ROG Xbox Ally and ROG Xbox Ally X launch October 16

I'm just saying that's what is happening in the industry. PlayStation is rumoured to have a handheld in the works, people are wondering if Xbox will ever release more traditional hardware, and even though PC handhelds sell like shit, it hasn't stopped them from trying the market.

Just seems like most people don't want the heavies any more.
The next gen Xbox is a traditional console, so no need to wonder about that.

Post in thread '[Extreme Grain of Salt] Moore's Law is Dead claims that Microsoft is (At Least Partially) Killing Backward Compatibility for Xbox One for Next-Gen'
https://www.neogaf.com/threads/extr...-xbox-one-for-next-gen.1686162/post-270612823
 
Jez so take it for what it is worth


I mean it makes sense. MS is pushing Xbox app so people buy games in Windows (aka Xbox PC) store or get GamePass.

Asus gets hardware sales and free marketing from MS. Hardware changes from Ally X are very minimal besides the controller but that isn't likely to jack up cost any.
 
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I mean it makes sense. MS is pushing Xbox app so people buy games in Windows (aka Xbox PC) store or get GamePass.

Asus gets hardware sales and free marketing from MS. Hardware changes from Ally X are very minimal besides the controller but that isn't likely to jack up cost any.

Yeah....it does make sense. I'd think the processor upgrade is the most expensive, but tariffs is the wild card.
 
Yeah....it does make sense. I'd think the processor upgrade is the most expensive, but tariffs is the wild card.
Yeah, that's a good point. Tariff is going to be pretty substantial on top of Z2E higher cost.

Tarrifs are already factored in.

The AllyX launched at an MSRP of $799, but increased to $899 because of the tariffs. This looks to simply inherit the higher post-tariff price tag.
 
I'm surprised anyone expected a profit split.

It wasn't "expected'. We simply don't know what the deal is between Asus and MS.

Tarrifs are already factored in.

The AllyX launched at an MSRP of $799, but increased to $899 because of the tariffs. This looks to simply inherit the higher post-tariff price tag.

Then what's the holdup on revealing the price?

 
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It wasn't "expected'. We simply don't know what the deal is between Asus and MS.

Microsoft's past hardware partnerships on the PC side have had them make their cut off the Windows licensing only. It also didn't seem to make any sense for Asus to give up any meaningful revenue for branding purposes when margins are already challenging.

We also know the UX update isn't restricted to Asus handhelds, and will come as a free update to other existing handhelds so it doesn't make sense for there to be a revenue share based on software contributions.
It wasn't "expected'. We simply don't know what the deal is between Asus and MS.



Then what's the holdup on revealing the price?



Fair enough, though hiked Tariffs have been known for a while and so this is probably hedging bets in case another tariff hike is incoming
 
Are there any new tariffs incoming? Doesn't seem to be any indication of any more. Unless ms know something.
Asus is probably trying to figure out just the right price to make as much $$$ as they can without turning off customers. And MS is interested as low price as they can get since they don't get hardware profits.
 
"Windows 11 25H2 only" - Ohh… I will pass as my policy is to wait at least 6 months before installing.l considering constant MS f-ups with update packs.

Edit: Although I guess it doesn't matter if I mess up second drive for my Ally.
How many times were you f-cked by Windows updates packs?
 
I believed the leaked prices but I am starting to think ASUS is looking to bump the Z2E version prices and try to maintain a higher price on the Z1E versions. I don't believe they have stopped production on those units yet. I'm no longer expecting a significant price drop on the Z1E units.
 
Stardew Valley is on xCloud. Have you tried streaming it?

Yes, Play Anywhere means Cross Buy, Cross Play, Cross Saves between PC, Console, Cloud. And Stardew Valley released December 2016.

First PA game was Recore in September 2016, followed by Forza Horizon 3. Devs have ability to make games PA retroactively, but has to be games released after September 2016.

Usually they do that, when they add games to Gamepass. Square Enix, Warner Bro make their games Play Anywhere retroactively even if not at launch. So Stardew Valley could become one if added to Gamepass.
My point was that I purchased Stardew on my Xbox and rather than just having it on Xbox console, it also got me an Xbox PC copy. Which is nice, I guess? But it's a completely separate version and thus totally useless to me. So, at some point (or even now) it is pseudo Play Anywhere, but lame nonetheless. Thus, my point is they need to have consistency when they give out game entitlements for multiple devices so you can play across devices seamlessly. An entirely separate version of the game with no ability to load my save is pointless. So basically what I'm saying is that I like their ideas, but they have some work to do yet still.

