Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

Mistle said:
So is nobody else really bothered that there are only 3 main areas to explore? Sure, they may be dense, but it really seems to restrict the diversity and sense of going to through a big Zelda journey to heaps of different themed places.

Hey buddy. Calm down. You'll have the game soon enough. It's okay.
 
Bluemercury said:
So its mostly the dudebro publications type that will give this lesser scores it seems...
to quote myself from some page ago:

I guess what these 8 reviews shows more than anything else, is that Nintendo's philosophy in the Wii, that is focus on artistic design and motion control, has ultimately failed to win over the dudebro gamers.
 
Maffis said:
Technically, it is the best Zelda game made.

What does LTTP and OoT have that Skyward Sword doesn't? Probably just the nostalgia feel.

(i know you were joking btw)
It's a fair point but the same could be said of Twilight Princess.

I've always been on the fence when it came to this game, the initial trailer did nothing for me and then it had that disastrous initial demo which soured me to it all the way until very recently.

Then again yeah, it's a console Zelda.
 
Cygnus X-1 said:
Yeah, but at this point, wouldn't be really better to let a different team, with a different director to handle the series?
They are so pussycats! Look at Galaxy: it was the first Mario made by a team out of Miyamoto's hands and it became suddenly the best. Oh, wrong: Galaxy 2 was even better.
And Metroid: Other M was under the hands of Sakamoto, while Prime wasn't. What is the best game?

One of the very few things Reggie said that actually were true: change is good.

Please Nintendo.
They did change a lot.
They changed the art style.
They changed Zeldas appearace
They changed Links appearance
They changed the weapons system with upgrades
They changed the overworld
They changed the method of transport
They changed the method of controls
They changed the dungeon designs
They even changed the overall flow of the game by incorporating dungeon elements into the overworld.

What else could really change in this series to where it would still be Zelda?
 
butter_stick said:
Bring back Aonuma!

Aonuma Defense Force assemble!

For what it's worth, I'm sure he still had a relatively strong part in deciding what did and didn't go into the game. But I think a lot of the interesting things that SS does to shake up the typical Zelda formula are directly related to a relatively fresh team working on this game.
 
KefkaTaran said:
Yeah, that number seems about right. But again, if you're looking at a good animated film, I think the number of characters who are developed and have significant screen time versus smaller gag roles but still amusing is something similar/comparable.

Again, like I said in the review, I don't think it's some ground-breaking reinvention of video game storytelling or anything. It was just a very satisfying story for me that pulled me in and made me care more than I expect from a Zelda game's plot.

That's all I care about story wise with my Zelda. Thank you sir.
 
ivysaur12 said:
Did you not enjoy Majora's Mask?
I absolutely love Majora's Mask, it's easily one of my favourite games of all time.

Hmm, you have a point lol. I think it's slightly different though. MM has the 3 day cycle and is extremely focused on sidequests (even moreso that SS). It wouldn't benefit from large, grand scope.

SS, on the other hand, seems to give the impression of scope. You fly above the clouds on a bird with the impression that there is a vast world to explore, and go on a journey through many different areas. Knowing there are only 3 is worrying.

EDIT: I caught your pre-edit. Nice. I don't know why you feel the need to be condescending when I have a genuine concern. Different if I was having a breakdown, lol. I am extremely positive about SS otherwise, and believe reviews have been great. Between 8-10 is nothing to scoff at.
 
say, anyone deal with game shipping overseas? know if stuff makes it over in one piece? $47 for xenoblade after shipping seems like a pretty good deal all things considered.
 
Nintaiyo said:
The praise for the motion-based swordplay is encouraging. Can't wait to play. HYPE
FOR MGS:
RISING.
EGM spent half the review complaining about it.

BurntPork said:
It's actually doing worse than TP by a huge margin? Wow.
It was always going to be this way. TP followed a more traditional formula and didn't require motion controls. There was never any hope.

But "huge margin"??
 
Gamesradar saying that it's not better than WW or TP, I have to admit, has me a little on edge. But that's about it.

I only say this because, after WW and TP both being flawed masterpieces, I was looking forward to a straight-up masterpiece, devoid of padding and incompleteness.

