I'm not asking for tips, I'm commenting on how the design translates into this sort of mode compared to other RE games.
I have run past those zombies without firing a shot a couple dozen times. It is possible, it's just that the complexity of the zombie behavior seems too high to ensure the spin around response that lets you pass as they miss. There are plenty more such variables through the run. See how this guy, who has obviously done the run a LOT, begs for some things to not grab him/is sometimes surprised when they don't? A game really made for this sort of thing doesn't have that kind of uncertainty. Rather, you know the bounds, you know your abilities, and it's in your hands and you know what you do wrong when you do.For example the first three zombies you encounter you can't bypass them, you don't have the space. Only on assisted mode allows you to do that and only if the zombie is not directly looking at you. Hunk is on Hardcore difficulty.
I have run past those zombies without firing a shot a couple dozen times. It is possible, it's just that the complexity of the zombie behavior seems too high to ensure the spin around response that lets you pass as they miss. There are plenty more such variables through the run. See how this guy, who has obviously done the run a LOT, begs for some things to not grab him/is sometimes surprised when they don't? A game really made for this sort of thing doesn't have that kind of uncertainty. Rather, you know the bounds, you know your abilities, and it's in your hands and you know what you do wrong when you do.
I understand the intention of the mode and the mentality for attacking it, even games like Crash Bandicoot have it. What I'm saying is that other games have done the concept better (as in, the doing of it is more fun and it is fun to push yourself with like 100 runs in a row to get your best time) because their mechanics were designed with it explicitly in mind. Plenty of other RE games have done it better, including the original RE2.
I feel you. I started the game last friday and I made it to Mr. X (gonna give it to ya) and my progress came to a screeching halt. This dudes footsteps and general presence made the game SO uncomfortable to play for me. I play survival horror games since I'm 12 and apart from SH1 and 2 no other game gave me this kind of trouble. I understand that Mr. X is very well manageable when you just kite around tables/run from him and whatnot, but the mere fact that he is there freaked me out. I will return to the game in a few days I guess, but right now I'm still trying to process the horror.I'm definitely interested in the remake, but I'm a total coward
Alright, I got to the garage in less than two hours on standard difficulty. It's really a walk in the park this way, ammos are abundant and zombies/lickers die much easier now. I'm finally enjoying the game.
For survival-horror, yes. For time trials, no. In that one part you save 3 seconds by running past them. If the ability to run by is physically blocked or not based on a random behavior, then it is luck that gets the best time. The time difference of luck factor goes up and up the more moments like that there are. But if you like your best time meaning nothing in trade for keeping it spicy, or don’t mind always settling for worse by taking the safe means to average better time than getting grabbed, whatever.My opinion is that i like this mode the best out of all RE modes that used the same concept. It's hard, it's punishing but it's fair.
I understand though what is your point, our difference is that i like that the A.I. doesn't behave the same every single time.
I've seen talk of Mr. X busting through a certain wall, but haven't seen it across four playthroughs. Anyone know how to trigger it?
Also, did anyone else feel like the Claire A-specific lines in the early RPD sections were kind of oddly delivered?
Playing it after Leon A and remembering stuff like "I gotta help that guy" and the conversation with Marvin, Claire's line reads kind of gave me the feel of old-school Resi with its weird translations and odd delivery.
Yup, plus she's so much more agile than Leon. The lower health pool isn't too bothersome when your foe is either burning to death or already two rooms behind you.
There's certainly a plausible similarity about it.
Got it off reddit, unfortunately the Mr. X memes are losing steam with Kingdom Hearts 3 rolling in.You make that video?
"We trust you..." LOL
Oh man, I'm sure I was in that same situation with my 2 buddies back in 8th grade. I swear, I'll always treasure the memories of playing 1/2/3 in middle school with my buddies Josh and Jim. Damn good times.
His name is "Dead guy who totally isn't just a touched up Hunk character model we promise".Here's the totes mysterious as-yet-unnamed soldier character...
It's not just me, Claire is faster than Leon is, right?
I know I'm overthinking this; but the very idea of an excessive light source somehow overstimulating an necrotic automaton is pretty stupid when you think about it.
She is a bit faster, yeah
Sorry, I don't get it. What necrotic automaton? The Tyrant?
I haven't been able to sink in the time I've wanted to into this game but I'm nearing the end of my initial Claire hardcore run. I'm doing alright on ammo but my meds are pretty much gone. So far I don't have any major complaints, the whole game is quite good.
If I had done standard first hardcore probably would've been a breeze with some of the knowledge gained.
Ì've had Mr. X come through a wall for me.
For me the 2 biggest difference with Claire Hardcore was that in normal Lickers can be killed with just 1 of her grenade shots but in HC they can't. So they were more of a pain. Lickers in normal are a joke to Claire. They are harder for Leon.
And bosses were WAY harder. They hit so much harder and take more damage.
But normal zombies I didn't notice a big difference. Some still just randomly die heads exploding with 1 pistol shot. But others can get back up like 3 times and take like 20 rounds to put down. It just seemed so random. But of course magnun shots still always put down a zombie in 1 shot in HC. So it can be a life saver.
For things I learned in normal and took into HC. Don't even both killng the Ivy with Claire! Waste of ammo. Just avoid them. For Leon they are way less of a problem.
The flash bang blinds and deafens them. Deprived of senses they can but remain in a dazy. They do seem to use their sight and hearing after all to get around and track their targets.I know I'm overthinking this; but the very idea of an excessive light source somehow overstimulating an necrotic automaton is pretty stupid when you think about it.
The flash bang blinds and deafens them. Deprived of senses they can but remain in a dazy. They do seem to use their sight and hearing after all to get around and track their targets.
It clearly functions to enough of a point where it allows them to see and hear, at least.All that stuff requires a functioning brain. But I guess that works if it's a given that the brain functions on some rudimentary level I suppose.
Guys, is this only on Hardcore difficulty?
Guys, is this only on Hardcore difficulty?
No. Seems like a glitch, I presume something involved with the teleporting but the game didn't despawn the first one like it's supposed to.
I'm not sure about flame rounds but lickers have always seemed to go down in 1 acid round on hardcore.
You sure this is not just a "thing" of the Hardcore mode?
I saw Max playing it on hardcore and Mr.X spawned right in the plant area of the Lab. Don't remember Mr. X prowling around the Lab
Mr. X spawns there after getting the final keycard for the wristband on every difficulty.
Finally got it on my 5th go roundYeah I have had him bust a wall to get me. It was the wall from the press room to the opposite hall. I heard him but waited and he never appeared. Started walking forward and bam.
Finally got it on my 5th go round
I think it has something to do with where X starts chasing you before you run past that particular wall. He was following me in the lobby, so I led him through the east side office, went up the fire escape and then down into the interrogation room. He came through on my way back out.
I managed to down Mr. X with three M9 shots to the face earlier, in the library in Leon B trying to move the shelves.
I swear that must have been the luckiest shit ever. Sure as hell didn't work when I tried a second time.
Hehe, Damn! Did you have a previous save with enough resources to continue your game?
When me and my friends got to the end boss, on the original RE2, for the first time, we didn't have any ammo! A feat, considering the game has much more ammo than RE1 or even this remake. Dudes used all the resources and the controller was in my hands in the boss. Never forgot this since I had only a knife and few health itens. My friends said "we trust you" and the funny part is that the brats expected me to win!
To some I can sound like a masochist but I think this is respecting the player choice. I feel my actions, in the entire game, means something if the game refuse to spoon feed me resources.
Do blue herbs have some hidden effect besides curing poison? I feel there´s only like one room in the game where you could realistically get poisoned and yet I have like 10 of these things.
How tough is hardcore mode?