Splatoon |OT| Squidstyler

So the Aerospray MG is pretty good. I'm not sure if it's worth sacrificing the Bubbler/Echolocater you can get with the Splattershot Jr though.
 
I love being able to send huge streaks of paint into the opponent's territory without putting myself in danger with the charshot. Surprisingly effective at spreading ink.
 
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lol
 
Rig map is best map!

I don't dislike any of them but Arowana Mall at this point. It's a bit too big and the central is too important.

The center is really important yeah, but a lot of times I've underestimated the size of that map. Like I feel like we've covered enough of our half and the center, maybe some other spots and there's a lot more on the other side than expected. So I try to use those side paths more now.
 
GGs Mr. Panic, I got a comm error and since you weren't on my list I couldn't rejoin. I sent a FR to fix that for next time though ;)
Haha, gg's. Grabbed a nice 'On Fire!' win streak from that lobby, quickly cashing it in before I go joining full gaf lobbies where those win streaks turn into lose streaks. :p
 
I love being able to send huge streaks of paint into the opponent's territory without putting myself in danger with the charshot. Surprisingly effective at spreading ink.
It's a great weapon for carving up enemy ink so that the enemy has less room to manouver. It's also excellent for creating quick paths for your team, either to send them on ahead, or to pull them back to regroup. It's not bad at spreading ink, but you need an uninterrupted stretch of paintable terrain in order to get the most of it, and that can make you a bit predictable depending on the stage.
 
So the Aerospray MG is pretty good. I'm not sure if it's worth sacrificing the Bubbler/Echolocater you can get with the Splattershot Jr though.

I honestly feel that even without the Bubbler coming in to guarantee offense, both Aerosprays are blessed stat wise and supporting setup wise. I feel like I'll probably be using a lot of the Aero/Seeker/Inkzooka setup, but the other one (Gold Aero/Mines/Inkstrike iirc) is AMAZING for how much team support it gives while allowing you to annihilate anything close by.
 
Finished World 4 of the Singleplayer. Love finding the areas and beating the stages. The hub reminds me of Tony Hawk for some reason. Gonna hop into MP now and finish SP tomorrow, but its super fun.
 
As someone who has never played any shooters competitively, I must say I can't imagine playing a console shooter without these motion controls now. It's so good for close combat fighting, circling around your opponent then shooting them at their backs feels so natural and effortless then I'm amazed that I only started learning this two days ago. The other great thing is I don't feel any motion sickness at all (which I still do a little bit during the single player).

I am getting a bit better at the charger too, 3-4 kills per game on average. Though I definitely feel like I need to turn down sensitivity to like -2 to use it better. Currently I'm using +2 for close combat which feels necessary unless I get good at turning using Y.
 
NOOO

was on smokin' hot win streak, played another match and the paint was lagging then got a comm errror! now I'm only toasty

:(
 
Considering I didn't play the game at all when I downloaded it on Friday (spent time with the girlfriend) and I was out all day with my nephew on Saturday I am slightly disgusted and yet proud of myself that I managed this in almost a single day


I kind of want the amiibo three pack but there's some serious gouging going on online. I hope they get the idiots who stole the UK shipment...
 
The .96 gal is too good. The Deco is even better because it's for the seekers and the Inkstrike.

I'll have to try it out eventually, but you might have to pry my sprinkler from my cold, dead hands. Seriously I'm hitting 1200-1300 regularly with this thing.
 
I honestly feel that even without the Bubbler coming in to guarantee offense, both Aerosprays are blessed stat wise and supporting setup wise. I feel like I'll probably be using a lot of the Aero/Seeker/Inkzooka setup, but the other one (Gold Aero/Mines/Inkstrike iirc) is AMAZING for how much team support it gives while allowing you to annihilate anything close by.

Haven't unlocked the gold one yet, but the normal feels off. Maybe it has a bigger spread or something but I find it harder to keep my bullets steady on a target, at least compared to the splattershots.
 
I believe that the Krack-On Roller and Aerospray loadouts are the most powerful in the game.

You simply cannot stop them.

I've stopped plenty of them without using either. :P

The Krack-On Roller is very powerful if you let the player ink the map and build up their specials. The downside of using it that is that building up meter slows you down to the middle... or you risk dying by charging in too soon. In my games I usually push for the middle very fast and often kill the rollers before they get a chance to charge up. And if they're slow to the center and their teammates are dead before they reach, they can't make that much headway either when they're alone.

As for the Aerospray, it excels in spreading ink but otherwise in combat there's a lot more other weapons that are more scary.
 
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