Returnal may be headed to Steam!

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Biome 3 pc ragequits incoming.
I'm not done yet with the game - but I'm completely puzzled what's gotten people worked up in Biome 3, I passed that in two runs, and even the first I only failed right near the end, in large part thanks to my own hubris - which really is what gets me killed most of the time in this game.
The one exception to the above is Biome 1. My success rate for THAT is like... 5% - and while probably 50% of deaths are my own fault - the rest are decidedly just the fact it's far harder than any other area in the game (out of the 5 I've seen so far) - by a large measure.

I just knew it wasn't going to be YEARS for them to come out
But so far everything has been (and continues to be) 'years' after, even if you count newly confirmed ones like Returnal.
So the cut-off for your prediction is still very much not showing (and indeed, could be years in the future itself). The next candidate to potentially break the 'years' cycle is GoW I guess, but people keep saying that's gonna be delayed to 2023.
Anyway - I'm not sure pipeline stuff is worth reading too much into either - Ubi had a history of releasing PC ports 1-3months behind console for over a decade with codebases&pipelines being completely not ready to ship on PC (I've personally experienced some of those), they just threw $ & people at the problem (dedicated port-studios and all). The real question is company strategy, if day & date is what they want they'll make it happen with or without collaboration of original studios.
 
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I'm not done yet with the game - but I'm completely puzzled what's gotten people worked up in Biome 3, I passed that in two runs, and even the first I only failed right near the end, in large part thanks to my own hubris - which really is what gets me killed most of the time in this game.
The one exception to the above is Biome 1. My success rate for THAT is like... 5% - and while probably 50% of deaths are my own fault - the rest are decidedly just the fact it's far harder than any other area in the game (out of the 5 I've seen so far) - by a large measure.
It's RNG. If you get stuck in a room with flying drones. You are fucked. The final boss is also very difficult and if you get to them without the right weapon, you are fucked.

it all depends on your build too. If skipped the first two levels and went straight to biome 3, you are gonna be very underleveled.
 
My source would never give me a timeframe. That's way too risky. I've never asked for one because he wouldn't tell me anyway. I think it doesn't matter though. When I asked about what specific games were coming to PC, his reply was "man, PC is getting all the Sony exclusives". Obviously that isn't meant to be taken 100% accurately, but it denotes that all the heavy-hitter exclusives were coming to PC. I just knew it wasn't going to be YEARS for them to come out because that decision to port to PC was clearly recent and not something they even knew themselves a couple years ago.

All I know is that the game pipelines for these companies have to be rewritten (based on that decision) to support the PC so that the future games would be released rather quickly. To me that points to a day and date at some point in the future. You can use deductive reasoning quite easily on what's coming to PC that's a PS5 game by what you see on PC now (and coming in the next year). GoW:R and H:FW are 100% guarantees of PC ports since their previous games are finished with the PC/PS game pipeline. All the ND games are coming (I don't know how far back they are going to go).
Divulging, a timeframe as to when to expect this would not put anyone at risk, certainly not your contact. I don't expect you to give his name or where at PlayStation he works. Providing an accurate timeline on when day one side by side PS/PC releases will happen would serve as evidence that you are not just projecting your opinion on what sony will do and come off less as someone on twitter with the dude trust me bro persona (do you know how many rabid xbox fans do this? only so they can use it to say look playstation is releasing games just like xbox day 1, why do you need a PS?). We Already know most PS games will make its way to PC, we get that. We understand what was conveyed. Jim and Hermen both said it. However, Hermen also said that playstation is the priority and he explicitly used an example of previously released PC titles like horizon zero dawn and days gone by drawing a direct comparison on how long it took before becoming available on PC. Mind you he put this bit of info out voluntarily to provide context on how playstation ips will release on pc.
 
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I forgot, that Xbox is doing probably best numbers ever, while having a GamePass on PC as well as any release day one. So posts like "what was the point of PS5" are really weird, not going to lie.

Shit I don't know which numbers Returnal done, but certainly, additional numbers on PC would not hurt.

Besides games wouldn't be stuck in history, when companies will go to ARM64 arch, which inevitably happens.
 
It's RNG. If you get stuck in a room with flying drones. You are fucked. The final boss is also very difficult and if you get to them without the right weapon, you are fucked.
I get that, but I bothered to clear the complete 3rd biome on all runs so far - which included rooms with flying drones. And really those drones felt 'easy' compared to the flying...bat...thingies? in B1 - words can't describe how I hate those... For sure different builds make it easier (the time I got to the boss, the lobber thing made shorter work of everything game threw at me) - but the main obstacles that were actually dangerous in B3 were environmental - like the one room where I encountered solid-laser floor and dash was disabled (and no path around it - I had to cross to get to the boss). It's literally impossible to cross that without taking damage - as there are NO gaps in laser coverage, and the lasers are stationary/fixed, so it's not a timing issue either.
As far as enemies go - the only thing that threatened me were the giant machine-gunners (whatever they're called). 1v1 they are a challenge - 2 of them at the same time can be a real pain.

it all depends on your build too. If skipped the first two levels and went straight to biome 3, you are gonna be very underleveled.
That I tried - game seems to compensate though - I got a weapon-proficiency boost of 9 levels right at start of the biome, so it was only the other missing perks that were an added challenge.
Anyway still - even with RNG - I never got screwed over as much as in Biome 1 anywhere else in the game *shrug*.
 
