Returnal may be headed to Steam!

A much more capable gaming machine is more expensive. Shocking!!!
It has be because is more expensive. Even more outside the USA. In my country anything that cost $200 or more have to pay taxes. So if you build or buy a $1000 rig for example the total cost is around 1,300. You have to order everything online from the USA because here any part cost double of what it cost in the USA. I love PC gaming and i wish to build another PC sadly it's cheaper for me to get a console.

Don't why the PC gamers today tend do downplay and talk against console.
 
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Sony releasing games on pc will not hurt the ps5. PC gamers, for the most part, either buy consoles already, or will never buy one. It's a win win for Sony.
 
It has be because is more expensive. Even more outside the USA. In my country anything that cost $200 or more have to pay taxes. So if you build or buy a $1000 rig for example the total cost is around 1,300. You have to order everything online from the USA because here any part cost double of what it cost in the USA. I love PC gaming and i wish to build another PC sadly it's cheaper for me to get a console.

Don't why the PC gamers today tend do downplay and talk against console.
Here we pay taxes over taxes.
Consoles will be always cheaper.
PC players "downplaying" the less capable/more limited machines should not be surprising. They downplay even less capable PCs...
 
Much more capable? It just runs games at higher res or more than 60fps if you spend waaaaay too much.
You know the games are the same without zooming in 400%?
Oh you! It just runs games at higher res or more than 60fps, many more exclusives, much less input lag, much better IQ for every game, much more aspect ratios I want, much better FoV, much better controller as I can choose the best for every game, many more mods, many more emulators, much more free online....
 
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Much more capable? It just runs games at higher res or more than 60fps if you spend waaaaay too much.
You know the games are the same without zooming in 400%?

It is more than just that though. Consoles are much more rigid as far as accessories are concerned whether we are talking about headsets (not so much on PS5), controllers, hotas, steering wheels, keyboard/mouse options. PC is about as open as it comes. Those are key advantages, imo.
 
Lol, your experience on PC with AC Origins would have been 4k/60+fps without any "fiddling" on Day 1. 4 years ago.
The game absolutely murdered my CPU at that time. i5-3330 couldn't do higher than 45-50fps at console settings paired with GTX 970, inside NPC heavy cities.
 
In December 2013 I've spent 60 percent more vs PS4 to build a GTX 760 PC. Best purchase ever.

It's not about specs alone. My Android phone is a more flexible gaming machine than a ps5. Playstation and Nintendo ecosystems are downright atrocious if you are a hardcore gamer that cares about preservation and BC.
 
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Oh you! It just runs games at higher res or more than 60fps, many more exclusives, much less input lag, much better IQ for every game, much more aspect ratios I want, much better FoV, much better controller as I can choose the best for every game, many more mods, many more emulators, much more free online....
"much less input lag," - lol what
"much better IQ for every game" - maybe if you squint and game supports dlss
"much more aspect ratios" - 16:9 is all I care
"much better FoV" - oh whatever. FOV psychos are tiresome and never satisfied
"much better controller" - No. not really
"much more mods" - yeah sure. I dont care about mods though.
"much more emulators" - yes of course. I prefer original hardware but emulators are great
"much more free online" - yes. It's retarded that consoles have paid online. Now, back to Dark Souls on pc... ho wait.

Ok, I am trolling a bit but cmon man. Just get a pc, pay 3k usd and enjoy. Nothing wrong with that.
I personally have never seen a gap in image quality so low between consoles and pc. And many games are 60fps or even more on new consoles too. Input lag is not an issue. Even Elden Ring runs better on ps5 now with vrr finally because no stutters.

I know I am bitter asshole but demonizing consoles an angelizing pc needs to stop. Many people are coming in to PC gaming and they are in honeymoon. I've had my golden years with pc gaming and it got on my nerve.
I still have a gaming pc and I am probably a pc core gamer at heart.... but I objectively have some trouble defending all of it mindlessly. When someone asks me for pc for their kid and we build it and it comes up to 1500-2000 euro..... then I recommend them xbox series S with gamepass.
Really - Spending a lot of money on pc helps to avoid it's pains.
 
