Hero of Legend
Member
I'd rather have Ni No Kuni 2 actually
I say count on that, I mean it's Level-5. They're REALLY close to Nintendo these days.
I'd rather have Ni No Kuni 2 actually
I was thinking imagine if they keep the name Wii for the NX.. It would be tragic and hilarious at the same time
the backlash would be epic
I don't see why Nintendo would bother with that. An SCD would mostly serve one purpose, and that purpose is not where their strength not interest lies.Who was it who talked nicer about NX? Take Two? Bethesda? Some president said something nicer about it compared to the blasting the Wii U got.
That means a lot for the NX of how they didn't blast it like they did the Wii U. Maybe, there is an SCD in play, but the sources won't tell Emily or LPVG or anyone else.
I say count on that, I mean it's Level-5. They're REALLY close to Nintendo these days.
It's not the next version of Wii, it's not the next version of Wii U, it's not the next version of 3ds. It takes ideas from all of them though.
Plus, once you get aquainted to corporate talk, you get to know that it's never white or black. It's always a new concept even if it uses 90% of the old concept. Just watch how PS4 Neo will be presented next week.
How about Fantasy Life 3?
We don't know what they're doing so you can't really say that. They didn't do all these patents for no reason. It doesn't mean they will use it, but they still looked into it.I don't see why Nintendo would bother with that. An SCD would mostly serve one purpose, and that purpose is not where their strength not interest lies.
That's UE4, right? Seems somewhat doable, but don't think either Tekken Nintendo release did wellI wonder if we can expect Tekken 7 to come out on NX. Namco really do a good job at supporting Nintendo. Tekken was released on the Wii U and 3DS.
Yes I know. I just played with the idea of something looking more like this:
I'll quote myself
Saw PE on Twitter say that he'd call Nintendo a liar if this is true because they don't think the concept is unique, I think it's pretty unique though. You can play something like BoTW on the go or just dance on the TV all on one device. You have a full touch screen device with buttons which will allow for some new ideas for Nintendo and it's not a very common product (some niche tablets have it, but few take advantage of this set up). We might also be able to alter the screen orientation which would also be fairly unique.Kimishima:
http://neogaf.com/forum/showpost.php?p=203756055&postcount=277
This is why I don't get any of the rumors.
That's UE4, right? Seems somewhat doable, but don't think either Tekken Nintendo release did well
Ok with their newest "news" 10do is making it more clear, that they are only joking around.
And guys like this are the reason people think Germans have no sense for humor.
Or the controls used to control the portable detach from the portable and attach to each other and the controls can remain the same while playing on the TV.I think that's the part I still have difficulty wrapping my head around. So playing on the TV with the pad docked and in multiplayer settings on the go, you play it Wii style, but in handheld mode you play it like a traditional controller? That means every game should support two or three really different control schemes.
That would mean you either get a separate pro controller in the box (or need to buy one), or the revolutionary thing they haven't revealed yet makes this somehow manageable.
Or, and we shouldn't rule this out, it's going to be a complete mess DoA.
Yeah, if the NX sells around the ballpark of the 3DS or Vita post price cut in Japan I think we could expect a lot of major Japanese games to be on it. Not sure if this has the detrimental effect of meaning less exclusives for it (3DS games usually stayed on 3DS due to the differences in hardware) but depending on how DQXI turns out any game on UE4 can potentially land on NX. Hopefully like how Vita gets ports of a lot of ps4 games but less of a gap due to the more modern nature of the hardware (likely Vulkan API)I wouldn't be surprised if it did show up. Namco should have a pretty good relationship with Nintendo by this stage (and obviously plenty of experience developing fighting games for Nintendo hardware), and they do seem to like having a launch title for any new console. They also (in theory) wouldn't have to put as much effort into the port, as they're using a third-party mutiplatform engine, and releasing the game at about the same time as on other platforms means they wouldn't need the kind of bonus features they included on TTT2 for Wii U.
Didn't quite analyze that quote the first time, if you would like read between lines, and reaching some conclusion from that vague statement one would think that the departure from Wii/Wii U, not only from a brand standpoint BUT a concept as whole, is a consequence to trying to get 'their customer base' (Nintendo fans, gaming enthusiast) on board, see how he never mention casual market or wider demography. Agin, maybe I'm just reaching and whish thinking here ;p
i commented about the above previously and i would like to take the opportunity to make a summation of things commented in the various speculation NX threads, so people can have a clear idea. For example:
http://m.neogaf.com/showpost.php?p=212076846
And well, if we follow the path of solutions of this type one could come up with thousands of them. From collapsing (think a telescope) controllers to use the 4 face buttons in Wii and NES mode all the way to have sliding pieces.
http://m.neogaf.com/showpost.php?p=215569974
Instead of what people normally speculate about having diferent attachments. Nintendo could develop just two attachments, use the image senors inside them and let the user remove the top part of the controller with buttons...
