- A more significant narrative consequence of the Plavsky explosion is the enemy being faced by the cast. Up through episode 24, all the battles had been between individual robots. Each of these robots was controlled by a particular person, with the exception of computer-controlled AI opponents which showed up on two occasions. A lot of attention was paid to giving each robot, drawn from across the Gundam franchise, its own visual personality, usually matching that with the personality of its owner. With episode 23 establishing the presence of life-size replicas of a Gundam and a Zaku as part of the nearby festival, it might be thought that those would play some role in the finale, as an even larger version of the giant Zaku that interrupted the Battle Royale in the preliminaries. That did not end up being the case, however. Instead, the enemies the main cast fights in the final episode are: 1) hundreds of faceless mook robots, 2) a fortress maze, 3) an unmanned gun, and 4) a crystal. All of these have no personality compared with all the robots fought up to now. Since there is no one controlling them, as they are the result of a system gone berserk, none of these enemies have any goals or objectives either. It's completely baffling to me that for the final confrontation of your series, you would choose the most forgettable and bland opponents possible. Especially after robbing the viewers of the rematch between Yuuki and Sei/Reiji that has been built up for almost the entire show through brainwashing shenanigans, this is an incredibly anticlimactic climax. Sure, it allows basically every significant character to show up and fight together, some whose robots we are seeing for the first time (Sei's father, Ramba Ral, Mao's master), but it feels so hollow and contrived.