The game absolutely murdered my CPU at that time. i5-3330 couldn't do higher than 45-50fps at console settings paired with GTX 970, inside NPC heavy cities.
So your budget CPU released 5 years before the game you played came out struggled inside NPC heavy cities? Color me shocked!!
 
It is more than just that though. Consoles are much more rigid as far as accessories are concerned whether we are talking about headsets (not so much on PS5), controllers, hotas, steering wheels, keyboard/mouse options. PC is about as open as it comes. Those are key advantages, imo.
of course. As long as someone can't stand ps5 controller then they have to go pc.
I personally think all the accessories and stuff is just overthinking it. Pulse 3d and Dualsense works for me. Any other headphone can be connected to controller too.
That's the strength for consoles - I don't have much choice to bother myself with :P

On pc, for example, I have Razer Viper ultimate mouse but now v2 Pro came out and my dumb ass will buy it because it's nice and new :P
So yeah - I am using pc accessories market but it's not really improving my gaming experience.
 
"much less input lag," - lol what
"much better IQ for every game" - maybe if you squint and game supports dlss
"much more aspect ratios" - 16:9 is all I care
"much better FoV" - oh whatever. FOV psychos are tiresome and never satisfied
"much better controller" - No. not really
"much more mods" - yeah sure. I dont care about mods though.
"much more emulators" - yes of course. I prefer original hardware but emulators are great
"much more free online" - yes. It's retarded that consoles have paid online. Now, back to Dark Souls on pc... ho wait.

Ok, I am trolling a bit but cmon man. Just get a pc, pay 3k usd and enjoy. Nothing wrong with that.
I personally have never seen a gap in image quality so low between consoles and pc. And many games are 60fps or even more on new consoles too. Input lag is not an issue. Even Elden Ring runs better on ps5 now with vrr finally because no stutters.

I know I am bitter asshole but demonizing consoles an angelizing pc needs to stop. Many people are coming in to PC gaming and they are in honeymoon. I've had my golden years with pc gaming and it got on my nerve.
I still have a gaming pc and I am probably a pc core gamer at heart.... but I objectively have some trouble defending all of it mindlessly. When someone asks me for pc for their kid and we build it and it comes up to 1500-2000 euro..... then I recommend them xbox series S with gamepass.
Really - Spending a lot of money on pc helps to avoid it's pains.
I had no stutters after a while and I can force vsync off because default on is horrible and drops inputs all the time. So console versions = NOPE.
 
Much more capable? It just runs games at higher res or more than 60fps if you spend waaaaay too much.
You know the games are the same without zooming in 400%?
Which makes it even more compelling to buy a console if you're using the PC solely for gaming. The only use I'd have for one is exactly that, gaming. It'd be a waste of precious money to me.
 
I had no stutters after a while and I can force vsync off because default on is horrible and drops inputs all the time. So console versions = NOPE.
what?
Stutters occur in every new area/object on pc. And sometimes it never disappears/caches like scenes transition in serpent king fight. I know, I am watching some speedrunners.
Vsync off? What are you doing. You should run vsync forced on globally and 117-118fps global cap in rtss to avoid reaching vsync ceiling with vrr.
With vrr, nvdia's vsync does not act the same but as a tearing removal function (until hitting the ceiling)
In case of Elden Ring, you keep vsync forced on globally (you can disable it in game, no matter) and vrr does the rest.
Don't tell me you don't know that as a pc gamer? Don't tell me you do not utilize vrr as a pc gamer? don't tell me you utilize vrr improperly as a pc gamer?
Ok, ok... having some fun with you here but I hope you get my point :P

Oh... and btw - none of this is a problem on ps5 even before vrr update came out. Consoles vsync is not this laggy double buffer method
 
Oh you! It just runs games at higher res or more than 60fps, many more exclusives, much less input lag, much better IQ for every game, much more aspect ratios I want, much better FoV, much better controller as I can choose the best for every game, many more mods, many more emulators, much more free online....
You have to understand that lots of people don't care about any of that.
I don't.
PS3/X360 gen was almost all PC for me.
Then I bought a PS4 and never looked back.
Much hassle free experience, the console does it all for you, I don't want to deal with PC shenanigans, regardless of how few they are these days. I just don't want to deal with it.
Console is usually: plug on the outlet, tv, follow the instructions on the TV and it setups by itself. Much easier.
 