To sum up from my previous posts:i think the separated Dpad and offset Analogue Sticks for of the latest rumors give something extra to think in regards to the above possibility:
- If Nintendo goes with image sensors inside the detachable controllers or the NX itself that means the buttons won't need to be fixed in a position. Since the buttons don't need to make contacts in specific places of a PCB. This way they could indeed achieve NES style and Wii play style with the same controllers in a comfortable way. The question is durability and how the users will accept that idea because some people think detachable halfs alone make things "too complicated".
The reason to consider all of the above, is why i' ve been comenting several times, that the distance between stick and face buttons to acomodate NES style of play could compromise comfort when operating the controller vertically. im not sure if there's an optimal distance to allow the 2 controller orientations with the sticks and buttons in a fixed position. i asked but none has give me an idea.
- First, the offset Analogue Sticks means the Detachable halfs retain the same lay out for both controllers when operating in the horizontal orientation (NES style).
- The Split Dpad is to retain controller "parity and homogeneity" when playing multiplayer NES style. Since the 4 face buttons (ABXY) and the Dpad would feel like individual keys.
- And the reason to retain all those traditional buttons (Dpad and Diamond Shaped) instead of starting fresh with a simplified interface like with the Wii Remote, is to accomodate all playing styles of Nintendo games across generations in one device. Motions, Touch and traditional 2 handed controllers.
But i think is a plausible solution, whether Nintendo ends up implement it or not is a different matter.
Ok with their newest "news" 10do is making it more clear, that they are only joking around.
And guys like this are the reason people think Germans have no sense for humor.
Dunno, since Brownie Brown is now 1UP-STUDIO and Brownies only did the Link! content.
And isn't FL2 just a redone version of the original? Not sure how they can do that if Brownie Brown's work is retained, since you know, BB was/is a 1st-party Nintendo developer. That or Nintendo gave them the okay since it's only on mobile.
What was that dude on about Haha lol.Oh well, this means I'll be more skeptical of minor gaming outlets. I'm in wolf mode right now.
After reviewing the thread for IndieGamerChick's statement, she is not too far off from the other sources we have now. We have more than one source saying that the system is easy to port to, there is more than one way to use a controller, etc. The only thing that appears to be an outliner is when her sources said that, "the rumor that it is stronger than the PS4 is "technically " correct". We don't know what is this referenced to. If they were just talking about the CPU, for example, that will fit with LCGeek's statement.
It does seem that the system is much more modern than the PS4, though.
Or the controls used to control the portable detach from the portable and attach to each other and the controls can remain the same while playing on the TV.
Actually thought about this myself just yesterday. Bethesda hasn't said anything to my knowledge and CD Projekt Red was joking around.Who was it who talked nicer about NX? Take Two? Bethesda? Some president said something nicer about it compared to the blasting the Wii U got.
That means a lot for the NX of how they didn't blast it like they did the Wii U. Maybe, there is an SCD in play, but the sources won't tell Emily or LPVG or anyone else.
I think that's the part I still have difficulty wrapping my head around. So playing on the TV with the pad docked and in multiplayer settings on the go, you play it Wii style, but in handheld mode you play it like a traditional controller? That means every game should support two or three really different control schemes.
That would mean you either get a separate pro controller in the box (or need to buy one), or the revolutionary thing they haven't revealed yet makes this somehow manageable.
Or, and we shouldn't rule this out, it's going to be a complete mess DoA.
The NX was mentioned as a shift in their divisive console/handheld strategy by creating a homogenous ecosystem.
I get the impression that this NX will be a dock-able handheld, and after a year or two, we'll see a pseudo-portable console with more hardware.
We can only hopeKaz Hirai is shitting his pants right now.
Handheld is where most of Nintendo's profits come from, so it is natural the handheld will be the main version of NX and come first.I also feel this way, I was just hoping for the Console version to come first...
Handheld is where most of Nintendo's profits come from, so it is natural the handheld will be the main version of NX and come first.
Ok with their newest "news" 10do is making it more clear, that they are only joking around.
And guys like this are the reason people think Germans have no sense for humor.
As funny as it looks like I even thought about something like that. I think an evolution of the WiiMote would kinda work like a SNES Pad when holden vertical. The only problem would be the amount of inputs would be too much I guess and look confusing, like you just proofed^^
Even when we thought it was two systems (could still be) I always expected the handheld to come out first.I also feel this way, I was just hoping for the Console version to come first...
Even when we thought it was two systems (could still be) I always expected the handheld to come out first.