And I definitely don't want to be an Xbox Ally beta tester. That thing is clearly coming in hot and needs a lot of work on the system software/ user experience side.
 
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My point was that I purchased Stardew on my Xbox and rather than just having it on Xbox console, it also got me an Xbox PC copy. Which is nice, I guess? But it's a completely separate version and thus totally useless to me. So, at some point (or even now) it is pseudo Play Anywhere, but lame nonetheless. Thus, my point is they need to have consistency when they give out game entitlements for multiple devices so you can play across devices seamlessly. An entirely separate version of the game with no ability to load my save is pointless. So basically what I'm saying is that I like their ideas, but they have some work to do yet still.

And I definitely don't want to be an Xbox Ally beta tester. That thing is clearly coming in hot and needs a lot of work on the system software/ user experience side.

I had no idea they were separate versions. How often does this happen with Play Anywhere games?
 
My point was that I purchased Stardew on my Xbox and rather than just having it on Xbox console, it also got me an Xbox PC copy. Which is nice, I guess? But it's a completely separate version and thus totally useless to me. So, at some point (or even now) it is pseudo Play Anywhere, but lame nonetheless. Thus, my point is they need to have consistency when they give out game entitlements for multiple devices so you can play across devices seamlessly. An entirely separate version of the game with no ability to load my save is pointless. So basically what I'm saying is that I like their ideas, but they have some work to do yet still.

And I definitely don't want to be an Xbox Ally beta tester. That thing is clearly coming in hot and needs a lot of work on the system software/ user experience side.
Stardew Valley came out before play anywhere was designed to be seamless. Same as Resident evil 7. I bought it for Xbox one and got the pc version free. But again seperate games. No cross saves.
Nowadays though if the game is advertised play anywhere, I would be shocked if there was no cross saves.
 
I mean it makes sense. MS is pushing Xbox app so people buy games in Windows (aka Xbox PC) store or get GamePass.

Asus gets hardware sales and free marketing from MS. Hardware changes from Ally X are very minimal besides the controller but that isn't likely to jack up cost any.
If the money goes directly to ASUS then they'll benefit the most from this. I don't know what's Microsoft's angle on this. PC gamers aren't going to start buying games from Microsoft Store. What makes this device interesting (and other Windows devices) is that you can play Steam and Epic games plus access Gamepass without any hurdles. MS could possibly make some money from Gamepass here but no more than on any other Windows device.
 
I had no idea they were separate versions. How often does this happen with Play Anywhere games?

StarDew Valley is NOT Play Anywhere. Look on a games Xbox store page, Play on Devices section. It has to say PC and Xbox for a game to be PA, even if the Play Anywhere tag is missing elsewhere on page. If Dr Wilkinson got a PC copy free, probably was due to a bundle or generosity of the developer.
Stardew Valley came out before play anywhere was designed to be seamless. Same as Resident evil 7. I bought it for Xbox one and got the pc version free. But again seperate games. No cross saves.
Nowadays though if the game is advertised play anywhere, I would be shocked if there was no cross saves.
Stardew Valley came out two months after Play Anywhere was introduced, but it's not a PA title to begin with, so the entire point is moot.
If the money goes directly to ASUS then they'll benefit the most from this. I don't know what's Microsoft's angle on this. PC gamers aren't going to start buying games from Microsoft Store. What makes this device interesting (and other Windows devices) is that you can play Steam and Epic games plus access Gamepass without any hurdles. MS could possibly make some money from Gamepass here but no more than on any other Windows device.
MS makes money in a lot of ways. Endpoint Access is the key, and MindShare. Even if users only use it for Steam/Epic, they would still be buying MS games in general.

Some would subscribe to Gamepass, others would use it as a extension of the Xbox ecosystem, Play Anywhere and xCloud.

It's still better for MS for the handheld devices to be Windows handhelds rather than Switch 2, PlayStation Handheld, or Steamdecks. Because those others don't even allow xCloud let alone other native stuff.
 
It's still better for MS for the handheld devices to be Windows handhelds rather than Switch 2, PlayStation Handheld, or Steamdecks. Because those others don't even allow xCloud let alone other native stuff.

You can play Xbox cloud games on Steam Deck. It is an open platform Not a matter of "allowing" it or not.
 
Microsoft = release now fix later

Was that how the release went for the Xbox Series consoles?
Um...read anything about it? Watch the coverage from games press about the UI and hands-on impressions from Gamescom? And the press information Xbox has sent out about how a bunch of major features are due after launch and into next year?

Pre-release software?

