Alien Coded DNA said:I feel like we're playing the worst game of connect the dots ever. The picture just isn't making any sense.
My posts were much more reasonable earlier in the day. Right now I'm playing a game of "if 5 year olds ran Nintendo..."
Alien Coded DNA said:I feel like we're playing the worst game of connect the dots ever. The picture just isn't making any sense.
VerTiGo said:I'm starting to think that the D-PAD won't even be a D-pad on the Wiimote Touch.
I'm leaning towards it being a completely redesigned Wiimote with no physical buttons at all aside from the Power Button. What if there was another touch pad, like a circle where the D-Pad would have been on the Wii-mote that could accurately record 8-way movement.
Quick mock-up i just drew. All black controller by the way.
Uploaded with ImageShack.us
Uploaded with ImageShack.us

artwalknoon said:But do you really want buttonless gaming? I have that on my iphone, its way too inaccurate. and going with that haptic solution seems like a waste of money. It also ain't gonna impress anybody.
SpokkX said:I also think it will be a modified Wii-mote. But it will have buttons and sticks/dpad. A touchscreen will replace the plastic behind the buttons. Like this:
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This is the most logical design, since Nintendo will shoot for backwards compability.
apana said:How do you know that haptic feedback wont impress anyone? Those guys in the you tube video 1000 posts ago seemed pretty impressed. Everyone will be like "holy shit there are no buttons on this screen but it feels like real buttons"!
legend166 said:If there's no IR pointing I'm going to be so annoyed.
onken said:Yeah and why would I want to believe in that atrocity.
EatChildren said:Together we can protest.
Freezie KO said:I truly hope they keep the Wiimote/chuk split design and pointer functionality.
That said, "the whole Wiimote is a touchscreen" sounds pretty bad. What worked well for pointer controls was that you could easily use traditional controls (analog stick, buttons) while you were pointing. That's what made it so great for everything from Elebits to Mario Galaxy to even Call of Duty.
If you remove the physical buttons, you're getting more simplified which is the antithesis of the supposed "recapture the hardcore" philosophy that has been echoed and even epitomized with the 3DS.
The Wiimote needs a way to have a clickable analog slider as the A button with four bean/GC-like buttons surrounding it. Then it's fine for any genre and game when paired with the nunchuck. It sure doesn't need less buttons. This whole six-inch touchscreen thing is really throwing me. Too big to just be a VMU.
VerTiGo said:Yet, people claim that the iPhone will be the end of Nintendo in the handheld market...
I rather hope they officially call them cheevos. Would be too many lulz. Chances are -if they happen - they would have some sort of Mario or Nintendo theme.VerTiGo said:I don't expect Nintendo to take a paid DLC route with any of their internally developed games. It goes against their attitude. However, here's hoping that Miyamoto drops the bullshit and embraces achievements -- and let's get custom soundtracks too please. Some things become industry standard even if Nintendo wasn't the first to implement it successfully.
Obviously, Call of Duty is going to be there... every year. That's a no brainer. So why not inlcude Madden, Need for Speed, etc... Hell, you are probably going to see Mass Effect 3 too.
Freezie KO said:I don't claim that. I just think your concept art is off, considering what Nintendo's current market goals appear to be. Not that I could suggest anything better.
VerTiGo said:The hardcore will still have their traditional game pads. If they didn't like the Wiimote the first time around, its evolution won't fare that much better regardless.
i think in the end, it depends on the game what control style works best. Even for FPS, i can think of ways that work better than the wiimote. For pikmin, i think Nothing will work more intuitive than a touchscreen.Krev said:Nintendo dumping motion control and zagging when everyone expects them to zig would actually make sense as a business strategy, but it would be a real shame. As many have already mentioned here, pointer controls were a legitimate improvement. And seeing Pikmin 3 with a control set-up that's a step down from NPC Pikmin 1 and 2 would be awful.
slopeslider said:In an alternate Universe:
Freezie KO said:If the Wiimote and 'chuk had enough buttons and dual analog (via a clickable slider as the A button), then what would be the protest? I'd hope that the hardcore aren't so petty as to whine just because the controller is split apart.