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For example - I want to play AC origins and I am getting it for PS. I dont want uplay and 60fps patch should be out soon. My experience on pc would not be that much better
Lol, your experience on PC with AC Origins would have been 4k/60+fps without any "fiddling" on Day 1. 4 years ago.
 
Alright, at this point I'm certain the only reason Demon's Souls hasn't yet being released on PC is because of Elden Ring. Sony people probably think that people won't want to buy two Souls games within such a short frame, so they wait for the Elden Ring hype to die out a bit, have the players recover from Souls fatique and then release Demon's Souls on Steam.

I estimate a Christmas 2022 release on PC.
Yes, so they don't compete for sales and attention. Release Demon's Souls or Bloodborne once Elden Ring drops below a certain threshold. like say below 20k concurrents or something along those lines. There haven't even been any discounts yet, so there's plenty of life left innit.
 
I get that, but I bothered to clear the complete 3rd biome on all runs so far - which included rooms with flying drones. And really those drones felt 'easy' compared to the flying...bat...thingies? in B1 - words can't describe how I hate those... For sure different builds make it easier (the time I got to the boss, the lobber thing made shorter work of everything game threw at me) - but the main obstacles that were actually dangerous in B3 were environmental - like the one room where I encountered solid-laser floor and dash was disabled (and no path around it - I had to cross to get to the boss). It's literally impossible to cross that without taking damage - as there are NO gaps in laser coverage, and the lasers are stationary/fixed, so it's not a timing issue either.
As far as enemies go - the only thing that threatened me were the giant machine-gunners (whatever they're called). 1v1 they are a challenge - 2 of them at the same time can be a real pain.


That I tried - game seems to compensate though - I got a weapon-proficiency boost of 9 levels right at start of the biome, so it was only the other missing perks that were an added challenge.
Anyway still - even with RNG - I never got screwed over as much as in Biome 1 anywhere else in the game *shrug*.
I almost never die now. Especially in the last biome because im so OP, but on my first runs when I didnt have upgraded weapons, and didnt really understand the systems, it was rough. The weapons proficiency boost doesnt really matter as much as the traits tbh. The boss is a long range fight and if you went in with a hollowseeker which is very effective against the biome 3 mobs but very bad against the biome 3 boss then you could easily have to repeat it several times.

I think the perk system couldve used a bit of tweeking. They dont unlock right away which makes the first few runs in biome 3 when you finally start getting some of the more OP weapons a lot more frustrating. I also got very unlucky with some really poorly timed crashes which ruined a lot of great builds i had accumulated beating the first two bosses on my way to the third biome so maybe my opinion is a bit tainted.

For the record, the first three biomes took me 20 hours to beat. 4-6 i beat on the second or third run never dying even once after i beat biome 4 and was extremely op by the time i got to the final world.
 
lol is nobody checking the nvidia leak? I have the gif there because I don't think a Fallout New Vegas 2 was actually on the list. It was meant as a joke. But with the response I've gotten I'm not starting to wonder if it really was there or not now.

since Fallout doesn't really interest me, I just assumed it was on there lol

there was so much it's hard to keep track, I think I have to save the list on my phone for easy reference :D
 
since Fallout doesn't really interest me, I just assumed it was on there lol

there was so much it's hard to keep track, I think I have to save the list on my phone for easy reference :D
Put it in an excel spreadsheet like uber warrior nerds on a spectrum.
 
But what is the use of having a console
As someone who plays 90% on PC: convenience. As improved pc gaming is now, it's still not as convenient as console and I say that as someone who has his PC hooked up on a TV with wireless mouse, keyboard and controller. Everything requires simply five clicks more.

Also performance-cost-ratio. And maybe features like dualsense (I know, there are PC games liker deathloop or f1 with 100% implemantion but most games who has it on ps5, don't have it on PC). Also less stutter, especially under some DX12 and/or Unreal engine games (Outriders, Chernobylite, Control etc).
 
As someone who plays 90% on PC: convenience. As improved pc gaming is now, it's still not as convenient as console and I say that as someone who has his PC hooked up on a TV with wireless mouse, keyboard and controller. Everything requires simply five clicks more.

Also performance-cost-ratio. And maybe features like dualsense (I know, there are PC games liker deathloop or f1 with 100% implemantion but most games who has it on ps5, don't have it on PC). Also less stutter, especially under some DX12 and/or Unreal engine games (Outriders, Chernobylite, Control etc).

