• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Switch 2 Developer claims that "The hardware is very capable"

Woopah

Member
Not at all.

I never said it wasn’t related to the conversation — only that I didn’t understand why the conversation around “power” and “non-portable console comparisons” continued to happen given the priorities that are most often associated with Nintendo consoles.

I personally buy Nintendo consoles because I know that the 1st party games are guaranteed to be highly polished, fun, and possess a unique art style. That seems to be consistent with most Nintendo fans.
Power level will impact third party support. Plus people have complained about the unsteady framerate in some first party games.
 
What I see should be the truly unknown quantity of this device would be its final AI/TOPS performance. The 48 tensor cores on this dwarf most NPUs out there already and we know from PC benchmarks that tensor cores are far from maxed out on any Nvidia GPU, even the low end ones when applying the entire DLSS suite. Having programmable access to such a remarkable NPU could allow for many interesting things.
 

ZoukGalaxy

Member
I Dont Believe You Will Ferrell GIF

No it won't but it will more than enough for Nintendo games and that's the only thing that matters.
 

cyberheater

PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 Xbone PS4 PS4
All of them, but not virtual boy. If you owned that, you beat me. 😁

That’s a lot of Nintendo.

I never owned the NES but everything after that included multiple versions of the DS including the 3D one and no, I never owned the virtual boy either.
I still play my RGB modded N64 with my CRT from time to time which I think is my favourite and I still miss my GameCube.
 

Soapbox Killer

Grand Nagus
Are you sure you play multiplatform games on switch? Not on your steamdeck?
Depends on the games I guess. I had a switch for 4 years before Steam Deck came out so I have an extensive collection. Also I think I have a few games on Switch that were not on Steam for tick, don’t ask me to name em. I couldn’t name most.

I did just buy a 3D on rails Anime shooter on Switch cause I wanna dock and take it with me and SteamDeck is as seamless as I like.
 
Last edited:

Kataploom

Gold Member
When docked + DLSS + More modern CPU/GPU i think is possible with the leaked specs.
I'll die on that hill as well, also I'll get in the team "it doesn't require any downclock because Nintendo asked for it to be designed specifically".

Who wants to play multi platform games on switch anyway? Except for those who don’t have PC/PS/Xbox.
Nintendo hardware is only good for nintendo games. Why pay more fpr multiplatfrom games
Many people have Switch as only console, not only because consoles are expensive for them but also because they just like the Switch experience that much. Most people don't use to get another gaming platform, I know certain people that won't even get a decent laptop for as long as the old one they have keeps running League Of Legends.

Also Switch games tend to run pretty well, at least indies and Nintendo games which are most of the games people that buy Switch seem to play anyway.

Today's gamers are more art style driven imo than fidelity or realism driven.
 

Minsc

Gold Member
This should have 60fps and I wouldn't be surprised if a 120fps game or two slips through the cracks.

679p DLSS to 1440p with HDR would be great.

HDR support on a Nintendo console, I wonder. Will kinda blow my mind if they support it - but how can they not, right? Crazy to imagine MK9 w/ HDR support.
 

REDRZA MWS

Member
He's speaking about third party publishers as a whole. He's not marketing a product.
They all market. You think they would say anything negative when their own sales and profits are at stake? Wake up.

Also, Nintendos track history is well documented as it pertains to hardware. This isn’t breaking news . They make great games but completely shit hardware.
 

Azelover

Titanic was called the Ship of Dreams, and it was. It really was.
A lot of people hear this and think it's gonna be a workstation...I remember the NX.
 

Woopah

Member
They all market. You think they would say anything negative when their own sales and profits are at stake? Wake up.

Also, Nintendos track history is well documented as it pertains to hardware. This isn’t breaking news . They make great games but completely shit hardware.
Someone anonymously posting on a forum is not marketing. How can it be, when we don't know who Matt works for or what product he's making?

Talking on a forum won't impact their profits or sales.

Me and you are also discussing the device's power on a video game forum. Are we marketing anything?
 

LordOcidax

Member
HDR support on a Nintendo console, I wonder. Will kinda blow my mind if they support it - but how can they not, right? Crazy to imagine MK9 w/ HDR support.
MK8 looks better than the majority of HDR games, HDR on Nintendo games are going to be amazing.
 

Mr Reasonable

Completely Unreasonable
Rumours are closer towards Series S.
It'd be great if I was but I can't help but think we only need look at the cold water that was poured on the idea that Microsoft could drop a handheld that would natively play Series games.

On top of that, consider that this thing is expected to be smaller (when you consider removable controllers) and thinner than a Steam Deck.

But if we continue down that line, given chip efficiencies that have come along since the Steam Deck launched, I wonder if hardware roughly as capable as a steam deck might be possible in a Nintendo approved frame, but I'm not sure if that'd result in battery life that Nintendo woulda find acceptable.

Then there's the price. Given Nintendo's keenness on profit margins, I think that's another strike against the idea. Nintendo's hardware will be smaller, include a screen and battery in the package and have a decent amount of profit built into the price.

I'd be happy if they pulled it off, but I don't currently see it playing out like that.
 
It'd be great if I was but I can't help but think we only need look at the cold water that was poured on the idea that Microsoft could drop a handheld that would natively play Series games.

On top of that, consider that this thing is expected to be smaller (when you consider removable controllers) and thinner than a Steam Deck.

But if we continue down that line, given chip efficiencies that have come along since the Steam Deck launched, I wonder if hardware roughly as capable as a steam deck might be possible in a Nintendo approved frame, but I'm not sure if that'd result in battery life that Nintendo woulda find acceptable.

Then there's the price. Given Nintendo's keenness on profit margins, I think that's another strike against the idea. Nintendo's hardware will be smaller, include a screen and battery in the package and have a decent amount of profit built into the price.

I'd be happy if they pulled it off, but I don't currently see it playing out like that.
It's more than possible, the specs of the chip already outperform the steam deck by a 3x factor in GPU size. Again, this kind of speculation simply does not belong when we know more about the system that we don't at this stage.
 
Last edited:
Will be good for third parties. I'm keeping expectations low for Nintendo's games because many still seem stuck a few generations behind. Let's hope at minimum that most finally start using a form of anti-aliasing.
 

Xellos

Member
Switch 2 will be like Switch 1: a modern architecture (Ampere/a78), but with low clocks due to power/heat constraints. It should do a good job with last gen and cross gen games, and some current gen games should work with compromises to framerate and settings.

I do expect it to rely heavily on upscaling though, even for last and cross gen games. I don’t expect it to run PS4 games at native 1080p, or even 900p, with portable clocks.
 

IDKFA

I am Become Bilbo Baggins
It all depends on the software developers at the end of the day.
We can expect Monolith Soft, Retro Studio, Nintendo EPD, etc. to look awesome on Switch 2, while Game Freak and the gang to look shit like always.

mWE4mN7.png

r8F5fNW-DT-1UItnh3F8UVghMdYB1bDShvPF9d07RVxFWXJPl3wpXnqSU7dGr5m0uUEfqqlt5ralpI7RockPu7mIbcDPeK2qL8QLT2esPRN7v-foo4zkPm1F6o0HwzBhSwQ2RB1UwPjtZJIaQfgVoBbW1v3TJZYzynyYBjItiOx093kDch-drbhEpNlsdA

Pokemon Scarlet is easily the worst looking game I've played on the Switch. An absolute shit job by GF. Not only did it look dog shit and had awful performance, but the game itself was so damn bland.

It has to be the worst mainline Pokemon game. Easily.
 

iHaunter

Member
I assume they're sticking with the handheld model. It should be a split between PS4 Pro and PS5 in power. The switch's hardware was mediocre even on launch. BOTW ran at 15 FPS half the time and had such terrible Distance/Textures.
 

kevboard

Member
I assume they're sticking with the handheld model. It should be a split between PS4 Pro and PS5 in power.

it will probably be around PS4 Pro docked, but not in raw power, more due to more modern hardware.


The switch's hardware was mediocre even on launch.

no it wasn't. it used the best chip available at the time, and therefore was pretty much cutting edge for a portable device.

the jump from 3DS to Switch was ridiculous.
3DS: 4.8 GFLOPS
Switch Handheld mode: 236 GFLOPS

2 handhelds, one generation apart, almost 5000% increase in raw GPU power.

BOTW ran at 15 FPS half the time and had such terrible Distance/Textures.

