cartoon_soldier
Member
So are guilds seeing beta invitations yet?
cartoon_soldier said:So are guilds seeing beta invitations yet?
Moaradin said:Well, I'm out. Too much whining not enough information.
Some are. Not us. And if we were in we couldn't tell you. But we're not.cartoon_soldier said:So are guilds seeing beta invitations yet?
Other than for nostalgia, I really question the why iconic planets such as Tatooine were even chosen if they weren't willing to go all the way to visualize these planets. SWG's Tatooine was fucking fantastic visually, still is. I haven't seen anything in TOR that visually wows' me like that.Morn said:One of the coolest things in SWG was seeing the binary sunset on Tatooine (and the music that swelled when it happened).
That will never happen in TOR.
I hope that Bioware sends every member of the guilds that do get in the specific rules concerning guild invites. In a prefect world everyone would know, but it would be nice to have everyone receive a little reminder.Billychu said:Some are. Not us. And if we were in we couldn't tell you. But we're not.
You are just trying way too hard morn.Morn said:One of the coolest things in SWG was seeing the binary sunset on Tatooine (and the music that swelled when it happened).
That will never happen in TOR.
CcrooK said:This is true. I've posted a few links with some good info and movies. Guess people would rather complain than talk about Gamescon action. Guess there's always PAX to fall back on.
One of the coolest things in TOR is having a game that people actually want to play.Morn said:One of the coolest things in SWG was seeing the binary sunset on Tatooine (and the music that swelled when it happened).
That will never happen in TOR.
For its day plenty of people wanted to play. Poor handling made it so those people gave up on it. Stupid decisions will just as quickly doom TORParn said:One of the coolest things in TOR is having a game that people actually want to play.
That never happened in SWG.
Yeah, TOR is doomed due to decisions like static lighting.antonz said:For its day plenty of people wanted to play. Poor handling made it so those people gave up on it. Stupid decisions will just as quickly doom TOR
Who do you think kept Galaxies alive as long as it has been after all the hardcores ran off to WoW etc? The people who give a shit about seats etcParn said:Yeah, TOR is doomed due to stupid decisions like static lighting.
Billychu said:"One of the coolest things in TOR is having a game that people actually want to play.
That never happened in SWG."
Awwwwww, snap!
That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.antonz said:Who do you think kept Galaxies alive as long as it has been after all the hardcores ran off to WoW etc? The people who give a shit about seats etc
I like how Im apprently not going to enjoy the game because im calling them out on lazy design decisions.Parn said:That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
I don't think anyone is saying they won't play TOR because of the day/night cycle. It just sucks that there isn't that sort of attention to detail.Parn said:That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
Parn said:That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
sykoex said:I don't think anyone is saying they won't play TOR because of the day/night cycle. It just sucks that there isn't that sort of attention to detail.
Parn said:Yeah, TOR is doomed due to decisions like static lighting.
Attention to detail? It was a design decision. They're using the Hero Engine. Day/Night cycles are already built into the engine. They could easily turn it on.sykoex said:I don't think anyone is saying they won't play TOR because of the day/night cycle. It just sucks that there isn't that sort of attention to detail.
Elements of immersion in a story oriented game, can't have that.Parn said:That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
If that is what you want to believe, go right ahead.Moaradin said:Especially since all the worlds are hand crafted and not 1 cave is the same as another like a lot of MMOs. Hardly lacking "attention to detail".
Valru said:Elements of immersion in a story oriented game, can't have that.
If that is what you want to believe, go right ahead.
Moaradin said:Especially since all the worlds are hand crafted and not 1 cave is the same as another like a lot of MMOs. Hardly lacking "attention to detail".
Belfast said:Oh boy are you in for surprise. I mean, if you're saying each one has a slightly different room layout, maybe. But if you think they *look* different... well, I'm sorry to have to tell you...
