Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

brandonh83 said:
I bet it's definitely jarring for people who are annoyed by this sort of thing, but I've oddly never really been bothered by it. I enjoyed it in Twilight Princess to be honest. Had a sort of calm before the storm feel about it. I liked the slowness and peacefulness. It does hurt replays though for sure.

However it doesn't sound like anything that will actually try my patience, personally.

Twilight Princess intro stage of 20+ minutes of dreariness is the main reason why I never got out of the village on my 2nd playthrough,

Imagine if LTTP had you running around in an area for 20 minutes before you got anywhere fun. It'd be terrible
 
These review scores don't make the next 7 days seem any closer, i'm not reading the reviews though still trying my damndest to remain mostly spoiler free.
 
brandonh83 said:
I bet it's definitely jarring for people who are annoyed by this sort of thing, but I've oddly never really been bothered by it. I enjoyed it in Twilight Princess to be honest. Had a sort of calm before the storm feel about it. I liked the slowness and peacefulness. It does hurt replays though for sure.
I honestly don't mind this sort of thing when I play games for the first time, because I expect it. I don't recall disliking Twilight Princess's tutorial bits/intro on my first playthrough, but it's partially because it was the first time I played a Wii game, I guess.

During my second playthrough, however, I decided to keep a spare save for after the introduction in case I wanted to play it again. I didn't really adhere to using the spare save during my third playthrough because I was playing the game leading up to Skyward Sword's release and wanted the whole package.

RawmeatCowboy said:
I'm here, sir!

It could be for a lack of memory with the finer town details in MM/WW, but I found the relationship building in Skyloft pretty interesting. There are a handful of characters that you learn about outside of their jobs. This especially comes into play when you do the day/night cycle. There are three families in general that I really came to enjoy as the game went on and I performed side-quests.

I wouldn't say you form deep relationships with any of the NPCs, but you do get to learn about some of them and how they exist outside their daily day-to-day routine.
Thanks for answering. That sounds great. :)

I asked mostly because I generally remember the characters from Zelda games. No matter if it's based on aesthetics, a dialogue quirk, a funny noise or their relationship with Link, I usually remember them.

I mean... what I like to identify TWW with were these guys:

BSA05.gif


And this guy:
Sb5an.png


Now that I think about it, the NPCs and their dialogue played a huge part in why I enjoyed TWW.

And from Majora's Mask, I remembered everyone and felt sympathy/empathy for them (especially Kafei/Anju). The world-building and atmosphere in that game was something I liked very much so that's why it's my favourite Zelda game. If Skyward Sword can replicate some of TWW's or MM's atmosphere and NPC traits, then I'll be fine with it.
 
Man everytime I see some WW gifs I think about how great that graphical style would be in HD. It would even look great on the 3ds with its simple cartoon graphics and some advanced shaders. Anyways can't wait for SS, should be great though I am slightly weary of playing it on an HDTV. I've actually considered looking it up to an SDTV instead.
 
Goddamn, I'm 3 hours into Twilight Princess and I JUST got to the first dungeon. I'm taking Dark Schala's advice and making extra saves past the three hour intro of "holy shit when does the game start" mode
 
ViewtifulJC said:
Goddamn, I'm 3 hours into Twilight Princess and I JUST got to the first dungeon. I'm taking Dark Schala's advice and making extra saves past the three hour intro of "holy shit when does the game start" mode
The trade off is most of the game has no need to explain anything because it trains you to use pretty much everything during that first few hours.

So the rest is some really great gameplay with little to know annoying tutorials.
 
Nintendo-4Life said:
I wonder how many people mistake beginnings for tutorials..
Hey Link!

Press and hold Z to look up and talk to me! Boy that wall looks high, try and sprint at it.

Yeah, you fuck, I get it. It's tutorial.
 
artwalknoon said:
Man everytime I see some WW gifs I think about how great that graphical style would be in HD. It would even look great on the 3ds with its simple cartoon graphics and some advanced shaders. Anyways can't wait for SS, should be great though I am slightly weary of playing it on an HDTV. I've actually considered looking it up to an SDTV instead.
I finished my replay of TWW this week and it blew my mind how this game is 9 years old. NINE YEARS OLD. And graphically it still holds up quite well on HDTV. What might have seemed like an outrageous choice back then now made it the only Zelda besides ALttP that's really timeless in it's design.
 
