Moon Collider and Cloud Imperium Announce Partnership to Supply New Kythera AI Technology for Chris Roberts Star Citizen Space Sim
Los Angeles, March 12, 2014 Moon Collider, the company behind the ground breaking artificial intelligence (AI) system, Kythera®, announced today a partnership with Cloud Imperium Games, the makers of the PC space sim, Star Citizen, from legendary developer Chris Roberts. Today the two companies drew back the curtain on the artificial intelligence underpinning in Star Citizens immersive universe. Kythera will be the guiding hand for computer-controlled characters and spacecraft throughout Star Citizen.
Speaking from their offices in Edinburgh, Scotland, Moon Collider officials said they were thrilled to see their hitherto-secret licensee unveiled. Youll soon find Kythera in a range of titles, from an indie hack-and-slash to a point-and-click adventure, but we couldnt have a better showcase than Star Citizen, said founder and CEO Matthew Jack. We call Kythera the dynamic AI, and our ambition for it is to step up to the next level of creative gameplay and immersive worlds. So its a perfect match for Star Citizen this generations most dynamic and immersive PC game.
Star Citizens eager backers will get their first glimpse of Kythera in the upcoming Dogfighting Module, which will see players jump in their spacecraft for life-and-death battles against each other and the AI. Thanks to Kythera, would-be top guns will meet computer-controlled opponents with individual, recognizable flying styles each with weaknesses to be exploited and strengths to be feared.
Kytheras AI is exactly what we need for a game like Star Citizen, said Cloud Imperiums Chris Roberts. The dynamic nature of the technology allows for more realistic dogfights, but at the same time it delivers a very true-to-life universe where planetside environments will be able to display very large scale city simulations all going on at once. Kythera will give Star Citizen a true world AI rather than a less dynamic scripted AI which you may find in other games.
And according to Moon Colliders CEO, Star Citizens success is good news for the whole industry. Star Citizens breadth of vision is stunning, and because weve been working so closely together, a lot of that vision is reflected in Kythera, he observed. So to everyone whos backed the crowd funder, a big thank-you. Youre not only making Star Citizen the breathtaking experience we all know it will be, youre also driving technologies which will shape the future of gaming for years to come.
High-quality images and other media resources are available for immediate download at
https://www.hightail.com/download/elNLak84NDJLVlZMWE5Vag.
Cloud Imperium Games Corporation and its subsidiary Roberts Space Industries was founded in April 2012 by renowned game developer Chris Roberts (Wing Commander, Freelancer, Privateer) and his business partner and long-time international media attorney Ortwin Freyermuth. Under Roberts leadership using his long-standing relationships in the game space, Cloud Imperium quickly assembled a top tier development team for the creation of art assets, story elements, and an extensive prototype for its first game Star Citizen. Star Citizen is being marketed and launched via
www.robertsspaceindustries.com. Cloud Imperiums strategy is about customer acquisition through established game designer fan bases. More information about the company, including jobs and contact information can be found at
www.cloudimperiumgames.com.
Moon Collider is an established artificial intelligence consultancy headquartered in Edinburgh, Scotland. Its groundbreaking AI middleware platform, Kythera, aims to shorten development cycles and unlock new styles of gameplay by responding dynamically to changes to the in-game world. The company is funded by private investment and is privately held. For more information on Moon Collider and Kythera, see
www.kythera.ai.