Skyward Bored: Anyone's Wii Permanently Shelved After Zelda?

Not me. Currently playing Rhythm Heaven Fever and I still have Xenoblade and The Last Story to look forward, too. Plus my natural backlog of games, of course. My Wii has a lot of life yet.
 
I still don't believe people who have to "dust on their Wiis" and have "nothing to play on it" are aware of the game industry at all. I imagine them watching TV all the time and buying only what they can spot in a commercial or some cool teenage HD funky gaming show. Or maybe they only play a specific genre, like FPS - although then I have to pity them if they think that they are better off playing those on PS360 than on a PC.

Cool generalizations.

I primarily game on my PC, but prefer PS-360's extensive catalog in comparison to Wii's (mostly) shovelware and bad ports.
 
I'm through Zelda since three weeks or so. I'm also done with Xenoblade. Currently, I'm playing The Last Story. Great game so far. We will see if my Wii will be turned on again after the credits... probably for multiplayer games!
 
Like I conveyed earlier, even if the ratio of good/bad is less on Wii than other systems, there is still a big enough library of worthwhile (and exclusive) titles on it at this point.

Some people will always be stuck in 2007.

There is always more to a gaming system than its flagship games. The Wii has its retail hits that everyone knows, but it also has hidden gems. And for people who find nothing interesting in retail, there are plenty of good WiiWare selections, nevermind the Virtual Console for anyone who wants to catch up on the classics.

And as many have already mentioned, the Wii functions as a Gamecube as well.

Taken all together, it's pretty obvious why people are still finding reasons to play their Wii console. Those who write it off in favor of other systems just seem kind of ignorant at this point.
 
Wii's been my favorite console this generation by far, from the VC, to the awesome Mario games--NSBW, Galaxy 1 and 2, Skyward Sword, DKCR, Klonoa, Punch Out!!, Kirby Epic Yarn, and on.

I thought Nintendo 1st party was lackluster with the Gamecube, but they came back strong with the Wii.

Good stuff. I have other consoles and handhelds, so the drought never bothered me.
 
I stopped playing games outside of AAA titles during college since I knew it would distract me from studying too much, so ever since I graduated I've been snapping up used games. I've got a gigantic backlog. I probably won't be buying a Wii U for 3 years or so since I have to get through all of this first.
 
Yes, but then again I don't play any of the other main systems either that I have access to... I am invested pretty much almost 24/7 on Star Trek Online for the PC these days
 
FAR FROM IT.

Discounting the obvious in Xenoblade Chronicles, The Last Story and (hopefully) Pandora's Tower, I've got a great backlog I'm working off right now. I just finish up Centipede Infestation and started Lost in Shadow, for example. I'm also playing a random game or two of Fortune Street here and there, Rhythm Heaven is awesome (even if I am not awesome at it) and I think my fiancée wants to get Mario Party 9. Plus, I will randomly grab a game or two from WiiWare and/or Virtual Console, even if the new releases have slowed down a lot.

In fact, late last year I was looking at my 360 and Wii backlogs and realized that I had FAR more interesting games I needed to play on Wii, so I decided I would dedicate 2012 to Wii, with a few exceptions (Tales of Graces, Assassin's Creed III, BioShock, etc.).
 
you really cannot compare the wii library and the ps3 library... PSN alone outshines about 90% of the wii shovelware laden library

If you're talking PSN then you're talking Wii VC and if you're comparing those two with all the classics available on both then i am sure some people would disagree with you.

But talking strictly exclusives (disc based) games on both consoles, you could make an equally strong case for BOTH libraries, as i said, you probably did not look into the Wii back catalogue very deep
 
Slowly dragging myself through the teethpulling horror of early Zelda SS but determine to get through it.

The wii gets a regular outing due to my young Son's love of the Anpanman kids game and Rhythmn Tengoku (mainly for "Badminton")

Anpanman is surprisingly well put together and has a ton of parent friendly options - especially like that you make a promise with Anpanman to only play for a set length of time, then at the end you get a sing/dance along with the whole cast to mark "end of gaming" - pretty awesome and the boy loves it.

http://www.youtube.com/watch?v=BrhyXOYZYcg


Also - until the Wii U , the Wii is there as the "visitors" / "party" machine. I don't see it moving any time soon, plus it's completely unintrusive. Lol, actually now i think of it - there's -two- wii's under the TV in the living room.
 
It's all I play right now.
Skyward sword I still haven't beaten, I'm working on Arc Rise Fantasia, and trying to unlock everything in Fortune Street. I'll alos be playing Xenoblade Chronices too. Not to mention I still use it for Netflix.
 
