Don't worry, I was just joking. I know you guys wouldn't do something like that. Its nice that you gave us a choice for the LE, the one that won looks ace. But its not the LE cover thats the problem here, but the RE cover could of been better. But it doesn't really matter that much, it not like something that you'll look at for more then a couple of mins anywaysjstevenson said:Now, by no means was this our strategy --- we wanted you guys to vote on the LE cover cause the fans should pick it --- but as a gamer, I ALWAYS want the LE cover to be different, and in that case, I'd always want the LE cover to be the better of the two.
You can sometimes do it differently (I liked the Bioshock LE cover a lot) -- but anyways, just sayin, it'd be annoying to your most hardcore fans if the LE cover was worse than the regular edition cover, amirite?
again - this has nothing to do with our situation as you could've picked the Regular cover as the LE cover in the vote... I'm just sayin in general.
Bugnology said:
WTF happened?
I am buying it anyway.
RobertM said:
You go guys, I'll be getting that girl with a stick soon.
RobertM said:
You go guys, I'll be getting that girl with a stick soon.
jstevenson said:oh if covers could tell stories...
Those people will gain access in early October, you will probably not receive a reclaim-key before a couple of weeks.Kuroyume said:Has anyone who signed up for the beta through the beta page gotten in yet?
I never noticed it said die instead of diner on the Chimera side before.GrayFoxPL said:http://www.threespeech.com/blog/wp-content/uploads/2008/06/pack.1.jpg
Just to rub it in.
RoboPlato said:I never noticed it said die instead of diner on the Chimera side before.
daegan said:The R2 video was DAMN inducing and involved a lot of Ted Price almost dying XD (hey Insomniac guys, and any other devs who had their people out there, know that a lot of us really really REALLY appreciate you guys coming out. thank you so much )
thuway said:MORE PLEASE!!!! How were the graphics? What did the level look like? What made it "inducing"?
This post = TOTAL WIN.
thuway: sorry, i typed that crazy. like "damn!" inducing, it induces one to say damn.
very different pace as compared to standard Resistance. the level occurs in a bog-ish forest with lots of jumping out, cloaked enemies, as opposed to wave after wave after wave. the up-close AI (i forget the word Price used) is a really cool concept when lent to an enemy like these. pretty freaky stuff. everything blows up really nice and it's up there with the best looking stuff so far but I wouldn't put it head and shoulders above anything. i haven't been following r2 closely so i don't know if the weapons were new or anything.
thuway said::-O. Epic. Epic. EPIC. If you were to compare the game graphically (in its rough state, Mr. Stevenson has said the polish hasn't been fully implemented yet), what would you compare it to? How would you say it looked compared to Gears?
Also, what is the MSRP for the Street Fighter IV pads? Did they look anything like the ones that were released on the Anniversary collection?
I'd compare it to a CoD4 or 5. Looks less plastic-y than GoW; the lighting looks more organic to me as well. (keep in mind tho i PLAYED GoW2 and just WATCHED R2) not necessarily BETTER, but I liked it visually more.
Ploid 3.0 said:Posted in the gamestop managers conference thread.
GrayFoxPL said:
Just to rub it in.
apparently, 95% of the people in this thread do.ScrabbleBanshee said:I like the CE cover a lot more, too. But come on guys, do you play the game or play the cover? All of my cases get stacked into a hidden drawer under the TV only to see the light of day when discs are changing, do you guys mount them on your walls or something?
btkadams said:apparently, 95% of the people in this thread do.
jstevenson said:and in that case, they can download the high-res of the cover they like (out of several choices), get a nice printer to print it out
This message brought to you by the fund for Bryan Intihar's sanity.
jstevenson said:and in that case, they can download the high-res of the cover they like (out of several choices), get a nice printer to print it out
This message brought to you by the fund to preserver Bryan Intihar's sanity.
GrayFoxPL said:
Just to rub it in.
jstevenson said:and in that case, they can download the high-res of the cover they like (out of several choices), get a nice printer to print it out
This message brought to you by the fund to preserve Bryan Intihar's sanity.
The box is fricken important to me.ScrabbleBanshee said:I like the CE cover a lot more, too. But come on guys, do you play the game or play the cover? All of my cases get stacked into a hidden drawer under the TV only to see the light of day when discs are changing, do you guys mount them on your walls or something?
Print out one of the alternate covers then. Why do people keep arguing over this? The only ones that really care are the ones that would be willing to take to time to print out another cover anyway. You know we're on a drought for info when the box art becomes the only point of debate.The Jer said:The box is fricken important to me.
I bought the disced version of Warhawk over the downloadable one, because I wanted the box.
I'm ridiculously picky about having things look presentable, organized and nice.
and it makes a big difference when I'm paying $50+ for something. I want it to look good.
jstevenson said:and in that case, they can download the high-res of the cover they like (out of several choices), get a nice printer to print it out
This message brought to you by the fund to preserve Bryan Intihar's sanity.
RoboPlato said:You know what would be awesome? A Chimera sackboy kind of like this guy.
Just add some hoses, eyes, teeth, and there it is.
jstevenson said:hmmm....
