*gives ubersticky's post a janky, elbow-dislocated thumbs up*I dont understand who thought the thumbs up would be an upgrade from the nodding. Psh.
*gives ubersticky's post a janky, elbow-dislocated thumbs up*I dont understand who thought the thumbs up would be an upgrade from the nodding. Psh.
I dont understand who thought the thumbs up would be an upgrade from the nodding. Psh.
Plus, who doesn't want to be the Fonz!*nervously raises hand"
RE6 is a game about dumb fun. The cheesy thumbs up fits in perfectly.
Did someone say timeline?!
Code:BIO HAZARD The Wicked North Sea (1998) Resident Evil 0 (July 23, 1998 - July 24, 1998) Resident Evil: The Umbrella Chronicles - Beginnings (July 24, 1998) Resident Evil: The Umbrella Chronicles - Nightmare (July 24, 1998) Resident Evil (July 24, 1998 - July 25, 1998) Resident Evil: The Umbrella Chronicles - Rebirth (July 25, 1998) Resident Evil: Outbreak - Outbreak (September 23, 1998) Resident Evil: Outbreak - Hellfire (September 23, 1998) Resident Evil: Outbreak File #2 - wild things (September 24, 1998) Resident Evil: Outbreak File #2 - underbelly (September 25, 1998) Resident Evil: Outbreak - The Hive (September 26, 1998) Resident Evil: Outbreak - Below Freezing Point (September 27, 1998) Resident Evil: Outbreak File #2 - flashback (September 27, 1998) Resident Evil: Outbreak File #2 - desperate times (September 27, 1998) Resident Evil 3: Nemesis (September 27, 1998 - October 1, 1998) Resident Evil 2 (September 29, 1998 - September 30, 1998) The 4th Survivor (September 30, 1998) Resident Evil: Outbreak - Decisions, Decisions (October 1, 1998) Resident Evil: Outbreak File #2 - end of the road (October 1, 1998) Resident Evil: The Umbrella Chronicles - Death's Door (October 1, 1998) Resident Evil Survivor (November 25, 1998 - November 26, 1998) Resident Evil CODE: Veronica X (December 17, 1998 - December 28, 1998) Resident Evil: The Darkside Chronicles - Operation Javier (2002) Resident Evil: Dead Aim (September 23, 2002) BIOHAZARD Umbrella Chronicles ~Prelude to the Fall~ (2003) Resident Evil: The Umbrella Chronicles - Umbrella's End (February 18, 2003) Resident Evil: The Umbrella Chronicles - Dark Legacy (February 18, 2003) Resident Evil: Revelations - Terragrigia Panic (2004) Resident Evil 4 (Autumn, 2004) separate ways (Autumn, 2004) Resident Evil: Revelations (2005) Resident Evil: Degeneration (November, 2005) Lost in Nightmares (August, 2006) Resident Evil 5 (March 5, 2009 - March 7, 2009) Desperate Escape (March 6, 2009 - March 7, 2009) BIOHAZARD THE STAGE (August, 2010) Resident Evil: Revelations 2 Claire - Episode 1: Penal Colony (Early 2011) Resident Evil: Revelations 2 Claire - Episode 2: Contemplation (Early 2011) Resident Evil: Revelations 2 Claire - Episode 3: Judgment (Early 2011) Resident Evil: Revelations 2 Claire - Episode 4: Metamorphosis (Early 2011) Resident Evil: Revelations 2 Extra Episode 1: The Struggle (Early-Mid 2011) Resident Evil: Damnation (Early 2011) Resident Evil: Revelations 2 Extra Episode 2: Little Miss (Mid 2011) Resident Evil: Revelations 2 Barry - Episode 1: Penal Colony (Mid 2011) Resident Evil: Revelations 2 Barry - Episode 2: Contemplation (Mid 2011) Resident Evil: Revelations 2 Barry - Episode 3: Judgment (Mid 2011) Resident Evil: Revelations 2 Barry - Episode 4: Metamorphosis (Mid 2011) Resident Evil: The Marhawa Desire (Early 2012) Resident Evil 6 - Chris' Story (December 24, 2012 - July 1, 2013) Resident Evil 6 - Jake's Story (December 24, 2012 - July 1, 2013) Resident Evil 6 - Ada's Story (June 27, 2013 - July 1, 2013) Resident Evil 6 - Leon's Story (June 29, 2013 - July 1, 2013) BIOHAZARD heavenly island (2014) Umbrella Corps (2015)
Announce RE7 already Capcom I mean Jesus H. Fuck.