If it's a development ecosystem you need the weaker one, or the base unit, to come out first. Why? Because a theoretical NX console should be able to run all NX portable games right out the bat while if it was the opposite an NX handheld coming after a console would not be able to run the current NX games without requiring work from each developer.
Like imagine if the Scorpio came or first before the X1, you couldn't run any game on it without at least some alterations
Sorry, just got tired of looking at all the MS Paint mockups. So I threw this one together in about an hour using some n3DS assets. It's a little shoddy, but I like how it turned out.
I don't think it's actively being worked on outside of Nintendo. They might want to wait to see how NX does before deciding on a second machine. The point is, unless they scrapped the OS they've been talking about for a couple of years, they have the option to create a new machine not unsimilar to an iPhone update or what Neo is to PS4.You are wise James Scott <3 Do you think end of year 2017?
You may be thinking a bit too optimistically with Bethesda, 2K, Warner Bros., & EA.Here is what I am expecting for initial western 3rd party support:
EA: EA Sports, Star Wars, the Sims
Activision: Call of Duty, Skylanders, licensed stuff (i.e. TMNT, Transformers, etc.)
Warner Bros.: Fighting games (Injustice/Mortal Kombat), LEGO games, Batman games, Witcher (should be some overlap with Zelda fans)
Ubisoft: Just Dance, Rayman, Assasin's Creed (at least one attempt to gauge interest)
Take Two: 2K sports, maybe a GTA V port to gauge interest- the series has gotten pretty big and Japan so I could see Nintendo making a push for it
Bethesda: Take a wait and see approach
Zenimax: See Bethesda
They would they either keep support the same, scale back, or expand based on results.
Does this seem realistic?
Here is what I am expecting for initial western 3rd party support:
EA: EA Sports, Star Wars, the Sims (Madden isn't even a given at this point considering how the series has abandoned Nintendo consoles since 2012?)
Activision: Call of Duty, Skylanders, licensed stuff (i.e. TMNT, Transformers, etc.)( I anticipate one Call of Duty game, probably a port of Black Ops 3.)
Warner Bros.: Fighting games (Injustice/Mortal Kombat), LEGO games, Batman games, Witcher (should be some overlap with Zelda fans). (Lego games for sure, but wRPGs have never really had a big presence on Nintendo systems.)
Ubisoft: Just Dance, Rayman, Assasin's Creed (at least one attempt to gauge interest) (All of these are very reasonable.)
Take Two: 2K sports, maybe a GTA V port to gauge interest- the series has gotten pretty big and Japan so I could see Nintendo making a push for it. (A mainline GTA game hasn't seen a Nintendo home console in generations. Even the ginormous success of the DS could only lure a spinoff game from them, and with GTA Online making them so much money, they won't bother)
Bethesda: Take a wait and see approach (They've likely already disregarded the NX)
Zenimax: See Bethesda (Same as above).
Bolded.
I'd also like the option to buy a separate controller so I can dock the handheld with the controllers attached for speed and convenience to just grab it and carry on playing
The lenght of the detachable controllers is something i touched upon several times. About 4'' give or take seems like a good compromise, not too short as to affect comfort and not too long as to make the device bulky. The recent rumors about the 6.2'' screen size strenghtens that belief because it would mean the upper and lower bezel of the device wouldn't be too wide with a controller lenght of such size.I enjoy your controller analyses. I'm somewhat stumped on the spacing from circle pad to face buttons/dpad. I can only assume these controllers will be less long than the Wii Remote. Maybe it's something we just need to see/feel, but I can't see how it would be optimal in vertical mode either.
Yes, if each detachable half had the same button lay out of a SNES pad, adding to the fact that the each of them would have as extras Analogue Stick and motion sensing, then it would open the opportunity to have a wide pallete of games of different complexities and genres to experience in multiplayer out of the box.Shoulder buttons leave me somewhat stumped, but here's what I'm thinking. It would be a missed opportunity for each of the detachable controllers not to function as an SNES pad.
Well yes, i think there are mock ups that do just that. Basically those would be triggers, the difference here is that Nintendo would be putting an extra one, that would not be operational when the detachable half is held verticallly. But both are usable in NES style mode. i think eating the cost of that extra button would be worth it.With the configuration based on these reports, the surface where the shoulder buttons would need to be in horizontal mode would be the same one that attaches to the main NX unit. The best solution I can come to at the moment are Steam Controller-esque paddles on the underside of the pads. These could also be used as triggers, but would be digital and somewhat more flush than Wii Remote's B trigger.
This was brought up before but there's some things to consider:Perhaps put a couple of shoulder buttons on the top of the main NX unit as well.
Badly placed I can see, but bigger? It's not like it's the Wii Remote D pad here.I hope on a redesign for the wiiu pro controller. The dpad is badly placed and should be bigger.