So far to me its seems most "Souls like" game very on the nose where they get their inspiration from and most of the time they are just no where near as good as actual FROM games.
Sure, it does feel so far like this isn't an emerging "genre" so much as a popular game inspiring a lot of copycats. Sometimes with phenomenons like this, there's a lot to mine and expand away from as more games deliver their take on the concept; other times, the difference between them is barely more than cosmetic. (And with Soulslikes, it's not even necessarily cosmetic, since most are trying to replicate From's grimdark medieval fantasy or gothic horror style.)
However, there have been some quite-good games to come along that have been labeled Soulslike and seem to have own some credit of inspiration but are still worth people's time. Maybe not you, if you only want to narrow in on FromSoft games (can't really go wrong with that choice, unless From loses its step,) but they're out there for other people to enjoy.
And in 2D I dont want Soul like combat, I want more like this....
I mean, those are fine games, but those are their own thing. There are lots of types of action-platformers. I'm personally happy to be living in a world where Vanillaware is not the only company making 2D games.
And I can't think of many genres or game concepts where I would say, "No, I do not ever want to play a 2D version of that." If a game developer does something interesting and it's a game mechanic or combat type I like and they find a way to transpose it to 2D, then I'm curious to see how the game pulled it off. (Not every attempt works out, just like not every move from 2D to 3D makes for good games, but these game concepts tend to find a way when in the right developer's hands.)