Yeah I'm not seeing any of that after watching a streamer fight three main bosses. Combat is parry after parry after parry. By equipment I meant like gear and armor you get which their is none. One sword the entire game like it's just so basic. Stealth mechanics feel super tacked on and simple. You can just cheese most encounters. I don't see this game having the replayability of any of the previous From games. I have the game preloaded and gonna play after work but ugh I'm super disappointed.
There's a lot of parrying, yes.
It feels like a more cautious and defensive approach is what's needed as opposed to Bloodborne's rewarding of aggression.
I like the change personally and enjoy trying to get those parries right.
So you are often studying and then countering your opponent.
You can upgrade your prosthetic and there are abilities to get.
I am not that far into the game so I can't totally say how varied things get.
It's not Dark Souls 4 and it's not Bloodborne 2.
I think FROM did enough here to mix things up and keep their formula fresh.
I am fine with their changes and their ideas but others won't be.
For me, I am feeling good about the whole thing.
If you've already bought it then just jump in and see how you feel yourself.
I was quite enjoying the stealth and the grappling and the eavesdropping but each to their own.
Personally, as a big fan of Souls games, I think this is a great new game in that vein.
It evolves and changes the formula while keeping the sense of tension, difficulty, exploration, world building.
Individual battles feel a lot more like they are on a knife edge but maybe in time I will just be carving through enemies.