TruePrime said:
The trade off is most of the game has no need to explain anything because it trains you to use pretty much everything during that first few hours.

So the rest is some really great gameplay with little to know annoying tutorials.

I know, I LOVE Twilight Princess when it finally gets going, but holy CRAP does it take its sweet ass time to get there!
 
CassSept said:
I finished my replay of TWW this week and it blew my mind how this game is 9 years old. NINE YEARS OLD. And graphically it still holds up quite well on HDTV. What might have seemed like an outrageous choice back then now made it the only Zelda besides ALttP that's really timeless in it's design.
No fucking way the game is 9 years old. Stop with your dirty and hurtful lies.
 
ViewtifulJC said:
I know, I LOVE Twilight Princess when it finally gets going, but holy CRAP does it take its sweet ass time to get there!
I love me some TP, and it's my favorite and even I can't argue it's slow start.

I do however argue that it's a real negative the first time through, it is important to have these lessons for new players and while I didn't need it they worked the tutorial into the world really well. It's just hard to sit through after the first time.
 
I played the demo.
I really hope it was the TV it was on, because it looked like pure shit.
I mean, I don't mind jaggies, but this was like.... insane.
Oh well, Dolphin it is anyway!
 
AceBandage said:
I played the demo.
I really hope it was the TV it was on, because it looked like pure shit.
I mean, I don't mind jaggies, but this was like.... insane.
Oh well, Dolphin it is anyway!
Demon Lord Ghirahim is pleased.




dat forehead
 
I've got an extra copy of the Limited Edition...

Should I return it and get my money back or is it possible to ebay it later for more?
 
ViewtifulJC said:
Wow pack it up guys, if Ace Bandage think it looks terrible then we non-Dolphin people are fucked


It HAD to be the TV, because no Wii Game has looked that bad on my Sony.
It was like.... everything was MADE of jaggies.
 
I think Plasmas will be able to handle Skyward Sword better. I'm not sure why, just my hunch.

Also just a few more days until I have it. So close to sweet victory:

darunia1.jpg
 
IceDoesntHelp said:
Pfft. I only have a SDTV.
Same, and it sucks. I was borrowing my roommates HD TV earlier in the year, and I replayed Twilight Princess on it... holy shit was there an incredible difference. So sad he needed it back before I got to play Skyward Sword on it. Oh well, GAMEPLAY OVER GRAPHICS RITE GUYS
 
I'm interested to find out how I'll find the game. With all the stellar reviews out there I'm definitely going to pick it up, however I can't help but notice how the 1up review criticized certain elements as being overly fetch questy. I found this to be a big problem with Windwaker but I know some people didn't mind those elements at all so it may well be that I'm more sensitive to this game design issue than others.
 
I have only watched maybe 3 videos and seen a handful of pictures of this game - I've never been in the dark like this before for a Zelda game. Can't wait to play it - fully paid off already.
 
Mr. Paer said:
Same, and it sucks. I was borrowing my roommates HD TV earlier in the year, and I replayed Twilight Princess on it... holy shit was there an incredible difference. So sad he needed it back before I got to play Skyward Sword on it. Oh well, GAMEPLAY OVER GRAPHICS RITE GUYS

TP is one of the few games that I couldn't play on an HDTV; jaggies were just too terrible. I don't mind for most Wii games, but TP and NMH were just ridiculous; but they look great on a CRT, I just wish I could see the game in widescreen.
 
After putting more into it...

The out of focus/watercolor thing is really awesome.

Skyloft is purty.

Tutorial stuff was annoying, but not terribly long.
 
F#A#Oo said:
I've got an extra copy of the Limited Edition...

Should I return it and get my money back or is it possible to ebay it later for more?

Gold controller, Zelda, I think you kno the answer in your heart my son.
 
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