It'll be fine. 80% of the time we're just starring at her backside... We'll just have to shut our eyes during story moments/cut scenesI’m open to buying this game day 1 to support a new IP. I wish her face wasn’t so ugly though.
Unless she’s like Sarah Snook inIt'll be fine. 80% of the time we're just starring at her backside... We'll just have to shut our eyes during story moments/cut scenes
red heads... amiriteUnless she’s like Sarah Snook inUh ohPredestination
Although, it’s still Sarah Snook so…
Yeah but that BUBBLE. Ever watch succession? Wowserred heads... amirite
RNGurnal
Nope... but thanks for adding to my backlog of stuff to watch.Yeah but that BUBBLE. Ever watch succession? Wowser
Sorry rant incoming
Sorry rant incoming
Fuck this paying $70 to feel good and support the dev shit ..it’s a fucking money grab to offset the loss of the console and has nothing to do with the dev or Sony’s decision to make a sequel to a new ip game
did you feel good paying $70 for a cross gen dlc title that has about 5 hours of gameplay.
in the age where digital titles are starting to overtake physical discs there is no justification outside of a money grab charging $70 (120 aud) for new release games
in the 90s you could loosely argue cartridges/manuals and region based games added to the cost of a game but these days you get a disc which probably costs cents to manufacture and a plastic cover...it’s region free and has no manual
hyped for the game but not hyped for that price...if there was not such a drought of games you would see many people simply waiting until it came down or if your on the green side you would simply pay fuckall and be playing first party games on game pass day one....charging $70 for a new release game vs free is not a great business model and will come unstuck once there are more first party titles in the wild.
I have 2 budgets: PC and PS5. I've already spent a lot on the PS5. And I know Returnal isn't my cup of tea (die-n-repeat). I tried Hades and returned it after 30 mins..Why not play the 10 other games?
i don’t get this..
finally you get a new IP
And all you want to play is old stuff.
R&C is like the perfect PS+ game
I tried Hades and returned it after 30 mins..
I'm not THAT good of a gamer tbh.I will cut you.
Well if you don’t like hades.I have 2 budgets: PC and PS5. I've already spent a lot on the PS5. And I know Returnal isn't my cup of tea (die-n-repeat). I tried Hades and returned it after 30 mins..
I definitely would buy it for $10 if just to give it a graphics analysis.Some people were not going to get the game (even is it was $10) and all they want to talk about is how expensive it is.
I'm not THAT good of a gamer tbh.
Or posterI'm not THAT good of a gamer tbh.
Cold!Or poster
Sorry rant incoming
Fuck this paying $70 to feel good and support the dev shit ..it’s a fucking money grab to offset the loss of the console and has nothing to do with the dev or Sony’s decision to make a sequel to a new ip game
did you feel good paying $70 for a cross gen dlc title that has about 5 hours of gameplay.
in the age where digital titles are starting to overtake physical discs there is no justification outside of a money grab charging $70 (120 aud) for new release games
in the 90s you could loosely argue cartridges/manuals and region based games added to the cost of a game but these days you get a disc which probably costs cents to manufacture and a plastic cover...it’s region free and has no manual
hyped for the game but not hyped for that price...if there was not such a drought of games you would see many people simply waiting until it came down or if your on the green side you would simply pay fuckall and be playing first party games on game pass day one....charging $70 for a new release game vs free is not a great business model and will come unstuck once there are more first party titles in the wild.
I predict an inferior version of Remedy's Control
but with better reviews since its an exclusive title
I have 2 budgets: PC and PS5. I've already spent a lot on the PS5. And I know Returnal isn't my cup of tea (die-n-repeat). I tried Hades and returned it after 30 mins..
I predict an inferior version of Remedy's Control
But its nothing like control...
Seriously, IQ test before people are allowed to post when?
did you feel good paying $70 for a cross gen dlc title that has about 5 hours of gameplay.
charging $70 for a new release game vs free is not a great business model and will come unstuck once there are more first party titles in the wild.
They are both ladies. Identical games.
Or poster
I wish I would have stopped at 30 minutes instead of the 5 or so hours I wasted.
Bad robot, Hades is fucking ACES!!
I don't think the cost goes into the physical nature of the game like the box it gets shipped in or the disc it gets printed on. It's development of the game that has become increasingly expensive. Its the reason why you see less and less risk taking by the way of new IP's.Sorry rant incoming
Fuck this paying $70 to feel good and support the dev shit ..it’s a fucking money grab to offset the loss of the console and has nothing to do with the dev or Sony’s decision to make a sequel to a new ip game
did you feel good paying $70 for a cross gen dlc title that has about 5 hours of gameplay.
in the age where digital titles are starting to overtake physical discs there is no justification outside of a money grab charging $70 (120 aud) for new release games
in the 90s you could loosely argue cartridges/manuals and region based games added to the cost of a game but these days you get a disc which probably costs cents to manufacture and a plastic cover...it’s region free and has no manual
hyped for the game but not hyped for that price...if there was not such a drought of games you would see many people simply waiting until it came down or if your on the green side you would simply pay fuckall and be playing first party games on game pass day one....charging $70 for a new release game vs free is not a great business model and will come unstuck once there are more first party titles in the wild.
