Ultra Donny
Member
2,5 hours in. I really like this game. The atmosphere and the Lustmord soundtrack is fantastic.
I would say the difficulty of the first puzzle is akin to something like a puzzle in Myst, where you need to acquaint yourself enough with the environment to discover something out of place. No hand holding, text, or arrows pointing in the right direction. Takes a bit of patience, and to enjoy being in the gameworld. Or dread it, depending on your sensibilities.
How long did it take you?
hope you enjoy the next half of the game lolFinally experienced combat in the game.
Agreed! Did not play this one myself, but watched a youtube playthrough. I actually liked that it did not end with everything understood or resolved. It gives you something to think and wonder about after finisihing it.Good. A game like this should be divise and just not please everyone with a generic fit-for-all format. Can’t wait.
Scripted story sequence, it's supposed to be there. You'll see more on this as the game goes on, some of what it does is actually useful!I played a few more hours and now I'm wondering if I have enemy just piggy backing on me with it's arms shoved in my stomach. What is that all about anyway?
How much they paid to Attack of the Fanboy lol
Fixed Bugs
- A player can get stuck in the hurt machine
- A player can get stuck in the collision after performing a glory kill
- After killing the Boss in Act V, players are unable to pick up the dropped item
- A player might die by falling through the floor at certain positions
Fixed Issues
- German localization issues
- Spanish localization issues
- FOV issues on ultrawide screens
- Position of the ammo/heal container when a player uses heal
- Capsule blockers on a bridge
- Act V loading issue
- Crash when exiting the game
- Occasional NPC freezes
- Various collisions causing issues
Updates and Additions
- Removed the Continue option after a player finishes the game
- Removed the Load and the Quit game options from the death screen
- Added safety check for a corrupted save slot
- Added Load last checkpoint option
- Added Act III-II hard save
- Updated checkpoint positions
- Updated list of the Kickstarter backers
- Updated Credits
- Updated FSR 2.0 label in the Options menu
- Updated positions of certain assets
That sequence with the fetuses... My god. I was hoping more answers from the ending instead of the "at the end, you failed at whatever your were trying to achieve" (in this case, I imagine it was to flee from this nightmare).
I ended up taking this advice and just ran to the end credits.He's playing it wrong. You can just run past enemies if you want to avoid them and not waste time trying to play this as a stealth game.