Kneecap desperately needed it. Next should be the mage spells.
Don't you touch my mage spells!!!
Edit: OK if they nerf mage spells then they should buff ley lines. Those things are useless.
Kneecap desperately needed it. Next should be the mage spells.
Bug Fixes
Wired reflexes no longer dodge friendly effects.
Big patch but no save system fix?
Whoah, are saves broken? Mine seem fine.
It looks like from the patch notes that they added some message to make it more obvious when the last autosave was. My guess is that they may not be interested in adding a better save system. Maybe I'll be wrong in a month or two though.Big patch but no save system fix?
Big patch but no save system fix?
shotguns nerfed T_T
Release 1.0.3
Bug Fixes
- Fixed an issue with asset caching and optimization that was causing some users significant stalls and occasional crashes while playing. This update also includes a one-time verification of assets on startup to repair any potential cache issues introduced by prior patch.
ok I don't understand the point in hiring deckers
they're absolute shit in combat and they can't hack wtf
guess I'll have to roll back the last hour...
ok I don't understand the point in hiring deckers
they're absolute shit in combat and they can't hack wtf
guess I'll have to roll back the last hour...
I dunno if it's a bug or a design oversight but if it's not a bug then what use do deckers have?Some people think the fact that they don't affect conversational decking stat checks that the Player encounters is a bug.
I hope it's a bug anyway, because otherwise it's just a broken mechanism.
ok I don't understand the point in hiring deckers
they're absolute shit in combat and they can't hack wtf
guess I'll have to roll back the last hour...
what's a good team to bring for the last mission (I think)?harlequin just joined my crew and I gotta go kill bug queen goddess thingie
I'm taking the aegis guy and I'm between coyote and that alex falk dude that's been a pretty decent support mage all game long
cool, thanksTake Alex and the Ghost. The Ghost gives you an extra bug killing cannon, has good accuracy and firepower also stock up on healing kits for your team.
cool, thanks
I'm an adept but at one point discovered pretty much everything after chi focus (two melee, higher crit, no cooldown) wasn't for my taste so I just dumped a bunch of points into strength and melee weapons. I also got me the heal spell because it felt like a really efficient use of karmaWhat did you roll?
Have Alex constantly spam buffs to keep your team moving faster and getting extra accuracy/durability. Use Quinn's spells over the sword. It's not that accurate and doesn't do much damage. Especially on a whiff and he is point blank on an auto fire.
I dunno if it's a bug or a design oversight but if it's not a bug then what use do deckers have?
these little annoyances bring up the worst about the save system since I gotta redo all that chapter's worth of conversations...
what's a good team to bring for the last mission (I think)?
I'm a bit worried they say they just started with the Berlin stuff but will release it in October.
Hope it will be a meaty campaign with a good story and not only some loosely connected missions.
I feel for you broShotguns need a boost frankly to make up for the low accuracy
Also the last level fucking SUCKS.
I hate everyone. Everyone died but me with a sliver of health, i run to the end and suddenly, TONS OF health packs and revivals.
No fuck this shit. People should be knocked out and come back after combat. This is not fun, this is aggravating.
Bugs should not fucking revive after ONE GODDAMN TURN. 2 maybe, but sometimes I can't even kill the spirit bugs after four shots (because each gun only has 2 shots, hurf durf) because one missed (when i was goddamn standing in front of it with 93% accuracy), and two shots didn't crit, meaning it only did a measly 15 damage.
No 50% revival I could tolerate. Shit, it'd be better if each time it revived the max hp of the host was 25% less, at least I could kill it out of attrition then.
Of course the other guy comes back on the last map, with tons and tons of bugs spawning, a very strong boss that has boosted strength via obelisk things that can only be attacked when she's using them, and she can run across half the map in one of her turns, and boosts the bugs with increased movement and multi attacks.
No I think I am again taking a break from this game because fuck this shit.
yeah the bug part of the story sucksfinished the game ealier today.
guess we lucked out on a good build. we steamrolled through almost every fight.
story takes a turn for dumbland midway. it's unfortunate but overall still a good experience. i hope they keep on with the series and eventually arrive at the quintessential cyberpunk isometric we need.
yeah the bug part of the story sucks
everything before that is great tho
I liked the bug stuff in the story, it feltwhich I dig. I played on Normal difficulty so it was never really difficult, thinking about trying again on very hard with a different kind of character sometime in the future to see how that goes.very Lovecraft/Cthulhu-esque
-second half of the story is just bad, like they stopped caring, I enjoyed the first half.
yeah the bug part of the story sucks
everything before that is great tho
Edit: did anyone catch that the bouncer at the Union was named after the NFL player Chris Kluwe (he was one of the game's major backers)?
Alright I'm having a really hard time starting with the cemetery. I'm a decker with some rigging skills and no matter how careful I am with the guy thein has a SMG enemy that keeps on getting double critical hits and killing me even if I'm at full health. What the heck?Team B that bursts
Alright I'm having a really hard time starting with the cemetery. I'm a decker with some rigging skills and no matter how careful I am with the guy thehas a SMG enemy that keeps on getting double critical hits and killing me even if I'm at full health. What the heck?Team B that bursts in