I think his name is Jesus C...
Why would Umbrella Corps be at the end? Wouldn't that take place in the Raccoon City era?
Why would Umbrella Corps be at the end? Wouldn't that take place in the Raccoon City era?
You would think the FBC or BSAA would have cleaned out the village or what happened at kijuju given that the events happened in 2004 and 2009 respectively.
*gives ubersticky's post a janky, elbow-dislocated thumbs up*
*nervously raises hand"
RE6 is a game about dumb fun. The cheesy thumbs up fits in perfectly.
Could someone do me a HUuuuuuGE favor?
Is the list below the best way to play resident evil 6 chronologically?
somone please check (chucky chesse guy, anyone?)
Prelude Chapter
Chris Chapter 1
Chris Chapter 2
Jake Chapter 1
Jake Chapter 2
Leon Chapter 1
Leon Chapter 2
Leon Chapter 3
Jake Chapter 3
Chris Chapter 3
Jake Chapter 4
Leon Chapter 4
Chris Chapter 4
Jake Chapter 5
Chris Chapter 5
Leon Chapter 5
Ada's Campaign
I personally think the game is enjoyed much more in this way, but it's everyone's decision of how they want to play. I think it makes the story seem a lot more coherent, plus adds more variety in the game, and surprisingly paces itself rather well. Some dislike the order since there's some segments where campaigns crossover, and since this is a chronological order that means you'll need to play the same scene twice, but these scenes are brief and often have differences between the two campaigns. I've found those I've played with usually have a much more positive opinion of RE6 playing in the chronological order rather than going from campaign to campaign, but see what others think.
Team Damnation, all the way
God, RE6 made such a clusterfuck of the story that I don't think it's salvegeable in any way.
RE is at its best when the story is at a smaller scale and the characters are confined to a location along with the threat.
One of the many things Rev2 did right was getting back that feeling of isolation with the characters being left to find their way out of a desperate situation.
Going all over the world blowing shit up... How far we've come from being trapped in a mansion.
In a story that is post RE6 I don't see them going back to that type of setting but hopefully I'm wrong. With the state the world is in they're not going to waste their time on investigating a building or a small town, in this context it'll always have to be something on a much larger scale.
God, RE6 made such a clusterfuck of the story that I don't think it's salvegeable in any way.
RE is at its best when the story is at a smaller scale and the characters are confined to a location along with the threat.
One of the many things Rev2 did right was getting back that feeling of isolation with the characters being left to find their way out of a desperate situation.
Going all over the world blowing shit up... How far we've come from being trapped in a mansion.
In a story that is post RE6 I don't see them going back to that type of setting but hopefully I'm wrong. With the state the world is in they're not going to waste their time on investigating a building or a small town, in this context it'll always have to be something on a much larger scale.
How exactly did the RE6 story ruin anything?
Most complaints are on the gameplay, or from people who weren't following the story in the first place always asking for a reboot.
nor did I 'get' his transformations like I did with Birkin, Alexia, Wesker and co, and the RE4 gang. T
I think what he's trying to say is that each successive mainline RE has only gotten bigger and crazier, and that because of this trend and how over-the-top 6 was, we might not get another numbered RE game with a more subdued pace, and creepier atmosphere like the older games. RE4, and even 5 to an extent, had the feel and pace of an RE game, but 6 was insanity from beginning to end. I actually kinda enjoyed it for that, but I see his point, and I'm definitely concerned about the direction RE7 will take. I'd prefer if we didn't see another game with 6's pacing and scope, let alone something even crazier.
I genuinely don't get any of the transformations for the entire series except maybe Wesker. There is a 99.9% chance you are going to turn into some horrible monster. Why would anyone voluntarily do it?
It's like the J'Avo- why would a mercenary force volunteer to turn themselves into some sort of variation of crab creatures?
I think Rev 2 proves they can still scale back if they desire. But the series mythology after Umbrella's collapse lets them go as big as they want too. It's kind of cool actually.
I genuinely don't get any of the transformations for the entire series except maybe Wesker. There is a 99.9% chance you are going to turn into some horrible monster. Why would anyone voluntarily do it?
It's like the J'Avo- why would a mercenary force volunteer to turn themselves into some sort of variation of crab creatures?