These review scores are generally great, though. I guess I don't mind that there's a spread, even though I would've preferred more consistency. It means that there's less chance for bloating. That said, the complaints about motion controls have me thinking that those who failed at them are those who also failed at them in previous Wii games; the same sorts of folks who say that Super Mario Galaxy should've ditched motion/pointer controls (with which I heavily disagree).
 
Mistle said:
I absolutely love Majora's Mask, it's easily one of my favourite games of all time.

Hmm, you have a point lol. I think it's slightly different though. MM has the 3 day cycle and is extremely focuses on dense sidequests (even moreso that SS). It wouldn't benefit from large, grand scope.

SS, on the other hand, seems to give the impression of scope. You fly above the clouds on a bird with the impression that there is a vast world to explore, and go on a journey through many different areas. Knowing there are only 3 is worrying.

EDIT: I caught your pre-edit. Nice. I don't know why you feel the need to be condescending when I have a genuine concern. Different if I was having a breakdown, lol. I am extremely positive about SS otherwise, and believe reviews have been great. Between 8-10 is nothing to scoff at.

I'm not being condescending, I'm being serious. Worrying about shit that TSA is posting in his reviews and certain other issues that people had with the game isn't going to help you at all. And posting about them over and over again won't either.

The game will happen. You will get it. Deflating your hype to low expectations also isn't going to help your enjoyment of it because you'll be on pins and needles the entire time if you actually are having fun or not.


Crunched said:
EGM spent half the review complaining about it.


It was always going to be this way. TP followed a more traditional formula and didn't require motion controls. There was never any hope.

But "huge margin"??

Considering the backlash against motion controls and Nintendo these past 6 years, the fact that every review besides one has praised the use of WiiMotionPlus is amazing.
 
Feep said:
Hey, stereotyping is hilarious and fun!

I'm one of those reviewers.
sorry, I pointed out before what I mean, I will self quote again:
http://www.neogaf.com/forum/showpost.php?p=32609177&postcount=10549

but still, I don't see how the text of your review justifies the 8, it reads like a 9, but its something else. (I could see why may be an 8 'zelda', but compared to the rest of games and scores they get, your reasons for giving it an 8 is not enough.)

What I see thought, is that if the reviewers of sites like IGN were normal dudebro gamers, we would see more of those 'motion-control sucks' reviews as well.
 
Crunched said:
EGM spent half the review complaining about it.


It was always going to be this way. TP followed a more traditional formula and didn't require motion controls. There was never any hope.

But "huge margin"??
The more reviews come in, the more the average drops. By the time it gets to 80, it'll probably be below 92%, which is a relatively big gap.

Well, there goes any chance of GOTY. :(
 
walking fiend said:
but still, I don't see how the text of your review justifies the 8, it reads like a 9, but its something else.
Really? List of flaws I point out in my review -
- Too linear
- Dearth of content in the overworld
- Minor inconsistencies with regard to Wii remote usage
- Recentering the cursor is frustrating
- The story is decent, nothing special
- The first few bosses are underwhelming
- Cannot skydive directly onto Skyloft
- Crafting system feels ultimately misplaced and useless
- Impressionist blur occasionally inconsistent
- Waiting for stamina gauge can become a chore

And also, I'm not allowed to give out 9/10 (4.5/5)...I had to choose 4/5 or 5/5. So. (shrug)
 
ivysaur12 said:
I'm not being condescending, I'm being serious. Worrying about shit that TSA is posting in his reviews and certain other issues that people had with the game isn't going to help you at all. And posting about them over and over again won't either.

The game will happen. You will get it. Deflating your hype to low expectations also isn't going to help your enjoyment of it because you'll be on pins and needles the entire time if you actually are having fun or not.
This is fast paced topic. I posted about it a couple of times as I was hoping to initiate a conversation about it and there's a good chance people wouldn't have seen my initial one.
But yes, having 3 areas is worrying to me. But that's all- it hasn't deflated my hype. I still await the game more than any other and will play it with fresh eyes and mind. This is a review topic so I feel I have a right to discuss matters that are relevant to the reviews.

ivysaur12 said:
Same with you. It's okay. Get some rest. It's okay.
ivysaur12 said:
Hey buddy. Calm down. You'll have the game soon enough. It's okay.
You are being condescending, and in a very immature way.
 