While there were periods I didn't play many games on it, the Wii's downloadable programs have always kept me busy. I used to read the news channel all the time, still occasionally browse the internet on it, and watch Netflix all the time.
 
played every major game on the wii, with the last one being skyward sword (which i loved!). now im looking forward to mario party 9, but also getting back into brawl and the mods it offers from brawl vault!
 
i didn't get a wii until late 2010 so i haven't even gotten around to games like smg2 yet.
You're a lucky guy. By 2010 there was already a decent catalog for the system. If it's 2012 and you still haven't gotten around to SMG2, then you'll be busy for a while.
 
I'm shelving it until I get the Wii U, since I need to actually start playing the PS3 that I've left collecting dust for a while now.

I'll hold off from playing Xenoblade and Rhythm Heaven until then.
 
I missed so many games. There are many unfinished gems. The way I play It, This will last me few more years easy lol. I take my time though. Zelda TP took me 2 months. Only 85 hours I played in those.
 
I never got the whole "I'm done with this system" idea. I guess it's because I have the collector's mentality, but I still buy games for my old systems. I never stopped buying NES and SNES games! I mean sure, some systems I haven't bought or played anything on in years (like DC and original Xbox) but I'm never counting them totally out. There is still stuff I'd love to play on everything.

But yeah, I haven't played my Wii since wrapping up Zelda. Thing is, I've been wanting to go back to Little King's Story and I'm still interested in a few games I missed over the years. And sometimes I kind of forget just how awesome the Virtual Console is. Sure it never gets updates, but there is an amazing assortment of games on that thing. Then again, I haven't really had much time to play my consoles recently. I've mainly just been playing 3DS.

Anyway, while I agree that the Wii is essentially dead, there is still so much stuff out there for it that it's going to be a long while before I'm ever "done" with it.
 
Ha, Skyward Bored. That tickled me and I don't know why. Maybe just because it's 1am.

Anyway yeah, I was bored by SS and until WiiU comes out I'm without Nintendo games to play :( Unless I get a 3DS by then, which seems unlikely.
 
My Wii was last used for Skyward Sword, yes, and before that the last game I bought for it was SMG2. So yeah, I'd say it's pretty much retired.
 
No way. I still use my Wii a bunch....to replay Gamecube games anyway.

Just beat Metroid Prime again a few days ago. So good.
 
Nope. I still have 4 or 5 games I need to beat, 3 forever games I play now and then, Xenoblade to buy, and Virtual Console games (some still to beat, some to buy).

EDIT: Oh and as Syko Tek above reminds me, there are GCN games I still play/need to beat/will buy (theres a couple though I might wait to see if there will be Wii U downloads).
 
My copy of Mario Party 9 just arrived today. :D

Can't wait to play some with the GF then plan some time for a family gathering to get the 4 player fun going. Its been too long since we've had some Mario Party!
 
No way. I still use my Wii a bunch....to replay Gamecube games anyway.

Just beat Metroid Prime again a few days ago. So good.

Oh my. I'm a crazy collector so I still keep my GC copies of 1 & 2, but since the Trilogy came out I find it impossible to play the games on a GC controller. Even though I admit I always thought that the people complaining about the controls on GC never played the games much.


Cool generalizations.

I primarily game on my PC, but prefer PS-360's extensive catalog in comparison to Wii's (mostly) shovelware and bad ports.

Many of those PS360 games are also available on PC. So either you find some of those games more interesting to play on consoles (like I find, for example, Pro Evo Soccer and Tiger Woods Golf more interesting on Wii than elsewhere) or you're saying that PS3 and 360 have more worthwhile exclusives than the Wii. Hm. It's possible, but until you actually do the math it's just your feeling. Oh and btw, a shovelware game does not count as -1. ;-)
 
I just bought this game a week ago, loving it so far.
Glad you are enjoying it :) Zak and Wiki Is a clear testament of how the Wii remote can improve and magnify some genres when actual effort is put in to the software creation.

Any follower of the traditional adventure games most buy it if it owns a Wii.
 
Man, I don't get the hate for Skyward Sword on this forum. Fantastic game.

part motion controls beef, part zelda cycle, i figure. their loss.

using mine for gamecube stuff still, but Xenoblade's due soon, Last Story ill wait on some more impressions here. I wanna play Rhthmn Heaven on DS a bit more before looking at the Wii one - plus im sitting on Sin & Punishment 2, Metroid Prime Trilogy/Other M and a few titles in case WU's launch is slow for me.
 
Nope, the Wii is probably my most played system of this generation actually.

I just finished up with Skyward Sword and Kirby: Return to Dreamland

This year I have Rhythm Heaven Fever, Mario Party 9, Xenoblade Chronicles, and The Last Story to look forward to. Then later in the year the WiiU is due to come out.