So your budget CPU released 5 years before the game you played came out struggled inside NPC heavy cities? Color me shocked!!
Considering how crappy 8th gen console CPUs were that even quad-cores from Sandy/Ivy Bridge were twice as fast - yeah, it was surprising to see it perform the same as base consoles at that time.
 
what?
Stutters occur in every new area/object on pc. And sometimes it never disappears/caches like scenes transition in serpent king fight. I know, I am watching some speedrunners.
Vsync off? What are you doing. You should run vsync forced on globally and 117-118fps global cap in rtss to avoid reaching vsync ceiling with vrr.
With vrr, nvdia's vsync does not act the same but as a tearing removal function (until hitting the ceiling)
In case of Elden Ring, you keep vsync forced on globally (you can disable it in game, no matter) and vrr does the rest.
Don't tell me you don't know that as a pc gamer? Don't tell me you do not utilize vrr as a pc gamer? don't tell me you utilize vrr improperly as a pc gamer?
Ok, ok... having some fun with you here but I hope you get my point :p

Oh... and btw - none of this is a problem on ps5 even before vrr update came out. Consoles vsync is not this laggy double buffer method
Not in a significant way here after a while, maybe because I am on SSD. I don't use vrr yet. I cap framerate on nvidia panel, not rtss. You can't disable Vsync on Elden Ring as there is no option to turn off in-game.
And you as a pc gamer as you say should know that the same game on pc can have less than half of the input lag at the same framerate as the console version even with vsync on.
You have to understand that lots of people don't care about any of that.
I don't.
PS3/X360 gen was almost all PC for me.
Then I bought a PS4 and never looked back.
Much hassle free experience, the console does it all for you, I don't want to deal with PC shenanigans, regardless of how few they are these days. I just don't want to deal with it.
Console is usually: plug on the outlet, tv, follow the instructions on the TV and it setups by itself. Much easier.
You have to understand that what people don't care doesn't matter not a single bit as the options/improvements are still there to use for those who care. It's their loss if they don't care.

Considering how crappy 8th gen console CPUs were that even quad-cores from Sandy/Ivy Bridge were twice as fast - yeah, it was surprising to see it perform the same as base consoles at that time.
Base consoles hit 45~50fps in cities???
 
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Okay, now here me out.

Let's all celebrate that more people can enjoy great games- instead of insecure platform warring, yeah?
Yup.

As cheesy as it sounds, there's a game called Mainframe Defenders. Small cheap indie game. Started on PC, then Switch, then recently I think it got to PS and Xbox. Looks like it's on all platforms now. Solid low budget game that can be had for $5 on deal on console. Steam is even cheaper. I got it on deal for like $3.

 
Let's all celebrate that more people can enjoy great games-
Preach Neil Degrasse Tyson GIF
 
rodrigolfp rodrigolfp
And you as a pc gamer as you say should know that the same game on pc can have less than half of the input lag at the same framerate as the console version even with vsync on.
I just don't see how if we compare games at the same framerate or even with vrr. But nevermind.
Let's not discuss that or Mod of War Mod of War will kick us out.

Enjoy Returnal guys! It's a very good game. I will be happy to play it at 120fps with mouse and keyboard. it is a very demanding but rewarding game
 
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You have to understand that lots of people don't care about any of that.
I don't.
PS3/X360 gen was almost all PC for me.
Then I bought a PS4 and never looked back.
Much hassle free experience, the console does it all for you, I don't want to deal with PC shenanigans, regardless of how few they are these days. I just don't want to deal with it.
Console is usually: plug on the outlet, tv, follow the instructions on the TV and it setups by itself. Much easier.

