Seems like most third-party developers will support Switch 2

According to your theory, Ubisoft should have put two games on Switch, seen abysmal sales, and moved on. That didn't happen.
I never said that. I said/meant a handful big games (new AAA games, the typical top games of each big publisher).

Ubisoft always supports all platforms even if it's with small/minor games or old ports, including Switch. Ubisoft obviously was going to release here small stuff like Just Dance, Monopoly etc. particularly when it's the only portable in the market.

But I meant their big guns, as would be AC Shadows in Switch 2.

 
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I never said that. I said/meant a handful big games (new AAA games, the typical top games of each big publisher).

Ubisoft always supports all platforms even if it's with small/minor games or old ports, including Switch. Ubisoft obviously was going to release here small stuff like Just Dance, Monopoly etc. particularly when it's the only portable in the market.

But I meant their big guns, as would be AC Shadows in Switch 2.
Your original argument was "Like every generation after the SNES, some 3rd parties will release a game or two on the new Nintendo device, and after getting abysmal sales they'll move on"

What were the Ubisoft games that came to Switch, got abysmal sales and led to them moving on? What were those games for SE or Konami?

A game skipping Switch is not the same as a game coming to Switch and getting abysmal sales.
 
Your original argument was "Like every generation after the SNES, some 3rd parties will release a game or two on the new Nintendo device, and after getting abysmal sales they'll move on"

What were the Ubisoft games that came to Switch, got abysmal sales and led to them moving on? What were those games for SE or Konami?

A game skipping Switch is not the same as a game coming to Switch and getting abysmal sales.
This was my original argument, which continues being the same:

"Like every generation after the SNES, some 3rd parties will release a game or two on the new Nintendo device, and after getting abysmal sales they'll move on and will go back to focus on high end consoles (and now PC)."

"Sure, 3rd parties can't abandon the Switch because never fully supported it and instead focused on PS and PC.

Switch received less 3rd party support for the same reason than in every single generation of Nintendo consoles since the N64: because they make a better business on PlayStation (and in recent times PC too)."

"I'm talking about all main 3rd party publishers not releasing most of their main games (mainly the AAA ones) on Switch/Switch 2, as happened since N64. And several of the cases they did it, in many cases nobody wanted the Switch version because it did suck compared to the other ones.

Yes, the support in Switch has been an improvement over the abysmal case of WiiU. But still half assed compared to PS and PC, where most 3rd parties have all their main games that aren't moneyhatted by Nintendo."

Regarding Ubisoft (the one who always supported more everybody, so not a great example), explained the case here.

Regarding Konami, the only AAA-ish series they released during the Switch 1 era as I remember have been PES / eFootball, Metal Gear Survive, Silent Hill: The Short Message, Silent Hill 2 remake, MGS Delta. None of them released on Switch. But well, now Konami are starting to bet in higher budget games, because during many years they've been focused on mobile, emulated old games and a few small games more.

Konami gave the Switch for its launch window a timed console exclusive of a very bad Super Bomberman R, which got a sequel 5 years later for the 40th Bomberman anniversary that was released day one everywhere, with no exclusivity for Nintendo. As mentioned, they focused their Switch support on small games / old emulated or remastered stuff, with many compilations released everywhere plus with time to time licensed some of their classic IPs (like Contra) to make some b-tier small game made by some indie team, which sometimes got released on Switch or sometimes not.

They also have Japan only small games that sells well in Japan. A baseball series, Pro Yakyuu Spirits, only got one of its editions released on Switch, the 2021. The other one, Power Pros, that after the Switch release got released on Vita or even PSVR, didn't get a Switch release until 2019, and kept releasing there since then. Starting 2020, Switch got the table game series Momotaro Dentetsu, which has been in portables only since like 20 years ago.

Regarding Square Enix, same story for the Switch 1: didn't get their AAA games released during that period like Kingdom Hearts III, FFVII Remake, Babylon's Fall, Valkyrie Elysium, Forspoken, Final Fantasy XVI, Foamstars, FFVII Rebirth etc. Got instead smaller titles (also including remasters/old ports/etc, but more new ones than most big publishers) that were mostly multiplatform, or some of them -mostly at the start of Switch- were timed console exclusivity. For a few of them Nintendo paid instead full exclusivity, like in Bravely Default II or Harvestella.
 
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It's just hopes and dreams to Nintendo haters that 3rd parties are going to ignore the scorchingest 4 months of hardware sales this industry has ever seen (and Pokemon Christmas is still coming). It's not even worth trying to talk sense to them any more.
 
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