Seriously, tho, can News Bot or someone explain why Leon and Helena weren't affected by the Lepotitsa gas in Tall Oaks, the plane and Lanshiang? Yeah, I know — "gameplay, lol" — but they're usually more attentive to detail than that. And I vaguely recall there being an explanation, but I can't remember what it is.
Are they on a cutting-edge vitamin regimen? Does their hair product deflect environmental contaminants? Are they holding their breath? Are they infected with a virus that produces plot armor antibodies?
That's true, and Rev 2 was better for it, but it's not a main series entry, and also takes place prior to RE6, so it doesn't necessarily indicate the direction RE7 will take. It is cool to see the series going bigger, and I don't mind that, specifically. I just can't imagine what something crazier than 6 would be like, lol.
^^^ I think Birkin used the G-Virus on himself because he was mortally wounded by gunfire, and the transformation had at least a chance of creating something desirable.
Oh yeah I don't think they will actually pair it back in RE7 like they did with Rev 2. I'm just saying that even with the international scope of the series story now they could still do something smaller scale if there was a desire to without forcing a reboot.
I'm kind of wondering if they are going to go the opposite way- maybe RE7 will flash forward when there was an unchecked outbreak and the game could be post apocalyptic like TLoU or Walking Dead?
I don't recall the full reasoning with J'Avo other than that some were forced and others were lead to believe that they would be superior fighters.
Since there's a few people here discussing the series story, I'll throw in my two cents. The story going bigger is leading it to being more ridiculous than ever, true, but my biggest problem is the villains. 6's villains were an absolute joke, I think. Simmons and Carla were easily the worst/ dumbest villains in the series history, and "The Family" and "Neo-Umbrella" were like something straight out of bad fan fiction. They just didn't live up to either Wesker or the Umbrella Corporation, and without great antagonists, I think the series feels a bit aimless at this point. We really need a new "Big" bad guy (or corporation) that's actually cool/threatening , and sticks around for more than one game. I feel like it would really add a lot to the overall story.
He wasn't the main antagonist, but I thought Salazar was fucking fantastic. For the whole middle third of RE4 (the most robust part of the game), you want to grab that diminutive Cap'n Crunch by the collar and make him squeal.
That's a one trick pony though- why would anyone in China still inject themselves with the C-Virus 6 months after what happened in Eastern Europe?
Honestly, antagonists aren't really necessary in Resident Evil since the real "enemy" is the environment itself. Trying to find your way out of the clockwork hell that is the Spencer Estate or the RPD or Raccoon City or whatever is perfectly satisfying in itself.
I'm slowly trying to rebuild my collection of the games. The older ones are proving to be quite hard to get a hold of. I managed to get a big box version of Resident Evil 2 for the PC a few years back and haven't seen one since. Would love to get Resident Evil 3.
By the way, does anyone know of any ways to play the game on Windows 10? Or am I just better off playing it another way.
Japanese new PC versions with fan translations are the easiest way to play RE on PC.
Are the fan translations good quality?
That's a one trick pony though- why would anyone in China still inject themselves with the C-Virus 6 months after what happened in Eastern Europe?
Honestly I think the series is generally weak on antagonists overall but it usually doesn't harm the individual games. Wesker is IMO really the only true standout though I also like the Ashfords in CVX.
RE2 and 3 don't really have much in the way of antagonists in terms of interesting personalities or motivation. Birkin's mutated design is cool and all but he is a paper thin character. Sadler is marginally better but barely.
In fact I think the series consistently does much better with supporting characters than primary antagonists. Irons is memorable- so is Krauser,Ada, Luis, and even Irving or Excella.
Is the EU version of RE1 (PSONE) the "good version"?
Is it worth playing on Vita if you already have the Remaster?
He wasn't the main antagonist, but I thought Salazar was fucking fantastic. For the whole middle third of RE4 (the most robust part of the game), you want to grab that diminutive Cap'n Crunch by the collar and make him squeal.
A lot of them are weak, true, but I think they can also be used to tie the games together. RE4 might seem disconnected from the rest of the series, for example, but Wesker was in the background, making evil plans and playing with his viruses, or whatever, and you knew the series was building towards a showdown with him. Right now, we're just fighting Bio-terror, and it's basically just "villain of the week". I'd just like some overarching threat to connect the games, and for the series to build towards something again, rather than seemingly getting more and more crazy just for the sake of it, is all.