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Switch 2 Developer claims that "The hardware is very capable"

Xdrive05

Member
I’m just really interested in seeing how Japanese devs (Nintendo specifically) embrace RTX hardware on a console. DLSS will be a given, and thank God for that (needed at these power constraints), but ray tracing will be in the cards this time around.

RTGI should be an easy lift for Zelda type games (the Switch Zelda games already use GI bounce lighting), and the T239 will be able to ramp that stuff way up with relatively little performance penalty. With Nintendo art and models, that could look amazing. I don’t see RT reflections being on their priority list, but lighting probably will get the love, as it should be.

Or Nintendo could go full Wind Waker again, but this time use RTX hardware to do something novel with cell shading or a similar style.

Or they just add DLSS to their existing engines and call it a day, going for a clean presentation on high resolution displays but otherwise staying conservative with the rest of the RTX set. That would be disappointing but understandable given Japanese dev culture.
 

Trilobit

Member
I'm not entirely sure if this video is from PS4 version, but I played AC Origins on my PS5 and it looked absolutely incredible in the intro part when you're trying to get to the surface. So this level of graphics together with that DLSS thingy it almost makes me salivate when I think about future Nintendo games.

 

ADiTAR

ידע זה כוח
I’m just really interested in seeing how Japanese devs (Nintendo specifically) embrace RTX hardware on a console.
Unless it saves dev times, I haven't seen a single game where RTX made such a difference. Maybe it's a me thing, but I rather they focus on IQ.
 

Zacfoldor

Member
When you think about the fact that it could be a PS4+ after DLSS and that many people played the PS4 Version of Elden Ring because it was locked at 60 but the vanilla PS5 version is not, then you start to understand that for many people the Switch 2 may play Elden Ring almost as good or better than they experienced it on PS5, running the PS4 version.

Also the OG God of War looked incredible on PS4.

Like, PS4 still has some games with amazing graphics like Arkham Knight, so if Switch is Ps4 level, then we are past diminishing returns and it could basically play everything but bleeding edge games(and could play them with a little bit of work) and look good doing it.

PS4+ level docked is really where it needs to be and it will just finally be a breath of fresh air to see Nintendo be able to output those kinds of graphics.
 
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Woopah

Member
Very capable of what? That sentence could mean absolutely anything. The switch was "very capable" and got ports of Fifa, TW3, DOOM, etc.
Very capable of getting/running quite a few AAA third party games. Something Switch is not capable of.
The only way the system isn’t significantly compromised is if it comes as a substantially higher price than the OG Switch.
I mean, the Ayn Odin 2 can emulate some Switch games and it starts at $299 with 8GBs of RAM. There is no realistic scenario where Nintendo can launch Switch 2 any lower than $399 while offering a significant step up.

If they haven’t cheaped out on the tech, they definitely plan on keeping the OG Switch on the market in some form a while longer. Meanwhile the Switch 2 will have to deliver some very convincing games to take off. They need premium stuff, because the admission price to play their games will not be cheapo anymore.

The age of cheap hardware is over, even for Nintendo. Yes, of course Switch 2 will not be on par with current gen home consoles, but their “withered tech at low price” philosophy cannot hold water any longer. Nintendo is going to break that $400 entry barrier sooner rather than later, and that’s pretty much inevitable when a console just launched at $700.

OR… Nintendo are going for their usual shenanigans to not sell hardware at a loss / not compete in the same price bracket as discless PS5, and if they do, good luck to them. Whatever happens. the reveal and the speculation will make for interesting times.
We don't know the screen size of the Switch 2 and I very doubt it was 1080p (even the SteamDeck ins't on 1080p) Maybe 900p at least.
1080p for performance and ultra performance was 540p and 360p. But for 900p screen size, the target resolution gonna be lower.

And people thinking is DLSS 3.5 (with FG) gonna be on the Switch are fool, this is only for RTX 4xxx card. Also, not all games on Switch 2 not gonna support the DLSS. (Japaneese dev with older engine).
DLSS needed more VRAM for reconstruction too and more bandwitch if you want upscaled to 4K (so people thinking Switch 2 gonne upscale DLSS to 540p or 720p to 2160p are completly dreamer, taht's gonna be 1440p max).

Gonna thinking the console only cost 400$? Gosh it's gonna be more, we talking Nintendo and especially Nvidia Tech. If the console really cost less than 400$ then prepared to be very disapointed in power design.
$399 is the absolute minimum it will be, but I can also see $449. No way this device launches at the same or lower price than Switch OLED.

And no, I don't think anyone expects it to use frame generation.
 

64bitmodels

Reverse groomer.
DLSS is a welcome solution for switch 2 but i doubt its gonna make this thing some miracle working handheld.