Pretty much all those post launch AI features are add-ons. At launch, it'll run games better than the RoG Ally X.
 
Was that how the release went for the Xbox Series consoles?


Pre-release software?

Pretty much all those post launch AI features are add-ons. At launch, it'll run games better than the RoG Ally X.
yeah i'm not talking about AI. Nor the specs of the device. The feature set and how the interface works and the user experience has not been very positively received. Which is alarming for a device shipping in just a couple weeks. They've also road-mapped a bunch of features that people would have expected would be ready in time for launch, and instead they got pushed to late in the year/ 2026. Yikes!
 
As a retard who usually buy whatever he wants on day one and was really excited about this, I'm really inclined to skip it.

  • We don't know the price, though this is relative to me. I bought a 5090 at launch, after all.
  • The performance bump is honestly embarrassing. The Z2 is not even an average generational leap.

The Xbox Full-screen Experience seems like an amazing idea but
  • The performance gains seem trivial
  • It doesn't fix the sleep state issues windows has had since forever
  • It won't have any extras thanks to the new hardware
  • ...I already have it installed on my OG Ally since it's now available on the dev channel for Windows updates
I'm honestly beyond disappointed. The more they show of the device, the less it makes sense to buy, at least at launch.

Call me when they start making RDNA4 APUs.
 
I think this is a disingenuous argument. Xbox Series is a custom OS. ROG Xbox Ally is Windows 11. Windows 11 has been in a "release now, fix later" state since its release.


I think this is a disingenuous comment. My response was clearly based on the 'it's Microsoft' post, and it make sense to then query the track record.

The Ally X released with Windows. The millions of laptops and desktops sold yearly release with Windows 11. What about all of that screams 'coming in hot'?
 
yeah i'm not talking about AI. Nor the specs of the device. The feature set and how the interface works and the user experience has not been very positively received.

That's in complete contrast to the impressions from Gamescom and what they've previewed so far.

Precisely why I asked you for a source.
 
You can play Xbox cloud games on Steam Deck. It is an open platform Not a matter of "allowing" it or not.
Yea, that statement was meant more for the other platforms. Decks do have limited capacity to stream xCloud.

It is an "open platform" however there are always roadblocks in place for the casual user. Just like Google Android was open platform in name only. It's not an out of the box experience to setup xCloud or other storefronts on the Deck, requires setup.

Even then, the SteamOS on the deck doesn't have native Xbox app. PWA web apps using webRTC technology to stream via the browser have a limit, up to 1600p resolution in Chromium browsers. It's why GFN needed a native SteamOS Deck in order to do 4k/90 streams.

For now, it doesn't make much difference but when xCloud gets 4k/60 or 4k/120 streams using Magnus hardware, they will need native apps to take full advantage of the higher resolution streams.

Deck is not the best device for streaming. Even for GFN Ultimate tier, which can go up to 4k/120 or 1080/240. Base model Deck is 60 hz and OLED model is 90 hz. Xbox Ally both models will have 120 hz VRR screen.


Deck have xCloud and gamepass natively.

Decks have the browser version of xCloud, not the native Xbox app. Also, it can't play Gamepass natively unless you dual boot windows, and those windows drivers are bugged, or unfinished.
 
As a retard who usually buy whatever he wants on day one and was really excited about this, I'm really inclined to skip it.

  • We don't know the price, though this is relative to me. I bought a 5090 at launch, after all.
  • The performance bump is honestly embarrassing. The Z2 is not even an average generational leap.

The Xbox Full-screen Experience seems like an amazing idea but
  • The performance gains seem trivial
  • It doesn't fix the sleep state issues windows has had since forever
  • It won't have any extras thanks to the new hardware
  • ...I already have it installed on my OG Ally since it's now available on the dev channel for Windows updates
I'm honestly beyond disappointed. The more they show of the device, the less it makes sense to buy, at least at launch.

Call me when they start making RDNA4 APUs.
The device is for users who don't already have a previous gen model.... or those who don't mind spending money for latest.

There won't be any RDNA4 APUs. MS, AMD, OEMs are skipping straight to nextgen RDNA5 hardware based on Magnus and Medusa Point.

AT4 GPU die will have 12-24 CUs so there should be at least a 50-60% bump in performance.
 
That's in complete contrast to the impressions from Gamescom and what they've previewed so far.

Precisely why I asked you for a source.
I'm literally talking about hands-on impressions from Gamescom. They seemed pretty clearly across the board. We must have read different sources. The user experience at launch and the work they have left to do seems pretty clear.


