My expectation is that it's going to be very similar to Starfield, but have more handcrafted areas. In the past, they did their big engine and asset jump from Morrowind to Oblivion. Then they put out 3 games that were mostly similar level of graphics and tech: Oblivion, Fallout 3, Skyrim. This time Starfield is the big engine jump. They're putting out another game similar to Starfield.
The only things they really need to do to win my approval are:
1) Improve melee combat as much as they improved shooting in Starfield. It's not Call of Duty level but everything feels pretty good.
2) Improve writing and quest complexity. They did this on quite a few of the factions and side quests in Starfield. If they just keep building on that, they can exceed expectations.
3) Improve RPG depth. There are hints that they went more hardcore for Starfield, and less casual like they had been on Skyrim. Keep embracing RPG complexity, navigation / exploration complexity and it can exceed expectations.
It's not going to be a 95 rated game, but I'm really looking forward to it.