Wonder how the Nvidia software will make this thing stack up when compared to Switch 1? hope this can improve IQ on the older titles as well as the new releases. After 9th gen though it's hard to get super excited on all the hype.
 

kevboard

Member
they demoed the fucking Matrix City tech demo on it... it will be able to handle 90% of all current gen games probably.

DLSS will help it look good on a TV, and Nvidias superior RT hardware will mean it can probably keep up with the other current gen consoles in that regard as well. I mean, a friend of mine has a Legion Go, and I tried running Spiderman with RT enabled on it, and got decent performance even on that thing... and that is RDNA3 RT hardware, which is decently behind the capabilities of Nvidia Ampere RT hardware that will be in the Switch 2
 
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Soapbox Killer

Grand Nagus
The Switch is just a Wii U pro and that is just a PS3 Plus. Nintendo would have to actively try and make the Switch 2 weak using today's technology by Nvidia. At a reasonable $399 price point you will get a system that should keep up with the current consoles for a few more years. And with the diminishing returns in the graphics department, unless you are doing a DF type dive into the assets, A new(ish) game like Elden Ring "should" have no problems performing very well.


Who wants to play multi platform games on switch anyway? Except for those who don’t have PC/PS/Xbox.


Me. I have a ps5 and a Series X and s and I have moved on to SteamDeck and Switch. for most gaming.
 

Fbh

Member
I hope it's capable and a massive success like the Switch 1 so most third party developers (at least the Japanese ones) take it into account when developing their games.
Not only would it be cool for the Switch but it should also ensure nice performance on Ps5 on mid tier PCs moving forward.

Like if Square develops the next Final Fantasy taking Switch 2 into account it might not perform like shit on PS5 for a change, same with Capcom games.
 
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DenchDeckard

Moderated wildly
It'll probably be fine the first few years with ports, latter half of it's life I can see third party support dwindling.

The next gen of consoles will be around 3 years out after switch 2 with much more powerful handhelds on the horizon. Switch 2 wil lag behind quite a bit in power.

Yeah, I agree. It will probably sell so well that a lot of devs, especially japanese RPG devs etc will target switch 2 as the baseline and the PS6 / PC / Nextbox will just offer shinier graphics.

Basically everything that was happening with PS4 + Switch.
 

Minsc

Gold Member
I feel like people are forgetting the Switch 1 runs at like 4-7W TDP - I am not expecting the Switch 2 to be that far removed. And the Ally X can hit over 30W TDP.

Switch 2 would need to be 4x more powerful than the Ally X to achieve the same results it does, but at 10W.
 

LordNerevar76

Neo Member
The only way the system isn’t significantly compromised is if it comes as a substantially higher price than the OG Switch.
I mean, the Ayn Odin 2 can emulate some Switch games and it starts at $299 with 8GBs of RAM. There is no realistic scenario where Nintendo can launch Switch 2 any lower than $399 while offering a significant step up.

If they haven’t cheaped out on the tech, they definitely plan on keeping the OG Switch on the market in some form a while longer. Meanwhile the Switch 2 will have to deliver some very convincing games to take off. They need premium stuff, because the admission price to play their games will not be cheapo anymore.

The age of cheap hardware is over, even for Nintendo. Yes, of course Switch 2 will not be on par with current gen home consoles, but their “withered tech at low price” philosophy cannot hold water any longer. Nintendo is going to break that $400 entry barrier sooner rather than later, and that’s pretty much inevitable when a console just launched at $700.

OR… Nintendo are going for their usual shenanigans to not sell hardware at a loss / not compete in the same price bracket as discless PS5, and if they do, good luck to them. Whatever happens. the reveal and the speculation will make for interesting times.
You realize that $300 in 2017 is about $400 in 2024 right? It's not going to be significantly more expensive than the average Nintendo console. It will be tough to break through to the to existing switch market but exclusive Mario kart 9 and a new Mario Odyssey will do a lot.
 

REDRZA MWS

Member
What is it that you would expect from a developer who works on and wants to sell its product on the hardware? That it’s an underpowered hybrid portable? I’m also capable, of not spending one dime on Nintendo ever again. Get in the hardware race, your games are excellent and the hardware will sell (when has Nintendo even not sold hardware?), otherwise, cheap out with some outdated toy with a gimmick or two. Personally, never again.
 

Woopah

Member
What is it that you would expect from a developer who works on and wants to sell its product on the hardware? That it’s an underpowered hybrid portable? I’m also capable, of not spending one dime on Nintendo ever again. Get in the hardware race, your games are excellent and the hardware will sell (when has Nintendo even not sold hardware?), otherwise, cheap out with some outdated toy with a gimmick or two. Personally, never again.
He's speaking about third party publishers as a whole. He's not marketing a product.
 
