Salt and Sanctuary |OT| Salt for the Soul

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A doomed sailor is shipwrecked on an uncharted island. In fog-shrouded valleys, where grinning, mossy corpses cling to rusted arms, shambling figures begin to stir. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man.

Platform: PS4, Vita, PC
Release Date: PS4 - March 15th, 2016, PC - May 17th, 2016, Vita - March 28th, 2017
Price: $17.99/£14.99 (10% off before March 15th)
Player(s): 1-2 (local only)
Format: Digital Only (potential late physical release not ruled out)
Developer/Publisher: Ska Studios
File Size: 850MB (PS4)

Cross-buy? Yes
Cross-save? No
New Game Plus? Yes

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  • Explore a vast and seamlessly-interconnected world, teeming with diabolical traps, mysterious secrets, platforming challenges, hidden shortcuts and vicious enemies.
  • Uncover the submerged lore of a strange and dangerous world, hidden in item descriptions, the Bestiary, and dialog.
  • Use salt earned from enemies to level yourself but take caution for enemies that slay you will take hold your held salt and become stronger. Killing them without, again, perishing is the only way to reclaim your salt.
  • Claim sanctuaries for your chosen creed - upgrade it by adding friendly NPCs like merchants and mages. Your sanctuary is where you will also unlock new abilities like weapon transmutation and fast travel.
  • Players can, via an online connection, leave their mark on other adventurer’s journeys through messages, shadows and other shrouded multiplayer interactions.
  • Speak to sellsword NPCs in a sanctuary to hire a companion to be controlled by a local player. Note: Doing so will increase enemy health and damage output for the duration of the co-op session.

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Fextralife 9/10
An intimate, exciting and discovery-fueled experience, rich in content and secrets, will have players exploring and lorecrafting for months to come. The pricepoint sweetens the deal for any souls, rpg or castlevania fan looking for a new and satisfying experience.

Videogamesuncovered 7/10
While it hits many of the marks on the Soulsevania checklist, Salt and Sanctuary seems hellbent on being an homage to those series, rather than forging its own path. If you are a fan of the genre, you will enjoy its misty ruins and dark atmosphere but it's not an adventure that will stay with you for long.

Destructoid 8.5/10
It's difficult to be disappointed by a great studio taking solid mechanics and narrative beats from one of the best studios around, especially when the result is something as well-crafted as Salt and Sanctuary. While I do wish Ska Studio's latest had more of its own identity, I can't deny that I enjoyed every minute of it. I already spent about 25 hours with it, and I'm salivating, eager to go through New Game +. Now be proud that I didn't make a "salty" joke like every other outlet will in their review.

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Special thanks to gameongreggy for the thread title
 
For me, this game came straight out of the bushes. I'm watching DansGaming streaming this, and I have to say that it went from "what is this game anyway" to "insta-buy". I need this to lull me over until Dark Souls 3 is released.
 

Retsudo

Member
Pre-loaded and ready! Only 3 hours to go.
The previews and reviews only made me want it more.

Now to twiddle my thumbs until it unlocks.
 

elfinke

Member
Woah, forgot about this game. GB did an unfinished or something of it ages ago, right? Looks tremendous anyway, like a bigger version of the iOS Souls-like game I really dug a few years back. /edit: Dragonslasher
 
For some reason I though this had already come out. Was thinking of starting another BB play through for when I get tired of SFV but I'll grab this instead. Looks really good, and cross buy is a big plus for me.
 
OP, you spelled "Official" wrong in Official Thread lol. I never even notice or care about spelling errors but figured it mention it in case you feel like fixing it.
 

Majin Boo

Member
Excellent timing, just finished my Dark Souls playthrough and this will be a nice distraction until I can play Dark Souls 3 next week.
 
Excellent timing, just finished my Dark Souls playthrough and this will be a nice distraction until I can play Dark Souls 3 next week.

Its funny cuz i cant help but think that they purposely delayed the game to release a month before DKS3, as they knew everyone would be looking for something like this to hold them over until the 12th (in NA). If so, its a brilliant strategy because i myself will be getting the game tonight for the very reason of getting my "souls fix" until DKS3
 
God damn, this thread will be hard to resist continually returning to as I wait to the Vita/PC version. Hopefully this ends up being rather special.
 

lcap

Member
Great thread, Op.

Really pumped for this game tomorrow! Will play it on PS4 and probably on Vita when it comes out!
 

Fhtagn

Member
Its funny cuz i cant help but think that they purposely delayed the game to release a month before DKS3, as they knew everyone would be looking for something like this to hold them over until the 12th (in NA). If so, its a brilliant strategy because i myself will be getting the game tonight for the very reason of getting my "souls fix" until DKS3

I am 90% sure I'm going for the JP version of DS3 but if I don't it'll be because Salt holds me over.
 
Does anyone know any streamer who has done a magic build? Everyone seems to have chosen a melee build, making it that much harder to get a feel of what magic is like in this game or the varieties of spells/prayers.
 

Occam

Member
The positive reviews have swayed me to pre-order it just now.

EDIT:
In case any of the developers are reading this, please add d-pad support to control the character (fast movement by default, additional button to be held down for slower movement).
 
Lots of these traps do seem like bullshit though.

Like spiked logs just coming from the ceiling.

There are trip wires on the ground.

Yes yes yes yes yes yes.

I'll be playing immediately after work tonight.

Anyone know if you can create a character that uses daggers?

List of weapons:

http://saltandsanctuary.wiki.fextralife.com/Weapons

Daggers
Swords
Hammers
Axes
Whips
Poleaxes
Spears
Greatswords
Greathammers
Greataxes
Bows
Crossbows
Pistols
Wands
Staves

The Thief and Cleric class starts out with a dagger
 

Brakke

Banned
There was a negative impression in the pre-OT thread about this game... but also fuck I really liked the Dishwasher and I really want to believe in this game, so I'll probably bite.
 

Morrigan Stark

Arrogant Smirk
There are trip wires on the ground.

List of weapons:

http://saltandsanctuary.wiki.fextralife.com/Weapons

Daggers
Swords
Hammers
Axes
Whips
Poleaxes
Spears
Greatswords
Greathammers
Greataxes
Bows
Crossbows
Pistols
Wands
Staves

The Thief and Cleric class starts out with a dagger
Do "swords" include curved swords?

Edit: ok I risked the spoilers and clicked the link.
Scimitars and katanas are in. Yussss
 
There was a negative impression in the pre-OT thread about this game... but also fuck I really liked the Dishwasher and I really want to believe in this game, so I'll probably bite.
Yeah, I remember them saying it was overly difficult for the sake of it (or something to that extent), which is always a huge worry for me. I believe they also stated that there were instances where you couldn't avoid damage. I love difficult games, but only when they are fair. Can anyone else who has tried it give some info? I already dislike the animation style, but I can get over it if the design and difficulty are actually well balanced.
 
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