Edit: Beaten, but for the record here's what Sugita had to say on Takamaru.
I think I need to lie down.
Edit: Beaten, but for the record here's what Sugita had to say on Takamaru.
I think I need to lie down.
Edit: Beaten, but for the record here's what Sugita had to say on Takamaru.
Edit: Beaten, but for the record here's what Sugita had to say on Takamaru.
Between Villager, Wii Fit Trainer, Rosalina, Palutena, Robin, Lucina, Wendy, and Mii Fighters, this game did really well on the gender front. Dixie Kong should definitely be included, though, because she’s historically Nintendo’s fourth biggest female character after Peach, Samus, and Zelda.Is anyone else here actually voting for Dixie Kong? It'd be great if they bundled Dixie and King K. Rool with another DK stage.
I just find it terrible that after making so many appearances in the Mario and DK universes, she may not make it to playable state until around the year 2020. They can't just fill up franchises with nothing but male reps especially when there's females available. That's not right.
Edit: Beaten, but for the record here's what Sugita had to say on Takamaru.
FTFY
I feel like there's a good chance that this poll will lead to Takamaru. Not necessarily as the ballot character, but maybe as a newcomer for the next game. Sakurai's considered including him in every Smash Bros since the first and it's always popularity and relevancy or things like that which change his mind.
Nazo no Murasame Jo is out on 3DS VC. Takamaru was featured in a Nintendo Land game, and he's an assist trophy. There's been a lot more to expose the character to a new audience now, and I think there may be enough curious people who want would enjoy seeing him as a playable addition.
Is anyone else here actually voting for Dixie Kong? It'd be great if they bundled Dixie and King K. Rool with another DK stage.
I just find it terrible that after making so many appearances in the Mario and DK universes, she may not make it to playable state until around the year 2020. They can't just fill up franchises with nothing but male reps especially when there's females available. That's not right.
This is how I've felt for a good while but I don't like assuming things about Smash since Sakurai is a pro at swerving on people. I've said it previously that my votes in this ballot are less about "fixing Takamaru's current predicament" as much as they are trying to sway some folks/Sakurai himself into going all in with a Takamaru newcomer in Smash 5 or whatever else follows this title. At the same time, I would definitely not object to a redo if the team feels like indulging in doing as such.
There are a few people I've spoken to already that are down for such a movement, but hopefully things fall into place for a grander scale curiosity to take place.
Characters Dixie Kong and K. Rool bundled together with the Gangplank Galleon stage with an assortment of ripped and remixed music from DKC 1-3 and DK64, a Cranky Kong assist trophy, and an assortment of collectible trophies from the DK universe.
7.99 for one platform, 11.99 for both. Or something like that.
It's the Donkey Kong Country Pack!
A man can dream, can't he?
I feel like there's a good chance that this poll will lead to Takamaru. Not necessarily as the ballot character, but maybe as a newcomer for the next game. Sakurai's considered including him in every Smash Bros since the first and it's always popularity and relevancy or things like that which change his mind.
Nazo no Murasame Jo is out on 3DS VC. Takamaru was featured in a Nintendo Land game, and he's an assist trophy. There's been a lot more to expose the character to a new audience now, and I think there may be enough curious people who want would enjoy seeing him as a playable addition.
That would be great, it's just realistically they probably are only going to add one DK character (if any). I'm honestly fine with either, but Dixie is the more boring and probably easier choice since she's another Kong and could be a Diddy clone/luigification. K Rool is more interesting from a character standpoint since he's not a Kong and would more likely have a more original moveset being not a Kong. He's also a villain, which the game needs more of. That's probably why more people are preferring K Rool.
We need to have a GAF survey.
Is anyone else here actually voting for Dixie Kong? It'd be great if they bundled Dixie and King K. Rool with another DK stage.
I just find it terrible that after making so many appearances in the Mario and DK universes, she may not make it to playable state until around the year 2020. They can't just fill up franchises with nothing but male reps especially when there's females available. That's not right.