 
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The device is for users who don't already have a previous gen model.... or those who don't mind spending money for latest.
Yeah, but that's the problem. I don't mind spending money for the latest. Got a 5090, Switch 2, PS5 Pro. Even a PSVR2. It's just that, at that price, any Z1 device seems to be way more bang for your buck
There won't be any RDNA4 APUs. MS, AMD, OEMs are skipping straight to nextgen RDNA5 hardware based on Magnus and Medusa Point.

AT4 GPU die will have 12-24 CUs so there should be at least a 50-60% bump in performance.
My god. It's going to be at least a couple of years before we see some performance gains. Massive disappointment. I don't think we'll see any Intel + Nvidia APU either before 2028.
 
Was that how the release went for the Xbox Series consoles?


Pre-release software?

Pretty much all those post launch AI features are add-ons. At launch, it'll run games better than the RoG Ally X.
Yeah my dude, it did. This are things I all experienced.

- controller compatibility audio issues

- The disc drive was fucked for movies still don't know if they ever fixed that.

- WiFi drivers were shit.

This is a fixed piece of hardware even not 3rd party. So yeah Microsoft has been launching shit hot since the early Windows days.
 
Yeah my dude, it did. This are things I all experienced.

- controller compatibility audio issues

- The disc drive was fucked for movies still don't know if they ever fixed that.

- WiFi drivers were shit.

This is a fixed piece of hardware even not 3rd party. So yeah Microsoft has been launching shit hot since the early Windows days.
I've had exactly none of the issues you've had with Series X. It's been my favorite console in a long time, non-Nintendo. No issues with DVDs or Blu Rays, no WiFi issues, no controller audio out issues at all.
 
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I'm literally talking about hands-on impressions from Gamescom. They seemed pretty clearly across the board. We must have read different sources. The user experience at launch and the work they have left to do seems pretty clear.




Looks like I'm being trolled here. Because both those impressions were about the performance of the hardware in running games. Not about the UI being buggy or the console itself having issues.

At the same time, you can read the comments in the Techradar article and they're genuinely puzzled at his claims. Every other previewer had Gears Reloaded running at 60fps. He claims it's 'chugging'

Same article complains about the power of PC handhelds running modern games then turns around to recommend the significantly weaker Steamdeck.

You should try reading articles you share. It's best practice.
 
Looks like I'm being trolled here. Because both those impressions were about the performance of the hardware in running games. Not about the UI being buggy or the console itself having issues.

At the same time, you can read the comments in the Techradar article and they're genuinely puzzled at his claims. Every other previewer had Gears Reloaded running at 60fps. He claims it's 'chugging'

Same article complains about the power of PC handhelds running modern games then turns around to recommend the significantly weaker Steamdeck.

You should try reading articles you share. It's best practice.
I don't work for you, and the feedback seems clear. I watched the entire DF video where they talked through all of their impressions and the feedback seemed consistent and quite clear. You can like it or dislike, and we'll see how the reviews shake out in a few weeks. I don't think they'll be very favorable. Honestly beyond that I really couldn't care less what you think. 🤷‍♂️
 
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I think this is a disingenuous comment. My response was clearly based on the 'it's Microsoft' post, and it make sense to then query the track record.

The Ally X released with Windows. The millions of laptops and desktops sold yearly release with Windows 11. What about all of that screams 'coming in hot'?

Do you need winjer winjer to educate you on the absolute fuster-cluck that has been Windows 11? How many Windows Updates caused major issues with Windows 11? How many frustrating UI design changes were made that make things more difficult than with prior OS versions? Microsoft's quality control with Windows 11 tanked.
 
I've had exactly none of the issues you've had with Series X. It's been my favorite console in a long time, non-Nintendo. No issues with DVDs or Blu Rays, no WiFi issues, no controller audio out issues at all.
This was at launch and everything I mentioned ended up being a bit more widespread. You're free to look it up.
 
Do you need winjer winjer to educate you on the absolute fuster-cluck that has been Windows 11? How many Windows Updates caused major issues with Windows 11? How many frustrating UI design changes were made that make things more difficult than with prior OS versions? Microsoft's quality control with Windows 11 tanked.

I need someone to 'educate me' on an OS I use?

Lmao

And we're not talking about Windows updates, which - by definition - change things. We're talking about the situation at launch. The OOBE.

Who is buying a Dell XPS today and saying the OS is unfinished?
 
I need someone to 'educate me' on an OS I use?

Lmao

And we're not talking about Windows updates, which - by definition - change things. We're talking about the situation at launch. The OOBE.

Who is buying a Dell XPS today and saying the OS is unfinished?

gonna cry tobey maguire GIF
 
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