Playing the game for several hours now, and up to chapter 4, the art style is a mixed bag. There's certain locations that I think look really good, especially with some of the subtle vfx, the camera movement & layers of parallax scrolling which make the visuals "pop" in a video game diorama type of way. However there are other scenes that still look overly cluttered with odd angles and tight, claustrophobic framing. But overall in terms of the environment art I'll say I'm more happy with it than disappointed. Some of the character designs are just beyond the pale for me, though. Carla looks really bad and I don't get why either, the Elaine and Stan designs are at least faithful interpretations of those designs into this new style but Carla got destroyed. Guybrush's awkwardly sharp facial features still make him look like a tribal mask instead of a person, it does help that you play him as a zombie for several hours tbh.
The game as a whole is great so far, the writing, the VA, the iMuse-like music system. There's a lot of creative and funny puzzles too, although it is on the easier side, especially for people who regularly play old-school adventure games. I'm playing on the hard mode and got "stuck" for 5 minutes or so one time. I think for people who are less steeped in the genre they will find this to be a significant but fair challenge. Plus I like a lot of the new characters you meet on LeChuck's ghost ship.