I'd like to see Andy as a summoner-type fighter with the various units from the games. Update the sprites into wind-up toys or something along those lines; a way to keep them the stumpy little characters, same size as the Assist Trophy, but keep a coherent aesthetic with Andy himself. And it mitigates the "gun-toting soldier" aspect by making them not human.
Neutral B = Infantry (walks forward shooting), Side B = Tank (charges forward shooting), Up B = Chopper (carries him upward), Down B = Artillery (stays in place shelling the enemy). You can have up to three units deployed at a time. Utilize his wrench for basic attacks.
Neutral B = Infantry (walks forward shooting), Side B = Tank (charges forward shooting), Up B = Chopper (carries him upward), Down B = Artillery (stays in place shelling the enemy). You can have up to three units deployed at a time. Utilize his wrench for basic attacks.