Me 2. Almost all the PS3/360 gen was PC for me and i had a somewhat high end PC back then and i had a PS3 too but prefered my PC back then. At that time the USD was cheaper in my country. I mean the currency exchange was better the USD was at least half or almost half vs today. When the PS4 released i got mine and forgot about PC gaming. The only thing i wanted last gen was 60fps and now we have it. I don't need to play the games at 4k 60fps or 120fps or with the most highest setting. I just want to play games and enjoy them.
 
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You have to understand that what people don't care doesn't matter not a single bit as the options/improvements are still there to use for those who care. It's their loss if they don't care.
I don't care, man.
rofif rofif doesn't care.
Console gamers don't care.
This discussion is pointless, move on. You're not convincing anyone.
 
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rodrigolfp rodrigolfp

I just don't see how if we compare games at the same framerate or even with vrr. But nevermind.
Let's not discuss that or Mod of War Mod of War will kick us out.

Enjoy Returnal guys! It's a very good game. I will be happy to play it at 120fps with mouse and keyboard. it is a very demanding but rewarding game
I will play it only if I can mod out the fugly main character.

Sony games are as deep as a puddle so they are yet to enjoy success since PC gamers care mostly about gameplay and deep mechanics.
 
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I don't care, man.
rofif rofif doesn't care.
Console gamers don't care.
This discussion is pointless, move on. You're not convincing anyone.
Then don't quote if you don't care. I am not trying to convince anyone, just pointing facts for those saying console experience is almost the same as pc gaming.
 
Exactly.

Making it not worth getting a PS5 to play these games day one makes even more sense since getting a PS5 is tough to begin with. In order to play all these Sony exclusives day one requires someone scoring a system. It's been 1.5 years since system launch and there's still tons of gamers who cant even find one yet. So if access to playing games is hard enough, might as well stick to PC and everyone has one at home. And if someone doesn't have a decent PC at home, it's easier to buy one or build one than finding a PS5 unless they go the ebay scalped route.

Who knows when Returnal comes put for PC, but unless PS5 stock ramps up, it might get to a point a gamer will have an easier time playing it (on PC), than playing it on a PS5.
Should people buy an Xbox? Just play on pc right?
 
This will do well on Steam. My PC bros like a good roguelike.
I have some doubts. General opinions i read say its a good game (though in the wait-for-discount good category), but most seem to agree this is not a good roguelike and shouldn't have been one.
 
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Not in a significant way here after a while, maybe because I am on SSD. I don't use vrr yet. I cap framerate on nvidia panel, not rtss. You can't disable Vsync on Elden Ring as there is no option to turn off in-game.
And you as a pc gamer as you say should know that the same game on pc can have less than half of the input lag at the same framerate as the console version even with vsync on.

You have to understand that what people don't care doesn't matter not a single bit as the options/improvements are still there to use for those who care. It's their loss if they don't care.


Base consoles hit 45~50fps in cities???
They are close to 30 fps with few drops. I saw the same 35-30fps worst case scenario on my PC. Console fps is capped of course. Anyway let's avoid going off-topic any further.
 
"much less input lag," - lol what
"much better IQ for every game" - maybe if you squint and game supports dlss
"much more aspect ratios" - 16:9 is all I care
"much better FoV" - oh whatever. FOV psychos are tiresome and never satisfied
"much better controller" - No. not really
"much more mods" - yeah sure. I dont care about mods though.
"much more emulators" - yes of course. I prefer original hardware but emulators are great
"much more free online" - yes. It's retarded that consoles have paid online. Now, back to Dark Souls on pc... ho wait.

Ok, I am trolling a bit but cmon man. Just get a pc, pay 3k usd and enjoy. Nothing wrong with that.
I personally have never seen a gap in image quality so low between consoles and pc. And many games are 60fps or even more on new consoles too. Input lag is not an issue. Even Elden Ring runs better on ps5 now with vrr finally because no stutters.