Good post. PC and console are a lot less interchangeable than some here are portraying. This "just play it on PC" line doesn't really work for most console gamers. Take away the simplicity of buying a product where "PS5" defines what you are getting almost entirely versus buying a PC and the number of decisions that go into that even if we are talking about a pre-build. Then throw in the price difference and it isn't hard to understand why so many just stick to consoles even if they are currently hard to obtain.
 
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Good post. PC and console are a lot less interchangeable than some here are portraying. This "just play it on PC" line doesn't really work for most console gamers. Take away the simplicity of buying a product where "PS5" defines what you are getting almost entirely versus buying a PC and the number of decisions that go into that even if we are talking about a pre-build. Then throw in the price difference and it isn't hard to understand why so many just stick to consoles even if they are currently hard to obtain.

This is why PC and console are different markets and why Sony/MS are going to chase money there too. PC is an enthusiast platform but not everyone cares enough to spend the time/money messing around with PCs. People like me who buy consoles for a small handful of exclusives aren't valuable to console makers because I will never pay for ps+ or buy multiplats there.
 
Good post. PC and console are a lot less interchangeable than some here are portraying. This "just play it on PC" line doesn't really work for most console gamers. Take away the simplicity of buying a product where "PS5" defines what you are getting almost entirely versus buying a PC and the number of decisions that go into that even if we are talking about a pre-build. Then throw in the price difference and it isn't hard to understand why so many just stick to consoles even if they are currently hard to obtain.
First part 100% agree. The price depends. If you are full digital and play online, pc might me better, because steam keys are cheaper (also Game Pass and Humble Bundles etc.) and you don't have to pay for online gaming. If you are full physical (and resell games) and don't play online console is much cheaper.
 
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First part 100% agree. The price depends. If you are full digital and play online, pc might me better, because steam keys are cheaper and you don't have to pay for online gaming. If you are full physical (and resell games) and don't play online console is much cheaper.

Right.....as far as price comparison, I was only referring to upfront costs. PC gaming prices are much more competitive than console overall. And of course, online gaming is free.
 
Good post. PC and console are a lot less interchangeable than some here are portraying. This "just play it on PC" line doesn't really work for most console gamers. Take away the simplicity of buying a product where "PS5" defines what you are getting almost entirely versus buying a PC and the number of decisions that go into that even if we are talking about a pre-build. Then throw in the price difference and it isn't hard to understand why so many just stick to consoles even if they are currently hard to obtain.
This is why PC and console are different markets and why Sony/MS are going to chase money there too. PC is an enthusiast platform but not everyone cares enough to spend the time/money messing around with PCs. People like me who buy consoles for a small handful of exclusives aren't valuable to console makers because I will never pay for ps+ or buy multiplats there.
True.

That's why so many of have said Sony releasing games on PC won't be an apocalypse as some ecosystem supporters think will happen.

Sony's commitment to a lot more PC gaming (and mobile too) shows even they know releasing games on other systems wont crater PS user bases. If it did detrimentally affect PS, they wouldnt do PC games and would be 100% walled off like Nintendo.
 
I was only referring to upfront costs.
I know, but you could save enough money to compensate for the higher pc cost during the gen if you are full digital. Let's say 7 years of PS+ and 7 years with 5 games each year. That's already more than 400 bucks for PS+ and let's say you save 20-30 bucks per game on pc (and it's usually more). That's already more than 1000 Euro.
 
I know, but you could save enough money to compensate for the higher pc cost during the gen if you are full digital. Let's say 7 years of PS+ and 7 years with 5 games each year. That's already more than 400 bucks for PS+ and let's say you save 20-30 bucks per game on pc (and it's usually more). That's already more than 1000 Euro.

Not disagreeing with you. Just saying that initial price tag can be intimidating for those use to paying less than $500 upfront even if it works out in the long run.
 
This is one of the GOATs for me, enjoy it PC gamers. I assume if you buy a DualSense the haptics will work, if so this comes highly recommended along with use of headphones.

Hopefully the PC port won't have load times 🤮
 
I assume if you buy a DualSense the haptics will work, if so this comes highly recommended along with use of headphones.
My wish as well, the DualSense has become my go to controller for 90% of my gaming on PC.
Death Stranding Director's Cut has haptic feedback and adaptive triggers so the chance of having it in Returnal is pretty high I guess.

The DualSense works great with a Bluetooth 5.0 dongle but I still want an official PlayStation Dongle for PC with every features unlocked wirelessly (Adaptive triggers and haptic only work wired and you still can't use the 3.5mm headphone jack on PC).
 
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well, most currently available cards on PC are either on par/more powerful than the PS5's GPU or only slightly less powerful.

anything 3060 and up will match or beat the PS5 in most games

To build a PC with those GPU is more expensive than a PS5 or Xbox.
 
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