So did I get this right or will the Splatfest shirt disappear after the splatfest has ended? Can i still reroll while the splatfest is active?
I wonder how long i can farm these shards lol. 2k for one is better than 20k for 3 shards for sure.
So did I get this right or will the Splatfest shirt disappear after the splatfest has ended? Can i still reroll while the splatfest is active?
I wonder how long i can farm these shards lol. 2k for one is better than 20k for 3 shards for sure.
For the record, I play with a wired connection and have zero disconnects so I'm one of the good guys!!
I was farming ability chunks all last night, it definitely feels like a long term grind and doesn't even seem viable outside of splat fest Ts. And yeah they disappear after the splatfest ends.
I've seen the light. Motion > Stick
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For those that were splatsplaining to me yesterday that my strategy was invalid:
The other team was so focused on winning the center, we got in their base and covered it. They didn't even notice.
I've seen the light. Motion > Stick
I'm consistently getting 1000+ in turf war now.
The Tenacity Ability would certainly be nice as an innate perk given to teams with an early disconnect.
Docked. Don't really play in handheld that much.Handheld or docked?
I agree. My movement increased with motion. It feels much more smoother than with the stick. Also, in situations where it's me against the other person, being able to accurately aim gives me the advantage in those situations.I had to switch to stick to play in handheld last night and I'm not sure. I feel like both of them have their advantages. I think my aim is more consistent with the stick (maybe due to shaky hands) but quicker with motion.
Docked. Don't really play in handheld that much.
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thats a problem with the players, not the strategy. at the lowest levels people forget the map is a thing, plus thats moray towers.
That's not Moray Towers, that is the Musselforge Fitness map.
Quick question.
So uh, what's the point in getting gear that only lets you have 1 or 2 abilities? I've been buying most gear with 3 abilitiy slots.
Am I missing something here or what? :<
Quick question.
So uh, what's the point in getting gear that only lets you have 1 or 2 abilities? I've been buying most gear with 3 abilitiy slots.
Am I missing something here or what? :<
I was farming ability chunks all last night, it definitely feels like a long term grind and doesn't even seem viable outside of splat fest Ts. And yeah they disappear after the splatfest ends.
Yea, the splatfest shirt goes away. Then the next splatfest, you get a new shirt that is wiped clean of abilities.
You can add slots to those gears.
thats even worse, i can forgive sneaking behind in moray towers, its hard to guard and you have to win the 1v1 against the invader or you are screwed. but musselforge? that map is super short, no excuse
Fashion!
Eventually you can increase the slots up to 3.
You can add slots to those gears.
How do you even do that? I tried the option with the scrubbing guy and he said something to the effect of "I'm not doing that now".
How do you even do that? I tried the option with the scrubbing guy and he said something to the effect of "I'm not doing that now".
Do you think they'll eventually make the Square 60fps? It's crazy how noticeable the difference is.
Wait what?!
How do I upgrade gear with 1 ability to 3? I've more than once passed on a really cool looking piece of gear because it only had 1 ability slot.
I'm still going 34-16 today. I must be doing something right. Just won another match at Port Mackerel.
I believe you need snails, which you earn during splatfests. So that option will likely unlock after the first Splatfest
That option isn't available yet unfortunately. Murch upgrades them for you in exchange for Seasnails but you don't get any until you've participated in the first Splatfest. If it's anything like the previous game you'll be able to unlock them in exchange for a lot of money afterwards.
im just saying, if they are letting you sneak behind and they are not contesting at all, its a problem with the players.
Personally, I always check once or twice if they try to defend their back, but more often than not they do.
Oh nice!
It's time for me to go on a 1 and 2 ability gear shopping spree now that I know that! Hellooooo awesome looking clothes!
I would love to know if it's worth having multiple abilities, and whether there is a difference in terms of having multiples of the same abilities on the same item or across different items.
So say for example I have headgear that has 3 of the same abilities, say swim speed up, does that equal having swim speed up in 3 of my items, head gear, shirt and sneakers? i.e swim speed up once in my hat, shirt and sneakers
Or do most people ultimately having all of the abilities spread across their gear so no duplicates at all?
I've read on this thread that abilities stack with diminishing returns, but are those diminishing returns worth it?
im just saying, if they are letting you sneak behind and they are not contesting at all, its a problem with the players.
Personally, I always check once or twice if they try to defend their back, but more often than not they do.
It should unlock after the Splatfest. In Splatoon 1, upgrading gear required a unique currency only earned as a splatfest reward. Or you could spend 30,000 coins if you were level 20 or above.Wait what?!
How do I upgrade gear with 1 ability to 3? I've more than once passed on a really cool looking piece of gear because it only had 1 ability slot.
Same!
This way you can get shards for the abbilities you want, so you can later add that abbility to the piece of gear that you like. So if you have a shirt with an ability you´d like to put in another shirt, you´re guaranteed you´ll get the shards you need.Thanks! Do you know whether i can still reroll at Spiky while the Splatfest is taking place?
I also think 20k for one normal wipe is way too much. Normally you do these only when you don't like the abilities anyway so getting shards for these is kinda redundant. Would be better if we could get shards not related to anything and then after 20 or so just get an ability we actually want.
Also why is the special attack + ability 20 shards lol...
I thought duplicate abilities canceled out if you have the same for a piece of gear? I could have sworn I read that somewhere.
Just won a match where the opposing team didn't paint one of their sides on Port Mackerel. They won the center and were even pushing to our base. They lost explicitly because they did not paint their base.
So to clarify you think abilities would only "stack" if they are on different pieces of gear?
If so it's bullshit that my 4 slot gear unlocked the same abilities 3 times lol
I just don't feel this shit is explained well in the game to be honest.
I have won a single match like that. Just once I encountered a team that forgot to paint, they pushed us back super hard but I made sure to paint ours and we tied the middle of the map. They had sections of their base completly unpainted. It happens. But you wouldnt let it happen to you would you? You would go around chasing and killing anyone trying to paint your base right?
No. The crux of the argument from yesterday was that:
- Rush to the center of the map at the beginning. Once you have center, it's harder to lose. Paint your base when you die.
- Paint your base right away. There are enough points to get around the middle to distract or take over the enemy base.
I was arguing #2. Some posters told me that all the veterans recommend #1 and that #2 was invalid. I always make sure to paint my base.
You're right, it's not explained well at all.
I'm under the impression that all the abilities that are the same amongst the 3 pieces of gear you have on get canceled out. Someone please correct me if I'm wrong.
No. The crux of the argument from yesterday was that:
- Rush to the center of the map at the beginning. Once you have center, it's harder to lose. Paint your base when you die.
- Paint your base right away. There are enough points to get around the middle to distract or take over the enemy base.
I was arguing #2. Some posters told me that all the veterans recommend #1 and that #2 was invalid. I always make sure to paint my base.
No. The crux of the argument from yesterday was that:
- Rush to the center of the map at the beginning. Once you have center, it's harder to lose. Paint your base when you die.
- Paint your base right away. There are enough points to get around the middle to distract or take over the enemy base.
I was arguing #2. Some posters told me that all the veterans recommend #1 and that #2 was invalid. I always make sure to paint my base.
Nah you are all wrong. The idea is: Paint your base early, not late. You dont want to have to paint your base on the last 30 seconds, but you dont want to give up control of the middle at the start either. Having all 4 in the middle early is a waste imo. Just as having all 4 in your base is too. So if I see that my teammates are rushing to the midle, I take more time painting the base, or do the oposite too.
don't paint your base right away=/=never paint your base
No one here is arguing that you shouldn't paint your base in Turf Wars.