The reason I asked is James said it was looking like it wasn't going to be included in tournaments due to the "uncompetitive nature of stalling." The way I see it is the team stalling is taking a risk by moving it into their territory and if you can't kill them then you don't deserve to win. Its not hard to break a team that's stalling if you coordinate and use your specials all at once. You can stall on tc, does that make it uncompetitive? No. It just means the other team wasn't good enough to break the containment and played poor enough to get in the sticky situation in the first place. That goes for rainmaker as well. Its not like the team stalling started out with an advantage. They obtained their advantageous position by playing better than the other team. You also can't use other games as a baseline because the other games don't have the same tools at your disposal (no wails to kill daboss camping with the rainmaker).
Some maps aren't made for rainmaker yes, but that doesn't mean you ban the mode. You just ban those maps and hope that the devs fix them just like they did with the bad maps on the other ranked modes.
Oh and I understand the turf war ban but I'm not sure I agree with it (from a personal like of turf war even though I recognize its flaws.)
Some maps aren't made for rainmaker yes, but that doesn't mean you ban the mode. You just ban those maps and hope that the devs fix them just like they did with the bad maps on the other ranked modes.
Oh and I understand the turf war ban but I'm not sure I agree with it (from a personal like of turf war even though I recognize its flaws.)