MoonsaultSlayer
Member
I want to keep playing....
Life, may I be excused?
Life, may I be excused?
Mrbob said:Good job on apologizing for the patch file sizes, IG. I accept it! But I require a bow with the apology if you really mean it. Make sure it is a good one!
review thread:Poimandres said:Just popping in here to say that Resistance 3 received a 9 in the latest issue of Hyper Magazine (Australia).
Improvise.duffyside said:When you're down to just two slivers of health, and you don't see any health packs around, what the fuck are you supposed to do?
duffyside said:And screw all you whiners who demanded the health packs be back. I was all "whatever" at first, but not anymore. When you're down to just two slivers of health, and you don't see any health packs around, what the fuck are you supposed to do?
that's just part of the fun. trying to survive.duffyside said:Man, this game is really starting to fall off for me. Really starting to show your seams, R3.
Just for future reference, Insomniac; when you make an encounter like that, you're supposed to make it so your NPC partners constantly scream "RPG!!!!!!!!" Though they'd probably scream it about twice as much in that damn level. Fuck's sake.
And screw all you whiners who demanded the health packs be back. I was all "whatever" at first, but not anymore. When you're down to just two slivers of health, and you don't see any health packs around, what the fuck are you supposed to do?
Iknos said:Sorry for not participating in this thread but I got this game as a present with the Move Gun bundle and I haven't opened it up yet but I've read a review saying that the sharpshooter sucks for this game.
Just want to know if I should use the gift receipt to return it. Does the Move portions suck?
Really like FPS games but never played much of the Resistance games and I'm open to playing the first 2 to completion before this one.
I'm thinking of returning this and spending the money I get back on all 3 Resistance games and if I have some extra towards F1 2011.
If GT5 supported Move I would keep it. But it doesn't so I won't have much use for the sharpshooter and move controllers.
Gotta make a decision by tomorrow night.
Exactly. And I'm sure one of the reasons you recognize how lame it is is because often those checkpoints sort of suck. You'll kill 50 dudes, die, and then have to kill the 50 dudes again.revolverjgw said:Die. If you've recently passed a checkpoint, you'll come back with half your health, even if you passed it with a sliver. Die again and you'll come back with 75%!
It's a lame system best left in the past
revolverjgw said:Die. If you've recently passed a checkpoint, you'll come back with half your health, even if you passed it with a sliver. Die again and you'll come back with 75%!
It's a lame system best left in the past
duffyside said:Exactly. And I'm sure one of the reasons you recognize how lame it is is because often those checkpoints sort of suck. You'll kill 50 dudes, die, and then have to kill the 50 dudes again.
Disagree. I don't think there's any less tension in a game where you know if you take one more hit you're gonna die so you scramble and duck behind a safe spot, maybe even throw out a mine to protect yourself, guard the only opening you know of. In fact, that may be even MORE tense. Now it's like "oh, I have no health... don't see any packs... well, I can run around like an asshole or just die." Frustration is not tension.patsu said:It's an appropriate system for this game. Adds tension. They buff you up with Health pack at the beginning of huge encounters anyway. And you have the whole arsenal of upgradable weapons. I use Auger a lot to scope the environment.
duffyside said:Disagree. I don't think there's any less tension in a game where you know if you take one more hit you're gonna die so you scramble and duck behind a safe spot, maybe even throw out a mine to protect yourself, guard the only opening you know of. In fact, that may be even MORE tense. Now it's like "oh, I have no health... don't see any packs... well, I can run around like an asshole or just die." Frustration is not tension.
patsu said:It's an appropriate system for this game. Adds tension. They buff you up with Health pack at the beginning of huge encounters anyway. And you have the whole arsenal of upgradable weapons. I use Auger a lot to scope the environment.
Yep. You'll either run around like an asshole, choose to just die, or, what I suppose you're talking about, you'll start being super careful so you don't die and can make it to the next checkpoint or health pack. And then, after crawling carefully, checking every corner, moving slowly, checking your back, doing all this for five minutes, then you'll die anyway and have to do it all over. Oh boy.patsu said:You will approach the game differently when you know that your health is low. That's the tension I'm talking about.
For encounter that requires you to duck, you're probably in the midst of a firefight. Just fall back and use a different (read: more effective) approach. Like pull out the big guns, or use shield. Some weapons are more effective against certain enemy type. Switch to use them where appropriate.
revolverjgw said:It depends on how damage is balanced. Neither system is inherently more "tense"... in fact, with this system I know I can rush into battle and kill a certain Chimera, instantly recharging my health even while being shot in the face.