I know I am bitter asshole but demonizing consoles an angelizing pc needs to stop. Many people are coming in to PC gaming and they are in honeymoon. I've had my golden years with pc gaming and it got on my nerve.
I still have a gaming pc and I am probably a pc core gamer at heart.... but I objectively have some trouble defending all of it mindlessly. When someone asks me for pc for their kid and we build it and it comes up to 1500-2000 euro..... then I recommend them xbox series S with gamepass.
Really - Spending a lot of money on pc helps to avoid it's pains.
lol agreed. Mostly.

I think the best thing about PC gaming right now is that it is THE best platform to play thanks to it getting games from all platforms save for Nintendo. You could invest a $1,000 on a console or a $2,000 on a PC. (PC prices are finally back down to normal, picked up a 3080 for $800 last month) Good thing is that you are almost guaranteed to get 60 fps thanks to the more powerful GPU and CPU. I hated having to settle for 30 fps in Horizon because GG wouldnt offer a decent 1440p 60 fps mode. I would never have to do that on PC where I can adjust my own settings.

But yes, PC gaming is brutal. It's got way too many kinks and issues that creep up all the time. It can become very costly very quickly if you want to upgrade too. So it's not all roses. But i still think that if you are a hardcore gamer in 2022, you should invest in a PC instead of consoles. It might be more costly up front but you will make that money back by not having to pay for PS+ and Xbox Gold for 7 years. And lets face it, we all are going to go out and buy a PS5 Pro on day one next year anyway so why not just invest in a PC today.

Going back on topic, I dont see how Returnal benefits from being ported aside from maybe a 120 fps mode. The FOV is still fairly decent. IQ is fine. Controller is perfect. Not a game Id mod. The game is very responsive already on PS5. It makes Uncharted 4 at 120 fps feel like KZ2. 120 fps should make this game feel better but its not a game lacking in anyway like Horizon FW.
 
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rodrigolfp rodrigolfp

I just don't see how if we compare games at the same framerate or even with vrr. But nevermind.
Let's not discuss that or Mod of War Mod of War will kick us out.

Enjoy Returnal guys! It's a very good game. I will be happy to play it at 120fps with mouse and keyboard. it is a very demanding but rewarding game
Really curious to see what resolution is required to hit 60fps at PS5 settings on 3060/6600 XT class GPUs, and what the CPU utilisation is like... Apparently the particle systems are quite CPU-intensive in Returnal. Also, hoping to see DLSS and/or FSR 2.0 in there or at the very least the same checkerboard implementation found on PS5. If not, then it'd be a huge bummer.
 
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To build a PC with those GPU is more expensive than a PS5 or Xbox.

not necessarily true, an RTX3060ti (more powerful in many ways than the consoles) is 400€ msrp.

the RTX3060 (basically on par or trading blows with the consoles) is 330€

and we are thankful approaching MSRP again now that crypto currencies are crashing, NFTs are crashing and the newer cards are on the horizon making the more hardcore people wait


if you have old parts you can reuse the upgrade is not a substantial price. so if you are upgrading it can be even less expensive
if you can get a used Intel 8700 for example you'll be good on the CPU front, those go for 200 used I think, I bet you can find a deal for one. a good and low end motherboard with the right socket should he also cheap to get
 
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Really curious to see what resolution is required to hit 60fps at PS5 settings on 3060/6600 XT class GPUs, and what the CPU utilisation is like... Apparently the particle systems are quite CPU-intensive in Returnal. Also, hoping to see DLSS and/or FSR 2.0 in there or at the very least the same checkerboard implementation found on PS5. If not, then it'd be a huge bummer.
Sony studios need to get on FSR2.0 asap. Especially GG with Horizon. It cant be any worse than HFW's checkerboard implementation. Even FSR Quality offers a big 30% improvement. So if they were struggling to hit 60 fps at 1440p and hovering around 40-45 fps despite the resolution downgrade from native 4k to 1440p then maybe FSR 2.0 at quality could help them hit 60 fps at 1440p.

Even if its not locked, adding VRR support should iron out any small drops below 60. Sure the engineers over at GG are looking into this.
 
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