Ninja Scooter said:jesus h. christ! what is wit the difficulty in Hyper SF2. I put it on easiest and still got my ass kicked. Granted im rusty, but damn.
That's the way Super SF Turbo is, cheap and insanely difficult.
Ninja Scooter said:jesus h. christ! what is wit the difficulty in Hyper SF2. I put it on easiest and still got my ass kicked. Granted im rusty, but damn.
I need to get a damn captire card for my PC. Then I'd show you a really nice match video saved on replay.Asbel said:I meant the jab as a link, not a special with the jab.
I had Ken's SAIII in mind since you had quoted that part. You better be damn good to risk a red parry on that.
MrAngryFace said:LIVE! I LOVE THIS GAME! Q~!
Tabris said:If you want the thread to live, offer up some tips or contributions to the conversation
As for the whole strategy guide thing. I'm not up to the point where learning combos will help me that much. I need to work on a foundation first. Get the mechanics down, get into the "groove" before I think about looking up guides.
Ferrio said:Xbox will supposably have Live support. So if 30 bucks is that important too you, and you must have online then wait.
MetatronM said:Hyper Street Fighter II (basically all versions of SFII rolled into one package) and Street Fighter III: Third Strike.
MrAngryFace said:Tabris: Dont tell me how to bump threads, I was doing this when you were still in diapers. Sure, a week doesnt seem like a long time, but it is.
Does SF:AC support progressive scan? I can't try it out myself because I don't have my PS2 monster cable available at the moment.
'Course, it wouldn't need it if it was just in native low-res to begin with. And progscan would still look chunktastic compared to scanlined low-res.Tabris said:Sadly, no progressive scan.
I had Ken's SAIII in mind since you had quoted that part. You better be damn good to risk a red parry on that.
kevm3 said:Since Gill is such a cheapass, I used a cheap strategy right back on him. I just beat his ass until I had more life than him and sat in the corner and blocked until the time ran out.
No, he changed the juggle setting (juggling with jabs) and allowed all normals, specials and supers to be canceled so the next attack would combo.Sai said:That was an incredible combo vid. Those are all possible without messin' around with the game's system?
Asbel said:No, he changed the juggle setting (juggling with jabs) and allowed all normals, specials and supers to be canceled so the next attack would combo.
Asbel said:Guess I'm wrong then, I didn't know about the stun juggles. Necro's second elbow juggle on Alex though, he wasn't stun then. Is that normal?