The major slowdown is expected with the new console on the horizon.
 
Don't know how someone could say the machine is getting dust. The fact that its library doesn't come close to what PS3 or 360 offers doesn't signify that there's not a lot of worthwhile software to play.
 
part motion controls beef, part zelda cycle, i figure. their loss.

using mine for gamecube stuff still, but Xenoblade's due soon, Last Story ill wait on some more impressions here. I wanna play Rhthmn Heaven on DS a bit more before looking at the Wii one - plus im sitting on Sin & Punishment 2, Metroid Prime Trilogy/Other M and a few titles in case WU's launch is slow for me.

imo, Skyward Sword does a poor job at constructing a believable world. The pre-dungeon "overworld" areas were too linear, the main antagonist was poor, the game story is littered with missed opportunities, the story is bad, Link's motivation makes no sense, the sidequests are dull, the rewards for the sidequests are inconsequential, the game feels disjointed and there is a lack of enemy variety.

You cannot really distill the dislikes for the game down to "motion controls, and everyone always hates the newest Zelda" when there are valid complaints that made the game a disappointment to some.
 
Don't know how someone could say the machine is getting dust. The fact that its library doesn't come close to what PS3 or 360 offers doesn't signify that there's not a lot of worthwhile software to play.

Because most people who say that think the only thing to be released on the Wii is Super Mario Galaxy. They don't, never have, and probably refuse to actually investigate the library of the system and find out that the Wii has some utterly fantastic games. Many of those are unique to the system and experiences you cannot find anywhere else.
 
imo, Skyward Sword does a poor job at constructing a believable world. The pre-dungeon "overworld" areas were too linear

I get this; i kinda rationalize it as being a response to TP's barren overworld - SS's is full of life/stuff in comparison, but there's less room to wander about, certainly. linearity is definitely stronger here.

the main antagonist was poor,

i personally thought him no more dull than say Zant, or Aganihm (sp), or a lotta others, he was just chatty sometimes.

the game story is littered with missed opportunities,

i certainly agree here - back on the overworld thing, i think the largely barren sky is a great example of such. Skyloft, however, i thought was the best town since MM.

the story is bad, Link's motivation makes no sense,

I don't normally play zelda's for the story, so this didn't really get me much but - in what way did you think his motivations made no sense?

the sidequests are dull, the rewards for the sidequests are inconsequential,

see, here i thought it did better than TP and others - the upgrade system gave a lotta reason to do quests, vs the uselessness of rupees last time.

the game feels disjointed and there is a lack of enemy variety.

again, i agree here - i just put a lot of that on the hardware's limitations. it's a rationalization from a fan, granted, but i didn't feel it as much when playing it - looking back, i can see your point on a disjointed world though.

You cannot really distill the dislikes for the game down to "motion controls, and everyone always hates the newest Zelda" when there are valid complaints that made the game a disappointment to some.

you've certainly proven that here, and i shouldn'tve made a blanket statement saying otherwise - but many of the average complaints here on GAF fall into motion controls or weird zelda cycle stuff for me. the game was no doubt flawed, and there's certainly reasons to dislike it for that - however, i don't feel they warrant the backlash/dismissal the title seems to be getting. the weeks that followed it's release saw a number of "time to reboot/can the zelda franchise be saved?" type threads/posts as if it was DMC2.
 
I haven't even got around to Skyward sword. I'm using the limited edition Wiimote that came with it, and have the game installed on my HD, but haven't got around to actually playing it. I'm much too engrossed in The Last Story and Xenoblade. On my 3rd playthough of Xenoblade and 3rd of The Last Story now. Shit is sooooo good.
 
I get this; i kinda rationalize it as being a response to TP's barren overworld - SS's is full of life/stuff in comparison, but there's less room to wander about, certainly. linearity is definitely stronger here.

I can see that it was a response to the criticism that TP received in regards to its overworld design, but I feel they went far too far in the opposite direction. The perfect overworld would be a mixture of the two - a field like expanse with many nooks and crannies and, most importantly, hidden caves, houses, mini-dungeons and sidequests. I want to find these things for myself, rather than being led through the area on a leash.

i personally thought him no more dull than say Zant, or Aganihm (sp), or a lotta others, he was just chatty sometimes.

I was actually referring to Demise, rather than Ghirahim. Ghirahim was a fantastic antagonist, and the reveal at the end of the game was one of the highlights (though I would have preferred it had he transformed into the trident of power). Demise's appearance both as his final form and the Imprisoned was cheap and poorly executed, and he never posed a real threat.

i certainly agree here - back on the overworld thing, i think the largely barren sky is a great example of such. Skyloft, however, i thought was the best town since MM.