Dante said:You're a tease
BTW when are we gonna get some new screens? It's time to get this hype train in full effect! November isn't too far off now!
jstevenson said:Let's see --- there is a cover story in PTOM coming very soon with new screens, and then we're doing a couple events soon and assets should be out soon too.
Also a couple other things in the works that should be cool too
jstevenson said:Let's see --- there is a cover story in PTOM coming very soon with new screens, and then we're doing a couple events soon and assets should be out soon too.
Also a couple other things in the works that should be cool too
Rapping Granny said:HOLY CAMEL SHIT!
That is the most generic looking boxart ever, wtf is up Nathan Hale? why is he glowing? Why does he look like he came from a late 90s PC game? What's with the floating Chimera and Why is there no color on the box, I thought R2 was pushing for Color.
Slap the guy that made this and slap whoever let this pass through.
M3Freak said:Ya, cover looks like total ass. Fucken hell...I'm not surprised though (re: I'm in the private beta).
Private Hoffman said:What is that supposed to mean?
what a teasejstevenson said:hmmm....
FFObsessed said:Clank sackboy would be better, seeing as he's the greatest character of all time.
jstevenson said:Let's see --- there is a cover story in PTOM coming very soon with new screens, and then we're doing a couple events soon and assets should be out soon too.
Also a couple other things in the works that should be cool too
:lol :lol Good one! It's nice of you guys to be doing that, putting covers online for d/load to enjoy whichever one suits players. I'll admit, I like the CE cover more than the regular one but no big deal. Like others have said, it's not like I'm going to hang the covers on the wall or whatnot! I'm more interested in how the game turns out I have a question though, which type of paper do you guys recommend to use if I were to download one of those different covers?jstevenson said:and in that case, they can download the high-res of the cover they like (out of several choices), get a nice printer to print it out
This message brought to you by the fund to preserve Bryan Intihar's sanity.
Not bad at all! I don't know about other people, but I thought COD 4 looks amazing. That quality of graphics with the Resistance art style and nice lighting? That sounds sweet to me...I'd compare it to a CoD4 or 5. Looks less plastic-y than GoW; the lighting looks more organic to me as well. (keep in mind tho i PLAYED GoW2 and just WATCHED R2) not necessarily BETTER, but I liked it visually more.
jstevenson said:and in that case, they can download the high-res of the cover they like (out of several choices), get a nice printer to print it out
Metalmurphy said:Hey jstevenson, or anyone else that knows it, is the Beta sign up page for the US only?
I ask this cause there's a "en-us" on the url and "en-uk" or "en-gb" don't work.
If not, is there anyway for an European to apply?
Got it. I've registered anyway thenjstevenson said:I think those are localization tags in general for MyRes.
However --- this signup is probably only going to work for SCEA. SCEE is announcing its own plans in each country as they vary from country to country. I don't have anymore details than that, though.
You can sign-up on that page, it can't hurt, at least.
FightyF said:I'm not picky about my covers at all, I'm fine with anything, but I have to say that allowing people to download hi-res covers to print is very cool, and I just might do that!
GameSpot: Where are you currently in development? What's done? What's left?
Ted Price: The game is just about finished as I write this. Yet the three to four weeks before we deliver a final disc to the factory are always the most difficult. This is when we're fixing bugs, adding tons of polish, making tuning tweaks, and trying to keep our builds stable for the testing team. What's great is that all of our features are in, and the game is looking, sounding, and playing fantastic. Resistance 2 has become everything we hoped it would be.
GS: Co-op will be in the public beta, correct? What have you guys done with the co-op that's different? Can you tell us a little bit about different classes/gameplay styles people will play as?
TP: Yes, online co-op will be a big part of the public beta. And, we firmly believe we're breaking entirely new ground with Resistance 2's online co-op. What's different? First, we offer eight-player online co-op. Second, you can choose to play three different character classes, all of which can be leveled up to unlock unique weapons, armor, and abilities. Third, the co-op campaign has its own story--you aren't playing through the single-player story (which is pretty standard in most games.) Fourth, as I mentioned earlier, we have a branching level structure so that each play-through can be different.
During the public beta, players will get to check out the three different classes and level them up to a limited extent--unlocking some of the cool persistent rewards we offer.
So what are the classes? You can play as a medic, a spec ops, or a soldier. Each class is designed to support the other two classes. Here's how:
The soldier is the damage sponge of the group. His primary weapon is the HVAP wraith minigun. The wraith can deploy a moveable shield, which protects both the soldier [and] the teammates who follow him.
The medic is the only class that can heal the team. But to gain healing power, medics must use a special weapon, the medicator, to siphon energy from enemies.
The spec ops is the main damage dealer in the team and has the scoped marksman--allowing this class to stay back and work from a distance. However, the spec ops is responsible for dropping ammo packs and thus, must venture into the line of fire as well.
It's a lot of fun to try out different class mixes with your friends. Playing with eight medics is a challenge, but we're sure it's one some of the more masochistic players will want to try.
Finally, as I mentioned above, all of these character classes have plenty of cool unlockables they'll earn as they level up. These unlockables affect gameplay and ensure that the game stays fresh.
There's also a nice new video of the splicer in action in that article.SolidSnakex said: