Dusk Golem
A 21st Century Rockefeller
Currently playing through RE5 using the Warrior costume. Its amazing.
Warrior Chris and Fairytale Sheva would be my favorite costumes.
Currently playing through RE5 using the Warrior costume. Its amazing.
Warrior Chris and Fairytale Sheva would be my favorite costumes.
And not only does RE6 not have alt outfits for the campaigns, there are absolutely no unlockable weapons either. There's almost nothing to unlock outside of Mercenaries mode stuff. Pretty weird.
Both Irving and Excella deserved for development
I think playboy Billy was the only costume i used in any of the games, they mostly just look ridiculous
RE5 Chris is the worst design in the series, i dont think it's hard to guess what other series they were inspired by when they made that monstrosity
I'll never agree. RE5 chris is when the character finally fell into his own, and finally had a non-boring design imo. He was a face that would be easily lost in the crowd before RE5. Also I think making the character more muscular was a good thing. We didn't really have a "beef cake" character before chris. So it was rather nice to see, and makes sense to me. If they ever remake RE5 and 6, he better be just as muscular. The true perfect version of chris is RE6 chris, with RE5 hair though.
Vendetta is awful, wtf at the BTAS Joker nose.
Playing through Zero for the first time, just unlocked the doors that the statue knights sword's were blocking. I've died 4 or so times in this, I never died in REmake XD
Rebecca is fragile as balls and rhia inventory management is getting kind of annoying but damn they did a great job graphically with Zero.
Spider-Man should just be based off the Japanese version after looking more into it.
I don't disagree but I'm pretty sure this is not the thread you think it is. Also, what exactly is he even trying to do?
I THINK I JUST SEEN ONE OF THE COOLEST THINGS IN A RESIDENT EVIL GAME.
Some genius figured out the logic behind REmake's animations and successfully imported the 3D models of Jill, Wesker and Barry and their respective animations into Blender along with a custom built Spencer Mansion.
But that isn't the cool part, he managed to attach a fucking first person camera to Jill's head... it plays the opening to the game from her perspective and HOLY FUCKING FUCK it looks amazing!!!
Perfect reference material to highlight how first person takes away more than it provides.
I really hope with RE8, first person is optional
I really hope with RE8, first person is optional
Maybe they'll patch in a third person camera once enough complaints are made.
Perfect reference material to highlight how first person takes away more than it provides.
How is that the case when it was a first person camera just slapped on to something designed entirely with third person (and variable camera angles) in mind?
Because even if it was an official work, it wouldn't be that different - well, maybe it wouldn't have the wobbly head. Third person perspective - at least in cut-scenes with different angel views - allows you to focus on characters' faces (emotions), show the environment better, focus on different aspects of the environment (so you can see what the character wouldn't normally look at, see better the perspective and size of locations etc.). First person mode limits you to see only what the character sees and nothing else.
Hm. Not a post I expected to see in here, lol.Spider-Man should just be based off the Japanese version after looking more into it.
I don't disagree but I'm pretty sure this is not the thread you think it is. Also, what exactly is he even trying to do?
Fighting Ant-Man.
I'm replaying RE5 Mercenaries Reunion now and I dunno, I'm not enjoying it as much as I enjoyed it way back when. I think RE6 spoiled me. There are a couple of annoying things there:
- there's a weird priority of actions: picking up items > melee'ing enemies > using herbs; there were a couple moments when I was surrounded by enemies, wanted to heal myself but characters were either picking up items around or attacking enemies, which eventually resulted in me dying; there were also a couple of situations where I wanted to keep my combo score but instead of headbutting the enemy Barry "decided" that picking up handgun bullets was more important :/
- why is the camera so close to characters? D:
- mutating enemies (those that grow las plagas out of their heads or those who mutate into Duvalia) can easily break your combo and you have no idea whether this specific enemy will mutate or not;
- I miss instakill melees (with a lot of crowd control) from RE6 A lot of times I go for a melee only to end up with the enemy still living after receiving a boot to the face;
- the PC Gold Edition fucked up items arrangement in Mercenaries mode; in the standard (GFWL) edition the items arrangement changed depending on whether you were playing on gamepad (items were assigned to the D-Pad) or keyboard (they were assigned to 1, 2, 3... buttons). In Gold Edition, no matter how you play, items are always arranged for the gamepad, which results in me rearranging weapons at the start on each match :/
Playing through Zero for the first time, just unlocked the doors that the statue knights sword's were blocking. I've died 4 or so times in this, I never died in REmake XD
Rebecca is fragile as balls and the inventory management is getting kind of annoying but damn they did a great job graphically with Zero at least. It looks way better than Remake did.
Man I forgot how god awful the AI is on Professional mode in Resident Evil 5. Though I did better this time around then my first run through on that mode back when the game originally came out on PS3 (Ndesu and Jill anyone?). This time it took 3 attempts to do Ndesu on this mode though it still took like 5/6 on Jill cos the AI refuses to heal you even when standing next to them when you're dying. :lol
Made it through though but yeah the AI is truly awful on this mode. Just have to do the final mission, upgrade the rest of my weapons and the Platinum is done (for the second time!).
Then it's on to RE6.
Quick question. Who is making the OP for RE7 and when does it go up? 22nd?
If I have easy access to RE1 PSX reg and director's cut, will I be interested in what Deadly Silence has to offer? The idea of portable RE1 sounds AWESOME but what is this business about first person mode and are Crimson Heads added? I'm so confused as to the true merits of the release, I really want to have a portable RE1 but are there a lot of glaring changes?
Thank you! I was unsure if the new stuff was forced or not. I'll snatch it up as soon as I finish Chrono Trigger, I've been meaning to play the original again in some form after RE2 and REmake last year.But as I said it has a original mode that cuts all that out, and to me is the best way to play it.