I’m sadly not feeling this yet. It feels like it wants to be souls, but it isnt souls. Not that they wanted it to be different, more so that they wanted it to be the same but missed?
All the elements are there, but for me, this is heavily watered down. I hate having no XP, as now it’s no longer a case of farming, but more so a case of luck and skill. Now, I’m all for “gettin gud”, but there is usually a balance. Here, you don’t really do much of anything... you farm for skill points, which don’t really do all that much at this stage for me. You can upgrade your vitality, but I haven’t seen much of that either. Your attack strength I’m presuming remains constant?
The atacking feels weird to me, and cheap. I manage it all in anything else of this sort just fine, but here it feels odd to me. Can’t put my finger on it. That first ogre battle wasn’t hard, it was just cheap. Dude would manage to grab me for his near enough instant kill attack even when I was a good 10 feet away and rolling? Eh? Why bother with blocking and repelling attack when, usually, you’re up against a few people, at the same time as some dude with a ranged weapon is going at you? Why bother having wolves when they are one but boredom sponges?
I LOVE Souls. Loved The Surge. Loved Bloodborne. Loved unchained. Hated Ashen... And I think I’ll end up enjoying this, too. It’s just, right now, it doesn’t seem hard, it just seems cheap?