Skyloft was okay, it is just a shame it was not really affected by the events in the game. Majora's Mask had these beautiful and intricate little interactions that made you care about the world you were in. Skyloft has none of that, though it is infinitely more charming than similar areas in Twilight Princess and Ocarina.

I don't normally play zelda's for the story, so this didn't really get me much but - in what way did you think his motivations made no sense?

It felt like Link was being led on too much, and that he had to prove himself too often for no real reason.
The first few area rewards were merely maps to the next area. Later areas were not much better. It felt like there was an urgency, and the need to trudge through the dungeons were redundant obstacles rather than necessities. (Story wise - the dungeons are amongst the best in the series).


see, here i thought it did better than TP and others - the upgrade system gave a lotta reason to do quests, vs the uselessness of rupees last time.

The treasure was pretty cool, though I find the decision to have godess cubes > chests in the sky a bit weird. Ideally, the islands would have had other things to do on them. Replacing rupees with treasure items was very clever. What I mean is, the quests were merely fetching stuff to get gratitude crystals, which did not unlock any meaningful rewards. No amazing swords or items, no new armour or weird objects to be used in later quests. Just little trinkets that had status effects.


again, i agree here - i just put a lot of that on the hardware's limitations. it's a rationalization from a fan, granted, but i didn't feel it as much when playing it - looking back, i can see your point on a disjointed world though.

Maybe so, but I never felt that Twilight Princess had the same issue, and that was a game built on lesser hardware.


you've certainly proven that here, and i shouldn'tve made a blanket statement saying otherwise - but many of the average complaints here on GAF fall into motion controls or weird zelda cycle stuff for me. the game was no doubt flawed, and there's certainly reasons to dislike it for that - however, i don't feel they warrant the backlash/dismissal the title seems to be getting. the weeks that followed it's release saw a number of "time to reboot/can the zelda franchise be saved?" type threads/posts as if it was DMC2.

I apologise if I came across as overly defensive, but a lot of the time honest critique gets jumbled with the usual comments, and it becomes easy to dismiss.

I do worry for the future of the series. Skyward Sword indicates, at least to me, that the team behind Zelda are too sensitive in regards to the criticism levelled at previous games and, as a result, they lacked a certain amount of direction early on in development. Had they followed a more singular vision from the offset, the game could have been much much better, and probably would not have taken so long to make. As it is, SS just comes across as indecisive. I dont want to use the terms unpolished or unfinished, but the game certainly lacked a kind of cohesiveness.
 
No, funny still havent played Zelda SS since I bought it (so little time during the day).

I actually just got DKCR and my GF and I are loving it, the charm and challenge in this game is intact to perfection!

I don't think this will ever happen (until WiiU I guess) since I have XenoBlade, Last Story, and continuous playtimes with Just Dance (yes I love this franchise too, enjoy it alot with family) and Wii Fit.
 
The hate for Skyward Sword is definitely exaggerrated, but there are legitimate criticisms of it. The story starts and ends well but much of the time in between it seems to lack direction. You're basically just doing things because Fi tells you it's important, not because the game world makes you feel like they're important (this was a problem with parts of WW and TP, but SS unfortunately takes it further). There is some rather silly and pointless padding, which also contributes to the story problem.

I thought the soundtrack was weaker than the N64 games or Wind Waker, even if it was orchestrated. Combat is fun but there could have been more variety in enemies, especially given the power of the mandatory sword upgrades that trivialize earlier foes. And Fi is obnoxious and intrusive enough to go beyond a minor annoyance like Navi to a serious flaw (Navi is probably the thing people complain about most in OoT - what was Nintendo thinking?).

Still, I enjoyed the game a lot. Most of the time, at least - when I wasn't raging at Fi or at some of the stupid filler the game has. Much of the level design is excellent, and the desert stands out as one of the best things Nintendo has ever done. I think it's similar in quality to Wind Waker - both are among the best in the series in certain respects, but have some major flaws that drag the game down somewhat. The same is probably true of TP, but I've played that one less than the others (only beat it once, didn't do a lot of the sidequests) so I'm not sure.
 
I just don't get this mentality. Personally I've bought a lot more games for wii than for the other consoles but that's beside point. Why do you, as a multiconsole owner care if you haven't used a particualr console in X number of weeks? I haven't bought a 360 game in over a year and no PS3 games in about 6 months, but that doesn't really alter my opinion about the consoles. I've also only bought 3 games for 3DS since launch (plus a few virtual console and DSi games), and I still love it.
 
After the R&C collection comes out I have to go on a purchase vacation so I can finish my backlog before the WiiU comes out. Most of that backlog are Wii games I have bought over the course of the last few years and haven't had time to get to.
 
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