THIS MAKES ME PISSED.
I didn't even know about that page. So much great artwork. Time to make some avatars.
THIS MAKES ME PISSED.
Her song is great, but are you really trying to say there's not a big appeal in the fact she looks like she belongs in a Tim Burton anime?Let's be real, Ashley's really popular because of her song, and how well her stages are done.
Does that mean you also missed the 3ds theme?I didn't even know about that page. So much great artwork. Time to make some avatars.
You may want to re-read my post. She's not popular because of loli rule 34; the abundance of artwork proves that she's a popular character. It's a chicken and egg thing.
Was checking the warioware forums and noticed this little addition to the japanese badge collection thingy on Japanese 3DS... why can't we get nice things like this? :/
Look who's in half the badges, plus the translated text on the 2nd last panel
nice to see isabelle and nikki making an appearance too though
nowhere near as bad as the likes of Zero Suit Samus who are only liked because "boobs".
And on that point, I'm still massively upset we didn't get a Justin Bailey NES Samus as a colour palette for Zero Suit Samus. I want the hot pink suit and green hair, Sakurai. If we can get the hot pants versions, why not this.
Rear is best.
Also I actually like how Palutena is depicted. Fanservice-y? Yeah, but she's also a goddess and it feels like she damn knows that and she plays around with it. Reminds me of Bayonetta in that regard.
Is Justin Bailey even a thing in Japan considering it's a coincidental code resulting in a screwed up palette.
Actually, their Metroid was a disk system game so used a save system therefore Justin Bailey was definitely not a thing.
I'm kinda curious if nothing happens this monday. I mean, Friday's already busted.
I'm kinda curious if nothing happens this monday. I mean, Friday's already busted.
Haven't played it myself yet, but that's 'Sans' from Undertale.What's up with the skeleton with a blue sweater everyone has as avatar?
What's up with the skeleton with a blue sweater everyone has as avatar?
Monday's maintenance must be massive, they bumped weekly maintenance to today and changed the wording on Monday's to no longer be "General" but specific to Nintendo Network IDs.
I'm not sure if that means a Direct or not, but I guess we'll know in a few hours. If one isn't announced within the next 6-8 or so hours, it's probably not happening.
So they don't really need pages on the 3DS if they don't want to
Each tile is 40x44. By making every tile 40x40 you gain an entire new column and six more slots, which is probably the most DLC characters we could ever hope to get.
They're probably still just add another page, which is sad, since a barely noticeable solution to a one screen CSS is there.
Coincidentally, iirc, there are six more spaces on the Wii U CSS before they basically hit the size limit for the tiles.
The deadline of the rumor keeps getting pushed?
It really is slow news. I wish something magnificent happens.
Beat me to it. So I suppose that 6 more characters is the limit.So they don't really need pages on the 3DS if they don't want to
Each tile is 40x44. By making every tile 40x40 you gain an entire new column and six more slots, which is probably the most DLC characters we could ever hope to get.
They're probably still just add another page, which is sad, since a barely noticeable solution to a one screen CSS is there.
Coincidentally, iirc, there are six more spaces on the Wii U CSS before they basically hit the size limit for the tiles.
Roger specifically said "next two weeks", so next week is indeed the deadline. We were just getting our hopes up that it would be this week.The deadline of the rumor keeps getting pushed?
It really is slow news. I wish something magnificent happens.
Don't think there was ever a real deadline in the rumor talk other than October.
@kakattekuru Not true, as I first stated and have clarified in many tweets, I was initially told something will happen by the 23rd.
@kakattekuru That being said, it looks like it'll probably happen sooner.
Beat me to it. So I suppose that 6 more characters is the limit.
Don't think there was ever a real deadline in the rumor talk other than October. This week just made a lot of sense on account of the Splatoon murmurs. Some people have been suggesting some dates over than others. At least three people I know who got to find out about this rumor as well suggested "a couple of weeks", and this was before all of us, including some of the rumor dudes, started posting date assumptions.
I will say ever since I stopped anticipating things time has flown by much faster for me lol.
But hey, at least Nikki nailed the Splatoon estimate - she said that the game was going to need an update before next Friday and it got one.
That lines up with what was said by Stealth & Sean. So yeah, the news is definitely Smash-related.
One week for the Roger/Stealth/Sean rumor, two for the Shovel Knight rumor.So we've got about two weeks for the biggest rumors (Inklings, Shovel Knight) to basically sink-or-swim? Exciting.
I kinda hope there's nothing, just to see the world burn.
They should include a shitty mechanism for Inkling for stages with body of waters (Pirate Ship and Delfino Isle) If they touch waters, they would get instant knock out.
They should also auto fix the character lineup
hahah that's a good policy
So they don't really need pages on the 3DS if they don't want to
Each tile is 40x44. By making every tile 40x40 you gain an entire new column and six more slots, which is probably the most DLC characters we could ever hope to get.
They're probably still just add another page, which is sad, since a barely noticeable solution to a one screen CSS is there.
Coincidentally, iirc, there are six more spaces on the Wii U CSS before they basically hit the size limit for the tiles.
Charizard and Sonic seem to have no issue swimming, even if they wouldn't be able to. And Greninja shouldn't be able to drown.
They don't really maintain canon when dealing with swimming.
Delfino would basically be unplayable for Inklings.
Six characters (in order of reveal)
- Wolf returns, given a Roy-style overhaul in time for Star Fox Zero
- Ice Climbers are dramatically reworked to still function as a team on both 3DS and WiiU
- Inklings arrive, in male and female, with Inkopolis stage that goes underground to Octo Valley
- King K. Rool appears, a surprisingly fast heavyweight (think Wario)
- Shovel Knight, his announcement timed with details of JPN release of game
- Snake: "Kept you waiting, huh?" Turns out Konami likes free money
How do you "Roy style overhaul" Wolf?
So they don't really need pages on the 3DS if they don't want to
Each tile is 40x44. By making every tile 40x40 you gain an entire new column and six more slots, which is probably the most DLC characters we could ever hope to get.
They're probably still just add another page, which is sad, since a barely noticeable solution to a one screen CSS is there.
Coincidentally, iirc, there are six more spaces on the Wii U CSS before they basically hit the size limit for the tiles.
Yeah, if anything it was Roy who got a Wolf-style overhaul.How do you "Roy style overhaul" Wolf?
How do you "Roy style overhaul" Wolf?
I mean aesthetically.^ exactly. Wolf is already different from Fox and Falco.
Yeah, if anything it was Roy who got a Wolf-style overhaul.
Neiteio, replace SK with a Rhythm Heaven rep and we're golden.
- Wolf
- Ice Climbers
- Inklings
- Chorus Kids
- K. Rool
- Snake
I would die. I don't know about Snake's likelihood but I'd welcome him back
- Wolf
- Ice Climbers
- Inklings
- Chorus Kids
- Dixie Kong
- Bomberman
Now that is better.
Yeah, if anything it was Roy who got a Wolf-style overhaul.