Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

hyduK said:
A lot of people categorize games on their setting (time period, mostly). Running around in Skyrims fields is kind of an HD version of Hyrule....but that's about where it ends.
Don't forget the bow and sword as well.

But honestly, I am one of those that would like to see if there can be a successful marriage between Zelda and Elder Scrolls type of gameplay. Though probably it'll turn out to be more of a M&M game more than anything.
 
krYlon said:
Comment of the day has to be this under the EG review:

"I saw the score.
I watched the trailer.
I'm hugely confused.

How in fucks name can this be as good as Skyrim?

I have a Wii. Tried the best fifteen games available for it, only Super Mario was decent if it was actually 1993.
I'm sorry but this reeks of fanboyism."

Cracking stuff!

I like the last line. Good of him to apologise for his own comment!
 
DefectiveReject said:
The craziness of the difference between USA and UK review scores.
Either we get motion control (or don't mind exercising...!) and don't care too much for HD, or just have great taste in games... but seriously the difference is just crazy.
Americans eh, all shiny gloss no substance. We don't care for superficialities.

(American mods = gods)
 
Nintendo will do Zelda on Wii U with lush scenery and a focus on normal controls, and people will bitch and moan it's trying to hard.
As to the pirates, and i bet there are one or two in this thread, stop being jerks and buy the game. We only get nice things if we pay for them.
 
brandonh83 said:
I try to have this debate with friends and I unfortunately get outnumbered. This summer I was talking about how Zelda was definitely my most anticipated game this year and one of my friends says "just get Skyrim and name your guy Link"

While I'm at it I'll get ModNation Racers and name my car Chrono Trigger 3
Yeah that is pretty damned stupid.
My explanation of that would be that all the Zelda fans who liked the series for specific reasons, namely the combat, large overworld, and complete freedom of exploration will move onm to Skyrim and not look back. but many of us realize that Zelda was and is a hell of al ot more than that and has quirks that no Elder Scrolls game will ever be able to replicate. This also explains why many people move on from Nintendo games while others stay behind. We are looking for much different experiences with our gaming.
There is nothing wrong with either choice. however, when one suggests that the other is an idiot for preferring one over the other, then problems arise. The issue is that reviewers have begun to suggest this, which hurts their credibility.
 
brandonh83 said:
There was an inferior, yet good, sequel with a holy shit soundtrack. Just accept it.

Next year they'll come out at the end of the Nintendo conference, Iwata, the Gooch and Horii, announcing Chrono Trigger 2 for Wii U. Chrono, Lucca and Robo are back! 2013. Calling it.
music will suck
 
it isn't really a question of america and the uk, much of the american press has given it positive reviews

on the one hand you have patrick klepek, g4tv and a guy who likes spirit tracks and phantom hourglass

on the other hand you have edge, eurogamer etc

no-one's going to know which reviews they're more inclined towards until they play the game. for now though i know which reviews i trust more
 
People comparing Skyrim with Zelda kinda makes my skin crawl.

But that's mostly because I don't think highly of the Elder Scrolls series.
 
hyduK said:
A lot of people categorize games on their setting (time period, mostly). Running around in Skyrims fields is kind of an HD version of Hyrule....but that's about where it ends.
Pretty much.

What people would like and even dreamed since Zelda 1, was one game in the series that took place in a world so well realized as the one in Skyrim. It's a very natural wish.
 
MechaX said:
God damnit Zelda, start being more like Skyrim! Now!

Skyrim is Skyrim. Zelda is Zelda. Do you want to play Skyrim, just ignore Zelda. it's useless to have a copy of an already existing game. What make you think it's going to be better?

If Zelda has to change, better do it independently. If some ideas are needed, better read books than just playing and copy other games.
 
DefectiveReject said:
The craziness of the difference between USA and UK review scores.
Either we get motion control (or don't mind exercising...!) and don't care too much for HD, or just have great taste in games... but seriously the difference is just crazy.

I'll go for the bold.

So, given I am British, my word on this subject is final. And therefore, clearly, the game is the second coming of Christ.

(Not that I've played it, but it's obvious, dammit!)
 
cajunator said:
Yeah that is pretty damned stupid.
My explanation of that would be that all the Zelda fans who liked the series for specific reasons, namely the combat, large overworld, and complete freedom of exploration will move onm to Skyrim and not look back. but many of us realize that Zelda was and is a hell of al ot more than that and has quirks that no Elder Scrolls game will ever be able to replicate. This also explains why many people move on from Nintendo games while others stay behind. We are looking for much different experiences with our gaming.
There is nothing wrong with either choice. however, when one suggests that the other is an idiot for preferring one over the other, then problems arise. The issue is that reviewers have begun to suggest this, which hurts their credibility.

