dancrane212
Member

A doomed sailor is shipwrecked on an uncharted island. In fog-shrouded valleys, where grinning, mossy corpses cling to rusted arms, shambling figures begin to stir. Beneath crumbling, salt-worn structures, labyrinthine passageways lead to unspeakable evil, long forgotten by man.
Platform: PS4, Vita, PC
Release Date: PS4 - March 15th, 2016, PC - May 17th, 2016, Vita - March 28th, 2017
Price: $17.99/£14.99 (10% off before March 15th)
Player(s): 1-2 (local only)
Format: Digital Only (potential late physical release not ruled out)
Developer/Publisher: Ska Studios
File Size: 850MB (PS4)
Cross-buy? Yes
Cross-save? No
New Game Plus? Yes

- Explore a vast and seamlessly-interconnected world, teeming with diabolical traps, mysterious secrets, platforming challenges, hidden shortcuts and vicious enemies.
- Uncover the submerged lore of a strange and dangerous world, hidden in item descriptions, the Bestiary, and dialog.
- Use salt earned from enemies to level yourself but take caution for enemies that slay you will take hold your held salt and become stronger. Killing them without, again, perishing is the only way to reclaim your salt.
- Claim sanctuaries for your chosen creed - upgrade it by adding friendly NPCs like merchants and mages. Your sanctuary is where you will also unlock new abilities like weapon transmutation and fast travel.
- Players can, via an online connection, leave their mark on other adventurer’s journeys through messages, shadows and other shrouded multiplayer interactions.
- Speak to sellsword NPCs in a sanctuary to hire a companion to be controlled by a local player. Note: Doing so will increase enemy health and damage output for the duration of the co-op session.












Fextralife 9/10
An intimate, exciting and discovery-fueled experience, rich in content and secrets, will have players exploring and lorecrafting for months to come. The pricepoint sweetens the deal for any souls, rpg or castlevania fan looking for a new and satisfying experience.
Videogamesuncovered 7/10
While it hits many of the marks on the Soulsevania checklist, Salt and Sanctuary seems hellbent on being an homage to those series, rather than forging its own path. If you are a fan of the genre, you will enjoy its misty ruins and dark atmosphere but it's not an adventure that will stay with you for long.
Destructoid 8.5/10
It's difficult to be disappointed by a great studio taking solid mechanics and narrative beats from one of the best studios around, especially when the result is something as well-crafted as Salt and Sanctuary. While I do wish Ska Studio's latest had more of its own identity, I can't deny that I enjoyed every minute of it. I already spent about 25 hours with it, and I'm salivating, eager to go through New Game +. Now be proud that I didn't make a "salty" joke like every other outlet will in their review.



Special thanks to gameongreggy for the thread title