I health that requires ducking away to a place safe from fire to recharge. Especially since it doesn't require any post-fight dicking around to find a random health kit.
duffyside said:Yep. You'll either run around like an asshole, choose to just die, or, what I suppose you're talking about, you'll start being super careful so you don't die and can make it to the next checkpoint or health pack. And then, after crawling carefully, checking every corner, moving slowly, checking your back, doing all this for five minutes, then you'll die anyway and have to do it all over. Oh boy.
patsu said:That's what R2 uses. ^_^
I'm talking about the tension during the traversal, not necessarily in the middle of a huge fight. ^_^ With a rechargeable health, you always explore in full health; but not with this system.
Which is why the right decision would've been for half, or a third of your health to recharge. Or if there's 40 slivers, always recharge 15 and no more. A compromise would've worked well for Resistance 3.patsu said:That's what R2 uses. ^_^
I'm talking about the tension during the traversal, not necessarily in the middle of a huge fight. ^_^ With a rechargeable health, you always explore in full health; but not with this system.
revolverjgw said:Almost all of the time, you can readily find health kits after a battle anyway... you might have to waste time going backwards or searching the environment, but you rarely have to go into the next encouncter with little health. And if you do, just die and you'll get it back anyway.
duffyside said:Which is why the right decision would've been for half, or a third of your health to recharge. Or if there's 40 slivers, always recharge 15 and no more. A compromise would've worked well for Resistance 3.
I love that headshots do more damage. Separates the good from the bad. It's not hard to get a headshot either but it is hard to continuously keep getting them.Gr1mLock said:I just played about 2 hours of team death match. Im enjoying it more than the beta. Headshots...kinda really count in this game. (i finished my first game 20-14 with 15 headshots and 7 assists). I wonder what other people think about the damage distribution.
... No? No, I'm actually playing the game, not reading a review and regurgitating what I read. This is what has happened to me.patsu said:That's on paper. The game's checkpoint and level design help because they sprinkle just about the right number of serum for you to recover (except for one encounter near the end).
When I'm low on health, I run to open space if the enemies has short range (melee type); or I hide and snipe, Auger, rocket or Marksman alt-fire.
duffyside said:... No? No, I'm actually playing the game, not reading a review and regurgitating what I read. This is what has happened to me.
In case you're just going to go the full-step and say then I should just be a better gamer; oh yeah? That one part at the end where you claim it was poorly designed? Not for me. I got through no problem, with health packs to spare no less! Huh... it's just on paper that anyone would have a problem with it, because things went swimmingly for me!
It's gotten worse as the game has gone on.patsu said:Then be specific. Which chapter or encounter are you talking about ? ^_^
Btw, there is Health Regen cheat in the Extras menu. I didn't try it. You can buy it using your game points -- if you really want to play the game that way.
EDIT:
There are options for you to give the AI better weapons, secondary fires, etc. too. Will try it some day.
Hm, didn't happen to me. Sounds like a bug. Unless you were making a serious mistake like trying to shoot through a window with a grate over it.theAntagonist said:I have a question about a certain fight:In the second Widowmaker fight, I got to the third 'stage', everytime I'd shoot at the exposed guts or whatever, the hit markers wouldn't register at all. I depleted a few weapons ammunition trying to kill the damn thing but I couldn't. I'm not sure if it was bugged, I hadn't just done enough damage, or I had to trigger some special event. In any case, it's the first time in the campaign that I've been seriously annoyed. I'll give it another go in a little bit to see if I can get the thing killed.
patsu said:Play the game. Get rid of the sharpshooter and Move if you want to.
But LBP2 Move pack is coming, so see if you or your friends like Move.
duffyside said:Yep. You'll either run around like an asshole, choose to just die, or, what I suppose you're talking about, you'll start being super careful so you don't die and can make it to the next checkpoint or health pack. And then, after crawling carefully, checking every corner, moving slowly, checking your back, doing all this for five minutes, then you'll die anyway and have to do it all over. Oh boy.
duffyside said:Hm, didn't happen to me. Sounds like a bug. Unless you were making a serious mistake like trying to shoot through a window with a grate over it.
ChanHuk said:I tried to play death match online and do not want, holy fuck does it lag like a constipated piece of shit.
Two 700 MBs patches doesnt do it?njean777 said:They know, they are trying to fix it, I hope they do it soon.
What a stunningly good argument. You should be a detective, or a professional gamer.njean777 said:You are just bad at the game then, I did not find any part of the game overly hard. I played on difficult also.
The Praiseworthy said:Didn't they test the game before they print it?
Why 2 big patches in only 3 days?
Come on Insomniac I love you guys but this is ridicules :\
duffyside said:What a stunningly good argument. You should be a detective, or a professional gamer.
I never called the game hard. Called it frustrating and bad at parts.
That's a little dismissive, don't you think? I think he brought up a fairly decent argument, right or wrong.njean777 said:You are just bad at the game then, I did not find any part of the game overly hard. I played on difficult also.