Splatoon |OT| Squidstyler

Someone correct me if I am wrong, but I am positive there is an option for precisely this. You can enable Y aiming for the right stick.

You are sadly wrong. You can only aim left and right (X axis) with the stick if you have gyro enabled. The only alternative is to go full on sticks where they control both X and Y axis but disable the gyro.

What he (and others) wants is gyro enabled and sticks for both X and Y axis enabled to. So you could do big motions with sticks in both directions and then just fine tune with the gyro. Like in Wind Waker HD for example.
 
Just played until my gamepad's battery died. I really like the single player. Each level isn't too long and its new enough each time to keep me interested. So far at least. I'm only in the second area, about to go against the 2nd boss.
 
You are sadly wrong. You can only aim left and right (X axis) with the stick if you have gyro enabled. The only alternative is to go full on sticks where they control both X and Y axis but disable the gyro.

What he (and others) wants is gyro enabled and sticks for both X and Y axis enabled to. So you could do big motions with sticks in both directions and then just fine tune with the gyro. Like in Wind Waker HD for example.

Aiming up and down is different from aiming left and right, though. Up and down can be absolute, i.e. when you tilt up a little you aim up and stay there...left and right would have to provide an acceleration, in other words tilting right makes you keep turning to the right until you go back to center again. Like an analog stick going back to center. If it was absolute like up and down, you'd have to press Y constantly to recenter.

Like imagine turning around 180 degrees. You tilt right really far and now you're aiming behind you. But you can't get your controller back to a normal posture without turning it all the way back around, and then you're aiming back where you started. It'd just be a huge mess.
 
I mostly bought the game for a hopefully good single-player campaign: having played for an hour I am not disappointed at all. Lovely!

This afternoon I finally tried online: It's awesome! I didn't expect to like it, but it's a lot of fun. I wasn't particularly good, but I sure enjoyed it.
 
What he (and others) wants is gyro enabled and sticks for both X and Y axis enabled to. So you could do big motions with sticks in both directions and then just fine tune with the gyro. Like in Wind Waker HD for example.

Another weird oversight. It works perfectly in a number of games from Nintendo, why not just give us the option?!
 
Aiming up and down is different from aiming left and right, though. Up and down can be absolute, i.e. when you tilt up a little you aim up and stay there...left and right would have to provide an acceleration, in other words tilting right makes you keep turning to the right until you go back to center again. Like an analog stick going back to center. If it was absolute like up and down, you'd have to press Y constantly to recenter.

Like imagine turning around 180 degrees. You tilt right really far and now you're aiming behind you. But you can't get your controller back to a normal posture without turning it all the way back around, and then you're aiming back where you started. It'd just be a huge mess.

Either I'm reading this wrong or you completely misunderstood my post. Not sure why you're talking about tilting and turning 180 degrees tehre.

Gyro already lets you aim in X and Y. The request is for ADDITIONAL Y-axis aiming support for the stick as opposed to limiting it to just the X-axis. People want it like it is in Wind Waker HD where you just fine tune with the gyro.
 
The blaster is my weapon of choice. I have some examples here -



https://www.youtube.com/watch?v=60mSCifZIfI



Really, the blaster has been an incredible weapon for me! It really took me a while to find a weapon, outside of the splatter shot jr, that I was comfortable using and I could actually ink and kill well with.

I had a ton of trouble using the charger, I could get kills but I felt too reliant on a decent team for inking. I had trouble with the roller because you literally have to sneak up on people for any decent kills or hope the opponent can't aim ...

So it's almost like a charger without the charge, it shoots slow but really all you need is one or two shots. PLUS YOU CAN GET PEOPLE AROUND THE CORNER WITH THIS GUY!
 
I wanted to like the blaster, but it didn't click with me. On the other hand, I expected nothing from the Aerospray MG and it's now my favorite weapon.
How do you play at the start, stick close to someone or go a separate path?
Spreading out is the ideal, I think.
 
You must not have run into teams of high-level japanese players. Dayum.
He could just have skills. After I adjusted I was beating the level 19 Japanese guy who was way ahead of everyone with just my basic gear, and I didn't know how to use specials yet.