I thinking it's like this:

-If you've enjoyed previous motion-based Wii games (even those with subtle motion use, like SMG) then Skyward Sword is a 9/10 or 10/10, which makes sense since the control scheme has always been an obviously significant aspect of it and we've known this since the beginning.

-If you're not really into motion controls and never have been, whether we're talking "subtle use" or games that entirely rely on them, then Skyward Sword is more like an 8/10. Sounds like a great game at its essence but if you have a dominating preference for standard controls then obviously your experience may be hampered. Of course, some people may be won over by how good SS's MotionPlus controls are, but many will stick to their guns as well.

This seems like a logical way to look at it.
 
Mistle said:
This is fast paced topic. I posted about it a couple of times as I was hoping to initiate a conversation about it and there's a good chance people wouldn't have seen my initial one.
But yes, having 3 areas is worrying to me. But that's all- it hasn't deflated my hype. I still await the game more than any other and will play it with fresh eyes and mind. This is a review topic so I feel I have a right to discuss matters that are relevant to the reviews.



You are being condescending, and in a very immature way.

I consider posting "ughs" and "oh nos!" based off the experiences of one or two reviewers and a general sense of dread to be immature responses, but whatever floats your boat. You're going to make up your opinions in a week anyways, professing constant doom and gloom in one topic isn't helping anyone. Especially yourself.
 
BurntPork said:
The more reviews come in, the more the average drops. By the time it gets to 80, it'll probably be below 92%, which is a relatively big gap.

Well, there goes any chance of GOTY. :(
I understood this line of thinking when I was a child, but I don't get it now.

Don't be sad about it losing out on some metaphoric penor extending thing.

Play it. If you like it yay! If everyone else doesn't... who gives a shit?
 
AniHawk said:
say, anyone deal with game shipping overseas? know if stuff makes it over in one piece? $47 for xenoblade after shipping seems like a pretty good deal all things considered.


I have ordered many a DS game from overseas (999 etc.) and never had any problems. 47 dollars for Xenoblade seems an exceptional price. Very, very good.
 
BurntPork said:
The more reviews come in, the more the average drops. By the time it gets to 80, it'll probably be below 92%, which is a relatively big gap.

Well, there goes any chance of GOTY. :(

skyward sword never had a chance at goty, not with a new michel ancel game out this year.

if you mean among critics, then not with a new [insert art-movie-game here] game out this year
 
cajunator said:
They did change a lot.
They changed the art style.
They changed Zeldas appearace
They changed Links appearance
They changed the overworld
They changed the method of transport
They changed the dungeon designs

Most of these have changed with the last couple iterations of Zelda as well. The art style is nice. Zelda's change in appearance probably isn't a big deal to most people, and Link still dons his green tunic (not that I'd want that to change). From what I've read, the overworld and method of transport aren't exactly drastic or good changes. The overworld seems plain, even though the flying seems novel. Don't dungeon designs change with every Zelda game? Unless I'm missing something big here...

cajunator said:
They changed the weapons system with upgrades.

From what I've read, reactions to this range from "it's half-baked" to "it's an alright addition."

cajunator said:
They changed the method of controls
They even changed the overall flow of the game by incorporating dungeon elements into the overworld.

Yep, these are the two biggies. Motion control is big. The more organic dungeon design seems nice, although I've seen some places complain that the game seems more linear (not sure if this is a result of this design change).

Hmmm... what to change about the Zelda franchise... Then again, if these reviewers knew, they'd be designing games, not writing reviews. For me, I'd very much like to see the series evolve more. I certainly don't want to be playing these kinds of games forever. And for those who do, well, you've gotten your wish for the past 10 or 15 years. :P
 
Gambit said:
I have ordered many a DS game from overseas (999 etc.) and never had any problems. 47 dollars for Xenoblade seems an exceptional price. Very, very good.

awesome. thanks for the reply. i guess i'll jump on it then.
 
FatCat said:
For those still in doubt, just got my copy in Switzerland :-P All these reviews weren't going to stop me!

Anyone know when the OT will be up by any chance?

Tell me where you got it. Do it now.
 
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