The worst part about it was that I actually got laughed at for saying that Zelda is different from Skyrim in virtually every way possible, about how Zelda is based around puzzle solving, how Zelda has its own flavor of atmosphere that you can not find in any other game out there, and so on. It's what I love about Zelda. There's nothing else out there quite like it.
 
walking fiend said:
I am obsessed with constant references to his impression.

I just pointed out a certain point of his review to be factually wrong. Another one concerning exactly the same point:

http://youtu.be/S120yLKOPCw?t=34s

And I have yet to play the whole of the game.

Perhaps he meant 'playable'. He only shows up to fight Link, I'm sure you fight him right after that.

I don't know. But I'm sure everyone appreciates what you're doing.
 
brandonh83 said:
There was an inferior, yet good, sequel with a holy shit soundtrack. Just accept it.

yeah, no, sorry, don't know what you're talking about. I do really like the fanmade Chrono Cross soundtrack though, makes me wish there was a good game to go along with it.

ohhhhhhh welllllll
 
Cygnus X-1 said:
Skyrim is Skyrim. Zelda is Zelda. Do you want to play Skyrim, just ignore Zelda. it's useless to have a copy of an already existing game. What make you think it's going to be better?

If Zelda has to change, better do it independently. If some ideas are needed, better read books than just playing and copy other games.

Hey, I'm just saying that Zelda needs to CHANGE! (preferably into a grimdark medieval adventure made by Bethesda).

But remember, if Zelda ends up changing too much, it might have been better that it never changed at all. (This is a direct knock against the Giant Bomb Review)
 
Pffft, the next Zelda will obviously be norse themed. Then it will be more like Skyrim.

Frozen hyrule, Epona is now a pack of sled dogs.

Calling it now.
 
MechaX said:
Hey, I'm just saying that Zelda needs to CHANGE! (preferably into a grimdark medieval adventure made by Bethesda).
VUjtE.gif
 
MechaX said:
Hey, I'm just saying that Zelda needs to CHANGE! (preferably into a grimdark medieval adventure made by Bethesda).

Please stop drinking...
 
oatmeal said:
Perhaps he meant 'playable'. He only shows up to fight Link, I'm sure you fight him right after that.

I don't know. But I'm sure everyone appreciates what you're doing.
I guess what he meant was prefectly clear, and wrong; but I found what you say quite unclear. You expected him to show up and try to Kill Zelda while Link tried to parry his attacks?
 
The problem with that is it is only a superficial commonality with Zelda. The enemy designs, characters, Zelda music, quirky items, and other elements are just not there. If you open a treasure chest you wont hear the little jingle, because that will be seen as non-immersive and unwanted in Skyrims world. Games like Skyrim I'm sure are fun for people who like them, but for me, I see trends developing that I really fear might ruin gaming for me. the move to more dark, realistic games is starting to lose the point. At first it was easy to avoid, but then more and more developers moved on to making those sorts of games, and started to leave out the cute and charming little things that used to make me happy as a gamer. It seems my fears are being realized. I don't think its an irrational fear because it is actually happening. There are fewer and fewer games that appeal to me. Developers that "got it" are starting to die off and be replaced with developers who really dont. Platformers are disappearing and relegated to download only releases outside of the Nintendo consoles. These are trends that I saw coming and really REALLY hated but they are becoming the new mainstream. All I can do is hold on to the few games that still appeal to my taste in gaming and hope for the best.
 
oatmeal said:
TP had a couple of awesome things, but the land was so big and barren for the most part.

Like the giant field where you fight all o the Moblins riding horseback? AWESOME at first...but on subsequent visits, it's just a massive chunk of land with nothing there.

but it had that ghost town and the little mini-lava dungeon, and those are great.

But compare it to LTTP, caves, houses, literally everywhere.

TP has bugs, but those are lame fetch quest types, they have ghosts but those are the same thing. They're extra content, but they are not very fun.

And yeah, TP's rewards were BS. Cave of Ordeals is a great idea (TWW had the same thing)...I hope that SS has it, too.

Anyone confirm that there is a Cave of Ordeals-type level?
The LTTP comparison is very strange, since it has a large desert spanning several screens with absolutely nothing in it. At least that field in TP plays an integral part of the game. And it's not at all indicative of the other sections.