Ulimately, I can't imagine third parties being super excited about a new system that is just like the PS3, but a little bit more powerful, a little worse online, and all their customers have to buy the traditional pad separately.
Always-honest said:i think in the end, it depends on the game what control style works best. Even for FPS, i can think of ways that work better than the wiimote. For pikmin, i think Nothing will work more intuitive than a touchscreen.
Especially a customisable touchscreen with motion control.
I thin Nintendo might be going for more intuitive.
VerTiGo said:Then they should be too thrilled about the Kinect or the Move then. Two alternative control methods to the traditional game pads that come bundled with the hardware, who's sole existence was to cater to an expanded market manifested by the abandonment of traditional control methods.
Kaijima said:"Fan" is derived from "fanatic" and dedicated gamers tend to be big fans. Thus, everyone always wants gaming to exist primarily to serve them and them alone. Whatever it is their tastes happen to be.
Some might say "well who gives a shit, of course I want what's best for me! Fuck everyone this industry should revolve around me, then I gots the best of the best!"
Except that's a very immature and short sighted attitude. When the industry goes monoculture, it always results on games getting worse. Not better. A glut of first person shooters, or racers, or yes, so-called "casual" games just degrades quality across the board.
So the people damning "the casuals" or the Others, just want nothing but JRPGs or maybe sim racers or maybe WRPGs or maybe platformers or maybe 2D games - in other words, they want the industry to be the same wasteland for everyone else, that a supposedly casualized industry is for them.
Which is really a huge lie, anyway. People who complain seem to paint it as the industry is now "ruined" because there's Angry Birds players or Madden fans by the million, but the industry has never HAD so many games in such variety, choking every single genre.
Jesus christ... in the middle of this supposedly "sell out, casual garbage" generation, we've witnessed the complete and total rebirth of the arcade fighting game, the return to sales domination of the 2D platformer, and the mainstream success and awareness of the niche hardcore RPG like Demon's Souls.
And this is the "ruined by teh casuals" generation? Ha ha, get outta town with that junk. It's just childish whining by those who can't stand it when something they don't like is successful, even if that success is not taking anything away from them.
Nintendo fans can't complain either. They have been and are getting more and better "hardcore" Nintendo games this generation than they ever did with the supposedly "far better than Wii" Gamecube. You don't get to call Nintendo a sellout when they just can't stop making Super Mario Galaxy games and they invent an entire technology dedicated to making sure your grown up 'tendo games can be made super f**king hard.
Swear ta god, Mother 3 could come out in English in freakin' 3D on the 3DS and come with an arranged OST performed by the London Philharmonic... and it was released on the same day as Brain Age 3D, guys would choke up the interwebs cryin' about how Nintendo's a god damn sellout and just makes casual games.
Folks just want to bitch.
Flying_Phoenix said:How is it logical for Nintendo to release a console as powerful as the Xbox 360?
Unless its Macbook Air thin, it is pretty much impossible.
Even "low end" tech evolves.
This reminds me of people predicting the 3DS to have 16MB of RAM.
Flying_Phoenix said:I love the "Nintendo has abandoned hardcore gamers" part. 2 3D Marios, return of console 2D Mario, sequel to cult classic rail shooter, return of Donkey Kong, new Kirby, new Wario, new Animal Crossing, new Smash Bros, new Zelda, 2 new Metroids, new Fire Emblem, and thats just the tip of the iceberg for the Wii.
Freezie KO said:I think you meant "they shouldn't be too thrilled" about Kinect or Move. To which, I'd say that they probably aren't. Has there been any truly major support, particularly from the West for these platforms?
salva said:The controller sounds like a god damn mess. Graphics like 360? If this is true, i'm skipping this nintendo console.
If the rumored specs are to be trusted, its GPU alone will be well above the 360/PS3 GPU's, which will definitely yield a much better looking game.Flying_Phoenix said:How is it logical for Nintendo to release a console as powerful as the Xbox 360?