BOTW ran at 30fps 80% of the time, with drops to 20fps in some areas.
the drops were only this severe because Nintendo opted to use double buffer Vsync to keep input lag as low as possible.

double buffer Vsync means the moment the game can't hold 30fps it will lock down to 20fps.

with triple buffer it would probably only drop to like 25-28 fps in those moments

fun fact, when using the full power the Switch's hardware is capable of (aka. using a modded Switch with clock speeds set to the max) you can almost get 60fps in BOTW.



sadly Nintendo chose really low clock speeds in Docked mode, a mistake they will hopefully not repeat with the Switch 2.
if they use the full Tegra T239 capabilities, we are looking at a system that can get close to Xbox Series S quality.
 
Last edited:

sachos

Member
Watch the Switch 2 end up having cleaner IQ in many 3rd party games thanks to DLSS. That Alan Wake 2 PS5 Pro vs DLSS DF video already showed that DLSS can scale up to a suprisingly good IQ even from 864p. And i really think the Switch 2 will be able to scale from that or even higher, at least while docked.
 

Woopah

Member
Pokemon Scarlet is easily the worst looking game I've played on the Switch. An absolute shit job by GF. Not only did it look dog shit and had awful performance, but the game itself was so damn bland.

It has to be the worst mainline Pokemon game. Easily.
Pokémon Legends ZA was originally supposed to come this year. Maybe Game Freak delayed it because they finally learnt to take their time.
it will probably be around PS4 Pro docked, but not in raw power, more due to more modern hardware.




no it wasn't. it used the best chip available at the time, and therefore was pretty much cutting edge for a portable device.

the jump from 3DS to Switch was ridiculous.
3DS: 4.8 GFLOPS
Switch Handheld mode: 236 GFLOPS

2 handhelds, one generation apart, almost 5000% increase in raw GPU power.



BOTW ran at 30fps 80% of the time, with drops to 20fps in some areas.
the drops were only this severe because Nintendo opted to use double buffer Vsync to keep input lag as low as possible.

double buffer Vsync means the moment the game can't hold 30fps it will lock down to 20fps.

with triple buffer it would probably only drop to like 25-28 fps in those moments

fun fact, when using the full power the Switch's hardware is capable of (aka. using a modded Switch with clock speeds set to the max) you can almost get 60fps in BOTW.



sadly Nintendo chose really low clock speeds in Docked mode, a mistake they will hopefully not repeat with the Switch 2.
if they use the full Tegra T239 capabilities, we are looking at a system that can get close to Xbox Series S quality.

Am I right in thinking that the T239 being semi-custom means that downclocking should less severe that what Nintendo did with the X1?
 

Fake

Member
Pokemon Scarlet is easily the worst looking game I've played on the Switch. An absolute shit job by GF. Not only did it look dog shit and had awful performance, but the game itself was so damn bland.

It has to be the worst mainline Pokemon game. Easily.

Is actually the worst Pokemon game in history.

I lost the count of how many times this game crash on my NS. Is kinda nuts. I can play MK8 all the day without these problems.


The fact Nintendo allow this game to simply selling without fixing those issues is insane.
 
Pokémon Legends ZA was originally supposed to come this year. Maybe Game Freak delayed it because they finally learnt to take their time.

Am I right in thinking that the T239 being semi-custom means that downclocking should less severe that what Nintendo did with the X1?
The concept of downclocking with a custom chip is an oxymoron, whatever clocks it ends up with those will have been chosen preemptively by Nvidia.
 

IDKFA

I am Become Bilbo Baggins
Is actually the worst Pokemon game in history.

I lost the count of how many times this game crash on my NS. Is kinda nuts. I can play MK8 all the day without these problems.


The fact Nintendo allow this game to simply selling without fixing those issues is insane.

Totally agreed.

Rumor has it that we're not getting a new mainline game until 2026. Hopefully this means lessons have been learned and Gen X is a return to form.
 
The concept of downclocking with a custom chip is an oxymoron, whatever clocks it ends up with those will have been chosen preemptively by Nvidia.

The CPU and GPU clock speeds on the Switch (1) are lower than the chip is specified for. Even in docked mode.

Presumably this will be the case with the Switch 2. Maybe you'll see another Shield product using the same chip.
 
Last edited:
The CPU and GPU clock speeds on the Switch (1) are lower than the chip is specified for. Even in docked mode.

Presumably this will be the case with the Switch 2. Maybe you'll see another Shield product using the same chip.
The TX1 is not custom, this comparison does not fit from the get go. If there was an Nvidia Shield using this chip, it would have been announced long time ago.
 
Top Bottom