Furthermore, this is not an argument about the quality of the things that you can find. I never said that they were or were not fun.
 
cajunator said:
The problem with that is it is only a superficial commonality with Zelda. The enemy designs, characters, Zelda music, quirky items, and other elements are just not there. If you open a treasure chest you wont hear the little jingle, because that will be seen as non-immersive and unwanted in Skyrims world. Games like Skyrim I'm sure are fun for people who like them, but for me, I see trends developing that I really fear might ruin gaming for me. the move to more dark, realistic games is starting to lose the point. At first it was easy to avoid, but then more and more developers moved on to making those sorts of games, and started to leave out the cute and charming little things that used to make me happy as a gamer. It seems my fears are being realized. I don't think its an irrational fear because it is actually happening. There are fewer and fewer games that appeal to me. Developers that "got it" are starting to die off and be replaced with developers who really dont. Platformers are disappearing and relegated to download only releases outside of the Nintendo consoles. These are trends that I saw coming and really REALLY hated but they are becoming the new mainstream. All I can do is hold on to the few games that still appeal to my taste in gaming and hope for the best.

We are now brothers.
 
cajunator said:
The problem with that is it is only a superficial commonality with Zelda. The enemy designs, characters, Zelda music, quirky items, and other elements are just not there. If you open a treasure chest you wont hear the little jingle, because that will be seen as non-immersive and unwanted in Skyrims world. Games like Skyrim I'm sure are fun for people who like them, but for me, I see trends developing that I really fear might ruin gaming for me. the move to more dark, realistic games is starting to lose the point. At first it was easy to avoid, but then more and more developers moved on to making those sorts of games, and started to leave out the cute and charming little things that used to make me happy as a gamer. It seems my fears are being realized. I don't think its an irrational fear because it is actually happening. There are fewer and fewer games that appeal to me. Developers that "got it" are starting to die off and be replaced with developers who really dont. Platformers are disappearing and relegated to download only releases outside of the Nintendo consoles. These are trends that I saw coming and really REALLY hated but they are becoming the new mainstream. All I can do is hold on to the few games that still appeal to my taste in gaming and hope for the best.

platformers were disappearing, even on nintendo consoles, until this gen when download only games were made available. even on non-nintendo consoles, the genre's been surprisingly strong, even if we didn't get as many sequels as i would have liked from certain companies.
 
Mgoblue201 said:
The LTTP comparison is very strange, since it has a large desert spanning several screens with absolutely nothing in it. At least that field in TP plays an integral part of the game. And it's not at all indicative of the other sections.

Furthermore, this is not an argument about the quality of the things that you can find. I never said that they were or were not fun.

Nothing in it?

It has at least 3 heart container pieces (One you can get on the first visit, one you can get when you're halfway through the second dungeon, and one you get later when you return in the Dark World, use the mirror, and you're golden), several caves, and the second dungeon.

It's very small, too. You can run across it in 5 seconds.

Attached to it is the rock that takes you to the dark world.

And on the screen to the east is a hidden ruppee tunnel, a locksmith (who gives you a bottle) and another cave (I think a fairy?)...

That's quite a lot.

(EDIT)
Also the Bombos Medallion.
 
Refreshment.01 said:
Pretty much.

What people would like and even dreamed since Zelda 1, was one game in the series that took place in a world so well realized as the one in Skyrim. It's a very natural wish.

Speaking of perfectly realized, Nintendo should charge for horse armor too. $5.
 
AniHawk said:
platformers were disappearing, even on nintendo consoles, until this gen when download only games were made available. even on non-nintendo consoles, the genre's been surprisingly strong, even if we didn't get as many sequels as i would have liked from certain companies.
Don't get your hopes high, origin will sell like 50K.
 
cajunator said:
The problem with that is it is only a superficial commonality with Zelda. The enemy designs, characters, Zelda music, quirky items, and other elements are just not there. If you open a treasure chest you wont hear the little jingle, because that will be seen as non-immersive and unwanted in Skyrims world. Games like Skyrim I'm sure are fun for people who like them, but for me, I see trends developing that I really fear might ruin gaming for me. the move to more dark, realistic games is starting to lose the point. At first it was easy to avoid, but then more and more developers moved on to making those sorts of games, and started to leave out the cute and charming little things that used to make me happy as a gamer. It seems my fears are being realized. I don't think its an irrational fear because it is actually happening. There are fewer and fewer games that appeal to me. Developers that "got it" are starting to die off and be replaced with developers who really dont. Platformers are disappearing and relegated to download only releases outside of the Nintendo consoles. These are trends that I saw coming and really REALLY hated but they are becoming the new mainstream. All I can do is hold on to the few games that still appeal to my taste in gaming and hope for the best.

People who want a Zelda game to become like an Elder Scroll game are broken into their mind.

Why can't both games co-exist?
 
Wow, this is turning into quite a randomly directed flamewar thread. I guess that's cool.

But can I say that I'm really happy about the "fewer enemies more complicated combat" approach? Zelda's never been very bad about spamming enemies, but gaming in general has, so a concerted effort in the other direction is awesome.
 
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