We need to have a GAF survey.
Someone should make a new thread based on GAF only, and have similar rules like my old dlc survey.
http://www.neogaf.com/forum/showthread.php?t=439810
My problem with Smash Bros., and that has been developing since Melee and culminated in Smash 4, is that the balance between good and bad stages has been heavily tilting towards the latter.
Where in Smash 64 and Melee, it was more good than bad, or at least around even, Brawl and Smash 4 have more stages that are bad than good.
As an explanation, my definition of "bad" in this case is a stage that shifts the focus on beating the stage, rather than beating the opponent. Intrusive stages that completely disrupt the gameplay.
To me, Smash is supposed to be a fighting game in various arenas, as opposed to a platformer game where you occasionally punch the other players. And that can't happen if most of the stages are bad by my definition.
Stuff like the Pokemon on Spear Pillar, or badly placed ceilings like in Mushroomy Kingdom, or NPC characters like Flying Man and Ridley on their respective stages, or randomly given rewards like WarioWare's, or enormously gigantic stages, like 75m or New Pork City or Great Cave Offensive.
Sadly, Smash 4 has mostly those kinds of stages.
Also, not all good stages have to be tournament legal. I really liked Shadow Moses Island in Brawl, for instance, and that one got banned right away due to its walls. I liked Hanenbow as well, although almost everybody hated that one.
I understand that there have to be crazy stages as well, and I wouldn't mind them, if they weren't the majority as of late.
So yeah. I'd really like some more plain areas in Smash 4, just to give more variety.
Since it's looking from the mined data that we're getting at least seven DLC stages, I'll throw out my top seven DLC stage choices for the Wii U version here:
- Pirate Ship
- Frigate Orpheon
- Magicant
- Mute City SNES
- Spear Pillar
- Hyrule Castle
- Saffron City
Removing the walk offs and making it so you can go through platforms has improved that stage significantly.Why'd sakurai bring 75m back again?
I'd willingly accept any stage as long as it's not New Pork. Palutena's Temple is a far superior big stage. It provides no purpose but give Earthbound a poor second stage when Four Side would be a better choice to fill that need.
I would not mind this. Would we be able to vote in 3 Ballot characters?
Sweet jesus no. Play naturally went to the walkoff to the top right because it was the only tolerable place to fight on. The rest of it consists of platforms too small to actually do anything or a long flat area where Donkey Kong can easily kill you. Fighting on the smaller platforms lasts one or two hits at most because any amount of launching will put a character on another platform. Without the walkoff area to make fights mercifully short it consists mostly of trying to jump from platform to platform to catch each other after getting hit any distance. The stage is straight up garbage.Removing the walk offs and making it so you can go through platforms has improved that stage significantly.
Removing the walk offs and making it so you can go through platforms has improved that stage significantly.
I would not mind this. Would we be able to vote in 3 Ballot characters?
My problem with Smash Bros., and that has been developing since Melee and culminated in Smash 4, is that the balance between good and bad stages has been heavily tilting towards the latter.
Where in Smash 64 and Melee, it was more good than bad, or at least around even, Brawl and Smash 4 have more stages that are bad than good.
As an explanation, my definition of "bad" in this case is a stage that shifts the focus on beating the stage, rather than beating the opponent. Intrusive stages that completely disrupt the gameplay.
To me, Smash is supposed to be a fighting game in various arenas, as opposed to a platformer game where you occasionally punch the other players. And that can't happen if most of the stages are bad by my definition.
Stuff like the Pokemon on Spear Pillar, or badly placed ceilings like in Mushroomy Kingdom, or NPC characters like Flying Man and Ridley on their respective stages, or randomly given rewards like WarioWare's, or enormously gigantic stages, like 75m or New Pork City or Great Cave Offensive.
Sadly, Smash 4 has mostly those kinds of stages.
Also, not all good stages have to be tournament legal. I really liked Shadow Moses Island in Brawl, for instance, and that one got banned right away due to its walls. I liked Hanenbow as well, although almost everybody hated that one.