Unless its Macbook Air thin, it is pretty much impossible.
Even "low end" tech evolves.
This reminds me of people predicting the 3DS to have 16MB of RAM.
VerTiGo said:You tell me. What do NPD numbers tell you? The Kinect has relaunched Microsoft's brand to greater sales success than the 360's launch year.
Has there been any truly major support, particularly from the West for these platforms?
More like welcome to 2006 Nintendo.VerTiGo said:See you in 2016. Microsoft and Sony might launch the PS4 and Xbox 720 by then.
VerTiGo said:You tell me. What do NPD numbers tell you? The Kinect has relaunched Microsoft's brand to greater sales success than the 360's launch year.
VerTiGo said:See you in 2016. Microsoft and Sony might launch the PS4 and Xbox 720 by then.
Freezie KO said:Well, we were talking about third parties. I'd say that they wouldn't be thrilled about everyone having to buy a traditional pad separately. You said, then they wouldn't be happy with Kinect or Move either.
NPD numbers tell me that Kinect is a huge success, just like Wii Fit and Wii Sports are. But also, those games are primarily first/second party with the exception of a hit Dance Central, which is from a Japanese studio.
So if you're asking me what NPD numbers tell me about the question I posed to you (Re: Western third-parties), I'd say it confirms my belief that these third parties are not eager to jump into Move, Kinect, or a Wiimote with only a touchscreen.
And, of course, my larger point is that this contradicts Nintendo's supposed emphasis on the hardcore and enticing third parties.
salva said:That means i don't have to buy a new console soon! Nothing wrong with that. Meanwhile, Nintendo will finally step up to 360 and ps3 levels.
Adding a new accessory is not grounds for a new generation. We are still in the 7th Home Console Generation.VerTiGo said:Well, Sony and Microsoft had to catch up to Nintendo first. Next-gen started with the launch of the Move and Kinect. Nintendo is a little late.
NeoCross said:More like welcome to 2006 Nintendo.
That's not what i'm describing exactly. I'm describing that they might try a lot with a touchpad.Freezie KO said:What you're describing sounds like it'd control like Metroid Prime Hunters. Essentially you're looking at one screen (either the top DS screen or the TV) and you're controlling with the second touch screen.
I've tried both. A wiimote pointer is way easier and more intuitive. You never have to look down at it to orient yourself. No problems holding it or steadying it (like you need to hold a system/controller with one hand and a stylus with the other).
that's insane.. so many people fell for that shit?VerTiGo said:You tell me. What do NPD numbers tell you? The Kinect has relaunched Microsoft's brand to greater sales success than the 360's launch year.
antonz said:Adding a new accessory is not grounds for a new generation. We are still in the 7th Home Console Generation.
Freezie KO said:Well, we were talking about third parties. I'd say that they wouldn't be thrilled about everyone having to buy a traditional pad separately. You said, then they wouldn't be happy with Kinect or Move either.
NPD numbers tell me that Kinect is a huge success, just like Wii Fit and Wii Sports are. But also, those games are primarily first/second party with the exception of a hit Dance Central, which is from a Japanese studio.
So if you're asking me what NPD numbers tell me about the question I posed to you (Re: Western third-parties), I'd say it confirms my belief that these third parties are not eager to jump into Move, Kinect, or a Wiimote with only a touchscreen.
And, of course, my larger point is that this contradicts Nintendo's supposed emphasis on the hardcore and enticing third parties.
VerTiGo said:Well, Sony and Microsoft had to catch up to Nintendo first. Next-gen started with the launch of the Move and Kinect. Nintendo is a little late.
Always-honest said:I can imagine a touchpad being perfect for Pikmin 3 though.
Always-honest said:that's insane.. so many people fell for that shit?
VerTiGo said:And yet these same third parties are scrambling in order to be like Nintendo and Microsoft and successfully cater to these expanded audiences. If that wasn't the case, EA wouldn't have made all those acquisitions it has for the development of casual games and the like.
I don't think the generic third and first person shooter business model is working to well for them anymore.