When I play Baldur's Gate, my blood boils that I can't sit down in a chair and have an ale at the Friendly Arms Inn with Montaron and Xzar as the sun sets before I talk to Jaheira. I can't be immersed in this garbage.Valru said:Elements of immersion in a story oriented game, can't have that.
Do these guys realize that they don't actually have to calculate gravitational and particle physics of multiple suns/moons rotating and radiating light? They just have to set a flag that says "At 6PM, sun goes up" and "At 6AM sun comes up".Valru said:Will a Day/Night cycle be in the game?
JO: multiple worlds present in game with different # of suns/moons, so it became too difficult to make it work.
Sun does down. Sun comes back up. You can't explain that.border said:Do these guys realize that they don't actually have to calculate gravitational and particle physics of multiple suns/moons rotating and radiating light? They just have to set a flag that says "At 6PM, sun goes up" and "At 6AM sun comes up".
Layouts are different yes, but there are very identifiable rooms that are identical to the same room in the 5 other caves on Tython with minor prop changes.Moaradin said:There's a nice little experiment. Go make a Jedi Knight on Tython and check out the 5 or so caves there. They all have a totally different layout. You should probably read up on HeroEngine and learn what its capable in world design to get a rough idea for SWTOR.
You think I wont look for that kind of stuff right after the whole Dragon Age 2 fiasco?
Moaradin said:I'm in Beta. Caves will look similar to another cave. Who knew?
My point is that none of the layouts are the same. That was the main issue with Dragon Age 2. The fact that a cave looks similar to another cave is to be expected. Rocks will be rocks.
Parn said:When I play Baldur's Gate, my blood boils that I can't sit down in a chair and have an ale at the Friendly Arms Inn with Montaron and Xzar as the sun sets before I talk to Jaheira. I can't be immersed in this garbage.
...
Being able to sit in chairs is neat, and it's something that's been done in MMOs since Ultima Online. It's always nice to have options. The whining though, is a bit much I think. A game with eight single-player-game's worth of content at launch and we're going to sit here bitching about sunsets and chairs?
Belfast said:And yet, every single one of them is boring.
Moaradin said:Funny thing how opinions work.
Belfast said:Boring is an opinion. Unimaginative game design is a fact, and TOR is hardly the only or first offender here. It's just a pretty poor element to pick when praising the game's "hand-crafted environments."
No you aren't!Moaradin said:Well, I'm out.
Giolon said:I canceled my preorder of this game, and I'm quitting the beta b/c it doesn't have a day/night cycle. Nothing else about this game matters. It's unacceptable.
:-|
It's really not. This trend of people on GAF to say something is "objectively _______" where the word in the blank is some subjective quality is objectively annoying.Belfast said:Boring is an opinion. Unimaginative game design is a fact, and TOR is hardly the only or first offender here. It's just a pretty poor element to pick when praising the game's "hand-crafted environments."
arent you fucking clever. ok everybody get on your knees and suck biowares cock. Not allowed to have a different opinion.Giolon said:I canceled my preorder of this game, and I'm quitting the beta b/c it doesn't have a day/night cycle. Nothing else about this game matters. It's unacceptable.
:-|
Its a gafguild it will be worthless like all the rest in a few weeks after launchKintaro said:Oh man. This thread has become painful. I hope the guild isn't going to be filled with whining pissants because we may as well call it a day if that's the case.
Im sure this is sarcasm but just in case it isn't give me your beta account.Giolon said:I canceled my preorder of this game, and I'm quitting the beta b/c it doesn't have a day/night cycle. Nothing else about this game matters. It's unacceptable.
:-|
It's just cabin fever. Everything will be fine when we all get to play the game.Kintaro said:Oh man. This thread has become painful. I hope the guild isn't going to be filled with whining pissants because we may as well call it a day if that's the case.
Kintaro said:Oh man. This thread has become painful. I hope the guild isn't going to filled with whining pissants because we may as well call it a day if that's the case.