1. Will player organizations be able to recruit NPCs into their ranks? If not, what other mechanics might be put in place to allow organizations without 24-hour activity to protect organization-focused content like captureable space stations and capital ships?
a. The concept we have with NPCs is that you can absolutely hire them to do jobs for you. So while organizations wont recruit NPCs, you can hire NPCs. So can individual players. These NPCs can fulfill roles like on a spaceship or standing guard over an asteroid base, and the like. There will be a fair amount of NPCs CIG is looking at SQ42 and the Idris (which doesnt even feel like a frigate anymore its massive), and it has 71 NPCs in the Intersticial which is when youre on board the ship and running around in between combat. During those times, you can talk to people and form relationships theres still a lot to do. Thus, there are 71 NPCs in the ship to really fill it out. There will always be a balance of NPCs and players, so if you have a bigger ship with like eight of your friends, and youre all on the Idris, then youd have NPCs that youd hire for security and other roles.