I understand that there have to be crazy stages as well, and I wouldn't mind them, if they weren't the majority as of late.
So yeah. I'd really like some more plain areas in Smash 4, just to give more variety.
Considering the only impact the Fighter Ballot will have is the character chosen and not their moves a stage ballot will not necessarily get you the stage you want since all one can suggest is the inspiration. You could suggest something as flat as flat can be like 'The End of the World in the Sammer's Kingdom from Super Paper Mario' and they still may turn that idea into the most bombastic stage imaginable.Makes me wish Sakurai would release a Stage Ballot too.
cant you just change them without hazards?My problem with Smash Bros., and that has been developing since Melee and culminated in Smash 4, is that the balance between good and bad stages has been heavily tilting towards the latter.
Where in Smash 64 and Melee, it was more good than bad, or at least around even, Brawl and Smash 4 have more stages that are bad than good.
As an explanation, my definition of "bad" in this case is a stage that shifts the focus on beating the stage, rather than beating the opponent. Intrusive stages that completely disrupt the gameplay.
To me, Smash is supposed to be a fighting game in various arenas, as opposed to a platformer game where you occasionally punch the other players. And that can't happen if most of the stages are bad by my definition.
Stuff like the Pokemon on Spear Pillar, or badly placed ceilings like in Mushroomy Kingdom, or NPC characters like Flying Man and Ridley on their respective stages, or randomly given rewards like WarioWare's, or enormously gigantic stages, like 75m or New Pork City or Great Cave Offensive.
Sadly, Smash 4 has mostly those kinds of stages.
Also, not all good stages have to be tournament legal. I really liked Shadow Moses Island in Brawl, for instance, and that one got banned right away due to its walls. I liked Hanenbow as well, although almost everybody hated that one.
I understand that there have to be crazy stages as well, and I wouldn't mind them, if they weren't the majority as of late.
So yeah. I'd really like some more plain areas in Smash 4, just to give more variety.
I find that a bit hard to believe, especially since some of the game moments are built around that (Like the PIT! HADES! etc. scenes). And that style of humour is ingrained in the rest of the game through the other characters as well. But I'd be pretty interested to see the actual differences. It's pretty disappointing if he isn't as fun as he is for Japanese players.
Corneria, Brinstar and Yoshi's Island shouldn't have been stuck on the 3DS.
I miss those stages immensely. Especially Corneria, Smash 4 doesn't feel right without it.
The 3DS can keep Mushroomy Kingdom
Considering the only impact the Fighter Ballot will have is the character chosen and not their moves a stage ballot will not necessarily get you the stage you want since all one can suggest is the inspiration. You could suggest something as flat as flat can be like 'The End of the World in the Sammer's Kingdom from Super Paper Mario' and they still may turn that idea into the most bombastic stage imaginable.
I was actually thinking of just doing a GAF thread poll. I'm thinking:
- 3 - 5 votes total (assuming most of us are multi-voters on the official poll anyways)
- Get the names of the most talked about characters regardless of current standing and put them all up as options; make an other option for the submissions that aren't available
- Insert the final results of each successive thread as one part of the OP post on later DLC character discussion threads.
Would it be possible to combine that with this thread? Assuming this is one of a series of threads until the voting period is over that is.
Thank goodness I'm not the only one.
Makes me wish Sakurai would release a Stage Ballot too.
I would vote the shit out of it for a flying fortress level. (SMB3 Airship, Sonic Heroes' Egg Fleet, etc.)
A stage for this family of playable fighters
Or Pokéfloats with an airship fleet?
Considering the only impact the Fighter Ballot will have is the character chosen and not their moves a stage ballot will not necessarily get you the stage you want since all one can suggest is the inspiration. You could suggest something as flat as flat can be like 'The End of the World in the Sammer's Kingdom from Super Paper Mario' and they still may turn that idea into the most bombastic stage imaginable.