Capable of 20fps at 679p
M6x7E1t.gif
 

Omega.X

Neo Member
I wouldn't expect much to be honest. The Switch 2 is based on NVIDIA's Ampere architecture, which will be 5 years old by the time the console launches. The average gap between architecture releases/console releases is usually around 2 years. At the end of the day it doesn't really matter. Nintendo sells Nintendo games and if third-parties join in then so be it.
 

LordOcidax

Member
I wouldn't expect much to be honest. The Switch 2 is based on NVIDIA's Ampere architecture, which will be 5 years old by the time the console launches. The average gap between architecture releases/console releases is usually around 2 years. At the end of the day it doesn't really matter. Nintendo sells Nintendo games and if third-parties join in then so be it.
I am expecting PS4 level of graphics in a portable and that’s totally fine, and it looks like is what Nintendo is going to achieve.
 

Soapbox Killer

Grand Nagus
You realize that $300 in 2017 is about $400 in 2024 right? It's not going to be significantly more expensive than the average Nintendo console. It will be tough to break through to the to existing switch market but exclusive Mario kart 9 and a new Mario Odyssey will do a lot.


I do wonder how Nintendo will market this to the existing switch user. Many of them will be hard pressed to find a reason to upgrade from say an OG Switch. What compels them to say "I have to have this system?" I don't think at say $399 they can market the system as a premium product (unless it doesn't come with the dock or can use the OG so they can pack more into the guts) so like you said, they have to sell some very compelling software at launch to get the masses to say, oh shit I need it.

Too soon for Smash I think. Zelda is 3+ years off at minimum. Animal Crossing was lighting in a covid bottle. Mario Kark DLC just ended and I wonder if 9 would be coming too soon. Super Mario X will make waves for sure. I'm wondering about something like Splatoon 99.


If they could get a remake of the first 2 Jump DS games?
 

LordOcidax

Member
I do wonder how Nintendo will market this to the existing switch user. Many of them will be hard pressed to find a reason to upgrade from say an OG Switch. What compels them to say "I have to have this system?" I don't think at say $399 they can market the system as a premium product (unless it doesn't come with the dock or can use the OG so they can pack more into the guts) so like you said, they have to sell some very compelling software at launch to get the masses to say, oh shit I need it.

Too soon for Smash I think. Zelda is 3+ years off at minimum. Animal Crossing was lighting in a covid bottle. Mario Kark DLC just ended and I wonder if 9 would be coming too soon. Super Mario X will make waves for sure. I'm wondering about something like Splatoon 99.


If they could get a remake of the first 2 Jump DS games?
Mario Kart 9
 

lachesis

Member
As long as it will run games at 1080p/60fps - I'll be pretty happy. Even if they are just kicking the can down the road than making a truly groundbreaking machine.

Graphical fidelity really doesn't bother me that much these days. A lot of games look good enough personally - I'd rather have them to be fun and have shorter dev cycle.
(The sequels used to come out in 1-2 years in old days. Now we have to wait 6-7 years.)
 

Soapbox Killer

Grand Nagus
Mario Kart 9


I know, and you're not wrong and even though the game is 10 years old, Mario Kart 8 at 70 million sold is Nintendo's Skyrim or GTA5, I think you get 1 more generation port of 8 (Super Mario Kart 8 DX) with all the DLC on cart with running at whatever spec will be good for Switch 2 BEFORE we get Mario Kart 9 which I do expect to be on Switch 2 and within a few years.


Also perhaps we get Super Mario Maker 3-D?
 

lachesis

Member
I don't think you are getting PS4 level ports with that.

Honestly I really don't care for PS4 level ports. Even if it falls behind PS4 graphics at 1080p/60fps - I will be pretty happy. Heck, I'm pretty content with PS3 graphics. TLOU, Uncharted2, MGS4 and 5, etc etc - as long as it can hold that level of graphics @ solid 60fps and devs can release the games quicker/cheaper. With dev cost gets lower, I think they can do more of that - as well as take more chances on new ideas on their major IPs, while releasing in much more timely fashion.

It will make the devs to be more experimental and creative. Old console devs - they used to squeeze everything out of the machine to make it look great and seemingly more than the machine could. I loved seeing my small little consoles outdoing what it was supposedly able to.
 

LordOcidax

Member
I know, and you're not wrong and even though the game is 10 years old, Mario Kart 8 at 70 million sold is Nintendo's Skyrim or GTA5, I think you get 1 more generation port of 8 (Super Mario Kart 8 DX) with all the DLC on cart with running at whatever spec will be good for Switch 2 BEFORE we get Mario Kart 9 which I do expect to be on Switch 2 and within a few years.


Also perhaps we get Super Mario Maker 3-D?
I doubt that Nintendo is going to make 2 Mario Karts for one system, the only thing that could slow down the migration is if they do a cross gen Mario Kart 9.
 