No games are free to make, it costs $70 to burn the disc and make a boxI don't think the cost goes into the physical nature of the game like the box it gets shipped in or the disc it gets printed on. It's development of the game that has become increasingly expensive. Its the reason why you see less and less risk taking by the way of new IP's.
I might be wrong here but I think that's where the costs are coming from. I'll be happy to be corrected If I am wrong by anyone more knowledgeable on the matter.
Sorry rant incoming
Fuck this paying $70 to feel good and support the dev shit ..it’s a fucking money grab to offset the loss of the console and has nothing to do with the dev or Sony’s decision to make a sequel to a new ip game
did you feel good paying $70 for a cross gen dlc title that has about 5 hours of gameplay.
in the age where digital titles are starting to overtake physical discs there is no justification outside of a money grab charging $70 (120 aud) for new release games
in the 90s you could loosely argue cartridges/manuals and region based games added to the cost of a game but these days you get a disc which probably costs cents to manufacture and a plastic cover...it’s region free and has no manual
hyped for the game but not hyped for that price...if there was not such a drought of games you would see many people simply waiting until it came down or if your on the green side you would simply pay fuckall and be playing first party games on game pass day one....charging $70 for a new release game vs free is not a great business model and will come unstuck once there are more first party titles in the wild.
Miles is 50$. And what do you mean 70$ vs Free?
I don't think the cost goes into the physical nature of the game like the box it gets shipped in or the disc it gets printed on. It's development of the game that has become increasingly expensive. Its the reason why you see less and less risk taking by the way of new IP's.
I might be wrong here but I think that's where the costs are coming from. I'll be happy to be corrected If I am wrong by anyone more knowledgeable on the matter.
That makes sense because Hades is 20 hours to finish.Hades was $39 and I got 150hrs so far...
Well, you don't have to get it for $70 dollars but it's what the price of next gen games going to be. All future games designed for next will be $70 whether we like it or not.Sorry rant incoming
Fuck this paying $70 to feel good and support the dev shit ..it’s a fucking money grab to offset the loss of the console and has nothing to do with the dev or Sony’s decision to make a sequel to a new ip game
did you feel good paying $70 for a cross gen dlc title that has about 5 hours of gameplay.
in the age where digital titles are starting to overtake physical discs there is no justification outside of a money grab charging $70 (120 aud) for new release games
in the 90s you could loosely argue cartridges/manuals and region based games added to the cost of a game but these days you get a disc which probably costs cents to manufacture and a plastic cover...it’s region free and has no manual
hyped for the game but not hyped for that price...if there was not such a drought of games you would see many people simply waiting until it came down or if your on the green side you would simply pay fuckall and be playing first party games on game pass day one....charging $70 for a new release game vs free is not a great business model and will come unstuck once there are more first party titles in the wild.
Damage control already being prepped in case the meta score is great.I predict an inferior version of Remedy's Control
but with better reviews since its an exclusive title
Wut?I predict an inferior version of Remedy's Control
but with better reviews since its an exclusive title
I don't agree with that at all.I predict an inferior version of Remedy's Control
but with better reviews since its an exclusive title
I cant say much more due to the embargo. But I don't think its a game breaker but I DO see some people for sure being very frustrated in a way that is not as normal for roguelike/roguelites as in the past and of course in combination with people seeing a 3rd person shooter and thinking "oh I know how to play these"Interesting stuff. So the RNG can REALLY affect how frustrating a particular playthrough can be at times. I haven’t played many rogue-likes but that’s been a point of frustration for me before (obviously a game like Hades handled this well). Maybe the incoming patch would be a “we’ll make sure you don’t get extra fucked” kind of tweak where you don’t get double or triple stacking negative RNG penalties that make the game a slog, some sort of safeguard if you will.
Do you think the lack of permanent upgrades in the first two levels increases the difficulty or did you find your skill increase proportionally as time goes on making the difficulty seem more manageable?
So you saying that game development is exactly where the increase in the price of games stems from?To put it in perspective, a team of 20 or so people made FFVI in 18 months. Nowadays a typical AAA game may need a team of 200 people and 5 years to make. If the average salary is 100k per person, that's $100 million just in salaries. That doesn't even include marketing, employee benefits, voice acting, etc.