So far my tips:
1) If you're bad at fighting, get bubble first.
2) Spray-n-swim, spray-n-swim, probably with faster alternation than you'd first feel like doing. You'll cover more ground and not run out of ink. Perfectionism in coverage isn't worth the time or ink.
3) Practice setting up an aim on stuff while moving/swimming in single player and weapon testing mode. Not being in the heat of the moment lets you focus on the particulars of controls, and when those aiming skills have taken shape, they carry over, but they form a lot more slowly if you try to develop them in anxious situations. Most important is accurate adjustments while running backwards.
4) Obviously at like 2/3 through the match, you should only be painting over what your enemy has unless none is in range, at which point it's fine to paint uncovered walls on your way to enemy-painted ground.
5) High ground is pretty OP in battle. Maybe not a perch (aside from easy quick coverage of a big patch), but just a slope up can give you a real advantage since it's all arc shots.
6) If you realize there is a fight on the other side of the box next to you, but you have a clear path into mostly enemy-painted ground. Don't go chasing the fight. That's their problem, and if that enemy does some work, it's closer to your spawn and more likely to be fixed. Take your far-out painting opportunities.
7) Use grenades to control their movement options. It's trickier in here than other shooters since it uses up a big chunk of ammo, but the swimming required to refill also adds a stealth element to what you do after you toss the grenade.
 
Anyone know when the preorder Smash costumes go live? I tried yesterday and got a message that it wasn't ready for distribution yet.
 
Recorded this from one of my games last night. That feeling when you dodge a Kraken...

y3DLEa.gif

Damn, that's cool.
 
How do you play at the start, stick close to someone or go a separate path?

At the start of a match, I make a beeline for the center and try to push into enemy territory. 50/50 it works but this way, once my team catches up, they have some place to hunker down or super jump to.
 
Up to level 8 and beat World 2 of single-player.

Had a match where I sucked early, but built up special and unleashed the Kraken, wiped the other team and then we took the middle and won the match after that. So good.

As I suspected, the beacon in some key spots works like a Team Fortress 2 teleporter match flow-wise. I assume people will start destroying these later once they figure out what it does. The disruptor is basically the Jarate. Popping the Echolocator when your team is pushing really helps out.

I made a pure speed gear set on day 1 that seemed to work well, but today I just bought the 1 2-star gear item from each shop that was ready.

Haven't played Urchin Underpass yet, but I really like the 4 maps I've played.
 
Nintendo of America ‏@NintendoAmerica 8 hil y a 8 heures
The Ranked Splatometer is filling up fast! If you aren't Level 10 yet, get busy this weekend and do your part!

CGO6xSVUgAAFSXh.jpg
 
That feeling when you dodge a Kraken...

Hah, I had one of these last night; a kraken chased me in circles and I avoided him like three or four times.

Coolest thing I've had happen in the game so far was, someone set up the killer wail pointing towards the sky, and nailed me and a team mate out of mid-air as we were fast travelling!
 
Is there any sort of matchmaking at all on this, because i have just got my copy & i'm level 2 & i'm playing against people at least level 10+ & am getting destroyed all the time!

I have played about ten regular matches so far & only killed one person, cannot get close enough with the crappy default gun before i get killed myself.

Hmm the BETA was more fun than this.
 
Is there any sort of matchmaking at all on this, because i have just got my copy & i'm level 2 & i'm playing against people at least level 10+ & am getting destroyed all the time!

I have played about ten regular matches so far & only killed one person, cannot get close enough with the crappy default gun before i get killed myself.

Hmm the BETA was more fun than this.

Damn. I would hope there would be matchmaking.
 
Is there any sort of matchmaking at all on this, because i have just got my copy & i'm level 2 & i'm playing against people at least level 10+ & am getting destroyed all the time!

I have played about ten regular matches so far & only killed one person, cannot get close enough with the crappy default gun before i get killed myself.

Hmm the BETA was more fun than this.

Close to what? If you have played 10 matches, you should be able to upgrade your weapon. Focus on painting at the lower levels.
 
Is there any sort of matchmaking at all on this, because i have just got my copy & i'm level 2 & i'm playing against people at least level 10+ & am getting destroyed all the time!

I have played about ten regular matches so far & only killed one person, cannot get close enough with the crappy default gun before i get killed myself.

Hmm the BETA was more fun than this.

Regular battles no.

Ranked yes
 
Is there any sort of matchmaking at all on this, because i have just got my copy & i'm level 2 & i'm playing against people at least level 10+ & am getting destroyed all the time!

I have played about ten regular matches so far & only killed one person, cannot get close enough with the crappy default gun before i get killed myself.

Hmm the BETA was more fun than this.

the default gun is one of the best combo in the game dude. even needs a nerf as far as I'm concerned.
 
Is there any sort of matchmaking at all on this, because i have just got my copy & i'm level 2 & i'm playing against people at least level 10+ & am getting destroyed all the time!

I have played about ten regular matches so far & only killed one person, cannot get close enough with the crappy default gun before i get killed myself.

Hmm the BETA was more fun than this.

Git good
 
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