Honestly I'm weighing my options. My getting a PS5 Pro is going to heavily depend on these two things:
1: Does Sony prioritize more 1P AAA & AA genuine exclusives for the console with notably longer exclusivity windows (even permanent in many cases) before considering ports to platforms like PC?
2: Does Sony prioritize a better frequency of 1P AAA & AA games including in genres they are underrepresented in 1P-wise (JRPGs, rhythm games, shmups*, fighters, platformers etc.)
*I know shmups are SUPER niche and wouldn't expect any, but it's just there as an example
IF Sony commit to both of those things, then I'll be picking up a PS5 Pro. If they don't, then I'll be investing in PC gaming more (including upgrading if required). Why? Because not doing (1) would basically signal they intend to keep porting all their 1P titles to PC in the same 6 months-2 years window for non-GAAS games (if not doing Day 1). And, not doing (2) would suggest they are relying on 3P to bring that variety, but almost all of that 3P (outside of Vanillaware) are doing Day 1 on platforms like Steam, which is also getting Microsoft's 1P games (and some of MS's game
do interest me, despite my heavy criticism of their console brand management, which is total garbage), and in due time all of Sony's 1P games too.
If Sony were to not do these two crucial things because of "investors" and "shareholders", then I'd have to think in terms of an "investor" myself, and decide what's going to give me the most ROI on my spending dollar. And in that case, why would I split the power of my dollar between a PS5 Pro and a PC, when I can just maximize that dollar's value to the platform that would seem to get everything I'm interested in Day 1 or in short order (I don't have FOMO to the degree of many others)? And would come with other benefits like no paid online, open mod support, cheaper game prices and also being the same device I use for my productivity work?
That is just me listing some of the natural benefits of PC, but I would have zero issues buying a PS5 Pro if Sony give the value proposition. But for me, that isn't so much about the hardware and more about the software. And not even if the software will be quality (it's Sony; I
know it's going to be quality), but rather if that software is a differentiation factor in availability & variety to push me into getting the platform where that software is at. Which means that, yes, exclusivity (genuine exclusivity, not "console exclusive" or short 3-6 month or 1-2 year timed exclusivity) 100% matters.
It doesn't have to be every game, but it has to be enough to where it matters. And right now there simply aren't enough genuine exclusives on PS5 be it 3P or 1P. Like, again, I know Rebirth is an exclusive currently but I also know it'll be on PC in a year at most like seems to be the case with XVI; probably less time in Rebirth's case actually. If I knew that were going to be a full exclusive for a much longer time I'd view it differently in terms of providing value to the console, but ultimately it's a 3P game and isn't inherently meant to serve that role.
But with PS losing more defacto 3P exclusives I don't see why legacy and new 1P games can't exist to take up those roles for the console and do so in a meaningful way. To date though, it's something SIE have to improve a lot on, and it's all of these things why I'm still weighing the option of getting a Pro or not.