LordOcidax

Member
Honestly I really don't care for PS4 level ports. Even if it falls behind PS4 graphics at 1080p/60fps - I will be pretty happy. Heck, I'm pretty content with PS3 graphics. TLOU, Uncharted2, MGS4 and 5, etc etc - as long as it can hold that level of graphics @ solid 60fps and devs can release the games quicker/cheaper. With dev cost gets lower, I think they can do more of that - as well as take more chances on new ideas on their major IPs, while releasing in much more timely fashion.

It will make the devs to be more experimental and creative. Old console devs - they used to squeeze everything out of the machine to make it look great and seemingly more than the machine could. I loved seeing my small little consoles outdoing what it was supposedly able to.
Thats a PS4 🤣
 

nial

Member
A PS4 Pro? I doubt it’s that powerful. Much closer to a base PS4, but with a more advanced feature set and AI upscaling.
No way this is the case, right? Switch was MUCH more powerful than PS3, but still far below PS4.
No one is expecting PS5 performance, but dear lord if they can't even get to PS4 Pro level.
 

Woopah

Member
I don't think you are getting PS4 level ports with that.



It should be supported. Whether games use it is another story of course. The tensor cores should be in there.
Tensor cores are there, but my understanding was the frame generation required a lot more power than other DLSS features.
 

lachesis

Member
Thats a PS4 🤣
Haha - true. But remember - that current stock of many Switch games (some that run at 60fps, like MK11) is already a port of PS4/XBO, albeit they toned down the gfx fidelity.
Unless Switch 2 chipset has no improvements over the OG Switch after 7 years - I doubt if it won't be able to achieve all that and much more... and I don't think I'm asking too much nor unrealistic expectation.
 

Soapbox Killer

Grand Nagus
No way this is the case, right? Switch was MUCH more powerful than PS3, but still far below PS4.
No one is expecting PS5 performance, but dear lord if they can't even get to PS4 Pro level.


I assume you wont get PS4 PRO in terms of raw power but relative to actual real world graphic / performance there is almost no way its not PS4 Pro levels at least. And with Nintendo's optimization prowess., a team like Next Level would have no issues putting out games that look current gen. Luigi's Mansion 3 on Switch is black magic shit!
 

fallingdove

Member
Why are Nintendo fans still engaging in this delusional fantasy that the machine is going to be powerful? It’s a handheld and it’s Nintendo. Their devices are always going to be a 1.5 generations behind.

The bigger issue for me is if they launch with those shitty joycons. The quality of the joycons/switch lite sticks was pathetic.
 
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LordOcidax

Member
Why are Nintendo fans still engaging in this delusional fantasy that the machine is going to be powerful? It’s a handheld and it’s Nintendo. Their devices are always going to be a 1.5 generations behind.

The bigger issue for me is if they launch with those shitty joycons. The quality of the joycons/switch lite sticks was pathetic.
People are expecting PS4 level of graphics. You think that’s not possible to achieve?
 

CS Lurker

Member
I wouldn't expect much to be honest. The Switch 2 is based on NVIDIA's Ampere architecture, which will be 5 years old by the time the console launches.

Lovelace is mostly Ampere with a node shrink. The architectural improvements are unsubstantial (except for the frame gen, which I personally don't see being usable in a handheld targeting 60fps at most), with all the performance gain coming from the newer node. Still, Ada will be 3 years old in 2025, so it's not cutting-edge tech anyway. But it's not that bad either. With T239 using the same node as Ada (and, yes, I'm pretty convinced it is), it's going to delivery amazing performance per watt (specially with ARM cores being so efficient). That said, I'm obviously not saying it's going to compete with hardwares drawing 10 times more power, or simply drawing more power at the same node.
 

LordOcidax

Member
More powerful GPU than base PS4 + much better CPU + decent RAM should guarantee most AAA games as ports.
But some people here are going to say that games looks like shit because doesn’t look like the PS5 version… Nintendo fans are not the ones expecting PS5 level of graphics, for the most part we have our expectations on check.
 
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Lovelace is mostly Ampere with a node shrink. The architectural improvements are unsubstantial (except for the frame gen, which I personally don't see being usable in a handheld targeting 60fps at most), with all the performance gain coming from the newer node. Still, Ada will be 3 years old in 2025, so it's not cutting-edge tech anyway. But it's not that bad either. With T239 using the same node as Ada (and, yes, I'm pretty convinced it is), it's going to delivery amazing performance per watt (specially with ARM cores being so efficient). That said, I'm obviously not saying it's going to compete with hardwares drawing 10 times more power, or simply drawing more power at the same node.

I am expecting it to be using Samsung 8 nm. Nintendo is too cheap for modern TSMC.

Also Atlan (the Tegra that uses Ada) ended up being cancelled. Thor (the Blackwell one) isn't available yet.
 
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Isn't the chip going to be Samsung 8nm only? This would seriously limit the clocks on this thing. I mean Sony just released a (supposedly) 4nm console... for a reason.
 
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