Alienshogun said:It isn't the review player system he's talking about. It's the AVOID player system he's talking about. I've never run into someone I've avoided unless they joined me on purpose or through someone else I'm playing with.
theultimo said:Get a snippet of that game - i'll render it and send Bungie a warning.
Hey You said:The Avoid player/Review Player system is the same thing.
I and countless others through out Halo 3 have avoided people and ended up playing them in the next game or a game later down the road.
MagniHarvald said:BG without counter-sniping isn't BG.. Only one Sniper on the map would even worse..
Deadly Cyclone said:Just got back from a weekend in Chicago for a wedding. I managed to get Thursday's challenges done right before I left but had to miss Friday and Saturday, anything good?
Uh, If you Prefer someone you,well prefer them and gives them a Positive rep. which equals = .Alienshogun said:No it's not. One lowers your rating, the other assigns a smile/frown face, and avoids the other player.
Unless I'm on crack right now.
Alienshogun said:No it's not. One lowers your rating, the other assigns a smile/frown face, and avoids the other player.
Unless I'm on crack right now.
Edit: Ah I see now. I was confusing file complaint for another option.
Still though, like I said, I've never run into someone I've avoided unless they went out of their way to find me.
LiK said:where is your avatar from? funny
Hey You said:Uh, If you Prefer someone you,well prefer them and gives them a Positive rep. which equals = .
You avoid someone, you avoid them and gives them negative rep. Which equals =
Alienshogun said:Community.
GhaleonEB said:I like that not only is radar on by default, but it's more useful in Reach due to the detection of elevation.
Rendered and sentSpacLock said:
Sai-kun said:Did Bungle say anything about fixing the top structures of Asylum? Shit's fucking annoying, and honestly, there's no reason why it should've shipped like that to begin with. What the fuck.
This game is really awesome, but when it sucks, it really fuckin sucks.
Completely agreed, I loved the suspense of not knowing if someone was below, above, or right behind you.Ramirez said:
Elevation radar is the worst addition to the game, I could handle radar at times in the past games, but to COMPLETELY remove the element of wondering where your opponent might be is mind numbingly dumb.
Because not everybody likes using the jetpack, or at least on a small, symmetrical map. It should be closed off. Reminds me of The Pit's housing, but difference is they put spawns there. Preferably it would be blocked off, and I'm sure that'd be an easy fix.PsychoRaven said:OK I have a question. Why is this a big deal? I honestly don't wee why. If it's a regular mode everyone can use a jetpack. Then if it's not they had to get up there somehow by climing on structure or something. Could your team not do the same?
I am honestly wondering because I've actually not seen many get up there the few times I have gotten the map. The few times they have jetpackers have taken them down right away.