Played some more and it keeps getting better. Despite having no proper dark souls style loot or leveling I do think it does a great job at giving you new items, skills and stat upgrades at a good pace.
Beat the second "big" boss
. Took 4 tries but it wasn't too hard. I'm actually finding the random generals you encounter around the world harder than the proper bosses. The bosses are longer and have more health but give you more room for mistakes. The generals on the other hand die faster but they are also hyper aggressive and take like 80% of your health with each attack. There's one that appears if you go back to the intro area which took me a good 10 tries.
Now I just reached an area with
. Visually it's definitely one of my favourites so far
Is the world structure anything like that of Dark Souls?
For the most part, yeah. So far it's a big interconnected world (except for one area which you access in a different way) with well designed levels that encourage you to explore. There's also things like shortcuts though less than in the Souls games.
The level design does feel quite different though because both the ability to jump and the grappling hook give you a lot more mobility than in any of the souls games. So there's definitely more verticality and freedom to the levels
Im 5 hours in and I don’t think I like dodging in this game... Even common enemies will just redirect their attacks towards your position hitting you anyways, this reminds me of Dark Souls 2’s enemies tracking your movement
I'm torn on this.
The tracking on the attacks is annoying and feels a bit cheap. Specially with the big guys.
On the other hand I kinda see why they did it that way. They are trying to push people towards also using the blocking, counters and jumps.
I appreciate dodging no longer being such a standard move that works on 99% of enemies like in Souls. But I think that maybe they should have just made the movie itself worse (like max 2 in a row, or making it shorter or something) instead of giving enemies these annoying tracking attacks