Shadow Hog
Member
Synthetic? You sure? Seems real enough to me.SonicGAF's Song of the Day - #15
Song: Dragon Road - Night
Game: Sonic Unleashed
Composer: Kenichi Tokoi
Synthetic? You sure? Seems real enough to me.SonicGAF's Song of the Day - #15
Song: Dragon Road - Night
Game: Sonic Unleashed
Composer: Kenichi Tokoi
SonicGAF's Song of the Day - #15
Song: Dragon Road - Night
Game: Sonic Unleashed
Composer: Kenichi Tokoi
Synthetic? You sure? Seems real enough to me.
Didn't realize that it was synthetic either but when comapred to some of the other themes it is a tad more noticeable now you mention it, really though i'd praise it for doing as good a job as it did.
Evidently, they don't.Servers, how do they work.
They switched to new servers like 2 days ago, so I'll forgive the current meltdowns.
It drove me to finally get a Twitter tho
Jacob Ashby ‏@hotcoldman 21 Jul 09
just gote done masterbateing
I don't understand any of this British spelling
So what you're saying is, those other Shadows are fakers?
Probably because everyone else was wise enough not to become a professor in the field of bovine meat, congratulations Beefers.My Twitter wasn't taken. Be more original, you posers.
Basically, they're comparing themselves to me? Ha! They're not even good enough to be mI'LL MAKE YOU EAT THOSE WORDS
Basically, they're comparing themselves to me? Ha! They're not even good enough to be mI'LL MAKE YOU EAT THOSE WORDS
*X months from now*
"Square Enix bringing Vagrant Story to iOS"
and thus the cycle repeats
That's okay, I'm trying to make a Jurassic Park GIF for the |OT| anyway - assuming you're willing to include it.Oh, and two of the three popular OT thread titles are the ones I thought were going to be popular anyway. Kinda disappointed the Jurassic Park reference isn't really gaining traction.
No.Chrono Trigger dating sim is next.
Very willing, if you'd like. Just don't make it too big (maybe 450 px at most)That's okay, I'm trying to make a Jurassic Park GIF for the |OT| anyway - assuming you're willing to include it.
Only problem is that it involves superimposing a good 150 frames or so (cut down from 400!). I've got... like, 12 done. But y'know, I'm feeling good about it.
there's people defending FFV iOS's sprites
i dont even
They do look nice in their own way, but I'm too used to the originals.
That's the exact problem I have with them. Never mind that the UI and font clash horribly with the rest of the game, but the sprites and tiles themselves don't really mesh well at all because they just don't seem like they come from the same 'place'. It's like different departments were working on different things, they didn't really communicate with each other how the sprites were supposed to look in accordance with the tiles, and then you have this incoherent combination.FF5's sprites would befineadequate if they were anywhere close to the same art style as the world tiles. Instead it's this hideous mishmash, like all those Sonic fangames that throw Advance sprites into Sonic 3 tilesets.
I truly think the worst part of the thing isn't that it's on mobile (though everyone's expressed their grievances about the general aesthetic).
It's that they've made the game even easier than it originally was. There was very little incentive to use the Esper system as it was originally intended to be (ie: customize your characters by equipping Espers not according to the skills they give you, but according to the stats that they increase when you level up). Your stats, aside from HP/MP, do not level up with you throughout the game unless you have an Esper equipped (which will have a stat associated with it that will allow your stats to increase by a certain number at your level up).
By making the game markedly easier, there is even less incentive to use the Esper system accordingly. Making the game difficult, or tweaking the Esper system to give it more depth and making it so that you can customize your characters to multi-job according to their stats aside of their base skills, would have probably been the better approach. But alas, it doesn't seem like they would want to do anything at all to make the game have more depth. It's disappointing what they're doing.
Pfft. I'm gonna quote myself from the thread because it really grinds my gears.
I truly think the worst part of the thing isn't that it's on mobile (though everyone's expressed their grievances about the general aesthetic).
It's that they've made the game even easier than it originally was. There was very little incentive to use the Esper system as it was originally intended to be (ie: customize your characters by equipping Espers not according to the skills they give you, but according to the stats that they increase when you level up). Your stats, aside from HP/MP, do not level up with you throughout the game unless you have an Esper equipped (which will have a stat associated with it that will allow your stats to increase by a certain number at your level up).
By making the game markedly easier, there is even less incentive to use the Esper system accordingly. Making the game difficult, or tweaking the Esper system to give it more depth and making it so that you can customize your characters to multi-job according to their stats aside of their base skills, would have probably been the better approach. But alas, it doesn't seem like they would want to do anything at all to make the game have more depth. It's disappointing what they're doing.
It's like... they have no concept of what constitutes steady game design anymore. What people are into for RPGs as a whole, is not necessarily getting to the end-goal first and foremost. They're into the games for the journey. Narrative. Character progression. Character evolution. Dungeoning. Fighting. Final Fantasy VI, while I do have issues with the game, doesn't really strive to waste the player's time by forcing them into battles that they don't really want to be involved in outside of 1-2 dungeons. Final Fantasy VI is one of the easier FFs in general, so making the game even easier than it initially was is truly mindboggling and completely throws off the balance of the game's subsystems. Sure, this may not matter to a lot of other people, but it certainly matters to me because I play RPGs to number crunch and customize.
Making the game even easier and it was already ridiculously easy just completely throws off the need to customize your stats with your Espers in the first place.
So it leads me to ask the question, "Do you people even know what you're doing anymore?"
SonicGAF's Song of the Day - #15
Song: Dragon Road - Night
Game: Sonic Unleashed
Composer: Kenichi Tokoi
So this is what speedrunning Windy Hill Zone 1 looks like... It's the first level, not very flashy or "optimized," but does confirm that rankings on the Wii U version are in Time Trials.
Meanwhile, I'm here slaving away at this GIF making business (up to 35 frames now, still have like 90 to go). :\You know how the other running joke on GAF is that I'm old? I totally feel old right now. -_-
I can't... like... learn how to manipulate a computer program to do what I want it to do. I'd rather lecture live in front of an audience instead of doing this... thing. I'm more comfortable doing that and getting feedback immediately than going through the effort of editing a stupid video with my voice over.
Making a YouTube video to say why research is important in my profession.what exactly is it that you are doing?
Which one? The boring one who talks about rocks, or the one who drops hammers on the floor and says YouTube assignments are fun?your uni sucks
complain about your professor hes evil
Which one? The boring one who talks about rocks, or the one who drops hammers on the floor and says YouTube assignments are fun?