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Star Wars: The Old Republic [Releasing Date: Dec 20 NA/EU - NDA Lifted]

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Morn

Banned
One of the coolest things in SWG was seeing the binary sunset on Tatooine (and the music that swelled when it happened).

That will never happen in TOR.
 

LowParry

Member
Moaradin said:
Well, I'm out. Too much whining not enough information.

This is true. I've posted a few links with some good info and movies. Guess people would rather complain than talk about Gamescon action. Guess there's always PAX to fall back on.
 

gillty

Banned
Morn said:
One of the coolest things in SWG was seeing the binary sunset on Tatooine (and the music that swelled when it happened).

That will never happen in TOR.
Other than for nostalgia, I really question the why iconic planets such as Tatooine were even chosen if they weren't willing to go all the way to visualize these planets. SWG's Tatooine was fucking fantastic visually, still is. I haven't seen anything in TOR that visually wows' me like that.
 

Rflagg

Member
Billychu said:
Some are. Not us. And if we were in we couldn't tell you. But we're not.
I hope that Bioware sends every member of the guilds that do get in the specific rules concerning guild invites. In a prefect world everyone would know, but it would be nice to have everyone receive a little reminder.
 

Belfast

Member
CcrooK said:
This is true. I've posted a few links with some good info and movies. Guess people would rather complain than talk about Gamescon action. Guess there's always PAX to fall back on.

I'd give more info if I could. But the fact is that I'm beyond Gamescon action (aside from the raid), so it's not nearly as impressive to me.

I've probably said too much in this thread already, to be frank.
 

antonz

Member
I think the lack of Day/night etc is stupid as shit because its not that hard to implement. It adds atmosphere etc. Just like the lack of seats in even the Cantinas.

Its not hard to add these little things.
 

Meicyn

Gold Member
Morn said:
One of the coolest things in SWG was seeing the binary sunset on Tatooine (and the music that swelled when it happened).

That will never happen in TOR.
One of the coolest things in TOR is having a game that people actually want to play.

That never happened in SWG.
 

Emitan

Member
"One of the coolest things in TOR is having a game that people actually want to play.

That never happened in SWG."


Awwwwww, snap!
 

antonz

Member
Parn said:
One of the coolest things in TOR is having a game that people actually want to play.

That never happened in SWG.
For its day plenty of people wanted to play. Poor handling made it so those people gave up on it. Stupid decisions will just as quickly doom TOR
 

Meicyn

Gold Member
antonz said:
For its day plenty of people wanted to play. Poor handling made it so those people gave up on it. Stupid decisions will just as quickly doom TOR
Yeah, TOR is doomed due to decisions like static lighting.
 

antonz

Member
Parn said:
Yeah, TOR is doomed due to stupid decisions like static lighting.
Who do you think kept Galaxies alive as long as it has been after all the hardcores ran off to WoW etc? The people who give a shit about seats etc
 
I'm getting way less excited by the day.. Which is screwed up, since I already paid, lol.

The absence of a day/night cycle is a big letdown for me. I love seeing stuff like that, it adds so much to the story/quest if you start a long questline when it's light out, and it ends when the sun's going down. Or even while exploring, cruising around on Tatooine while the sun's coming up, accompanied by a subtle Star Wars-y tune. I wanna get lost in thought when playing an MMO, really feel like being a part of another world, in another universe. I hope that's still possible, but to me it looks like Bioware put too much focus on voice-acting of NPC's instead of actual roleplay and other little things that really matter to people that play these games 8 hours a day. I'm not sure if it'll ruin my personal experience with the game, but it probably will for some.
 

Won

Member
Billychu said:
"One of the coolest things in TOR is having a game that people actually want to play.

That never happened in SWG."


Awwwwww, snap!

Can I mention Warcraft for a moment here?
 

Meicyn

Gold Member
antonz said:
Who do you think kept Galaxies alive as long as it has been after all the hardcores ran off to WoW etc? The people who give a shit about seats etc
That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
 

antonz

Member
Parn said:
That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
I like how Im apprently not going to enjoy the game because im calling them out on lazy design decisions.

I will enjoy my class stories like everyone else but they are cutting corners in the Social side of MMOs and certainly being lazy on the technical side in areas
 

sykoex

Lost all credibility.
Parn said:
That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
I don't think anyone is saying they won't play TOR because of the day/night cycle. It just sucks that there isn't that sort of attention to detail.
 
Parn said:
That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.

You'll be back when you realise your stuck in a world of neverending daylight and unable to relax your weary legs in an empty cantina, bahahaahahahaha....

sykoex said:
I don't think anyone is saying they won't play TOR because of the day/night cycle. It just sucks that there isn't that sort of attention to detail.

It's definetly these little things that add to immersion, like you said its not going to stop anyone.
 

Meicyn

Gold Member
sykoex said:
I don't think anyone is saying they won't play TOR because of the day/night cycle. It just sucks that there isn't that sort of attention to detail.
Attention to detail? It was a design decision. They're using the Hero Engine. Day/Night cycles are already built into the engine. They could easily turn it on.

You may not agree with the choice, but it has nothing to do with "attention to detail".
 

antonz

Member
It has to do with their themepark method. They are designing a staged world rather than a freeform one. Thats become very apparent
 

Moaradin

Member
Especially since all the worlds are hand crafted and not 1 cave is the same as another like a lot of MMOs. Hardly lacking "attention to detail".
 

gillty

Banned
Parn said:
That's cool. While you're bitching and moaning about not being able to sit in chairs, I'm going to have fun experiencing all eight story lines that the game offers.
Elements of immersion in a story oriented game, can't have that.

Moaradin said:
Especially since all the worlds are hand crafted and not 1 cave is the same as another like a lot of MMOs. Hardly lacking "attention to detail".
If that is what you want to believe, go right ahead.
 

Moaradin

Member
Valru said:
Elements of immersion in a story oriented game, can't have that.


If that is what you want to believe, go right ahead.


There's a nice little experiment. Go make a Jedi Knight on Tython and check out the 5 or so caves there. They all have a totally different layout. You should probably read up on HeroEngine and learn what its capable in world design to get a rough idea for SWTOR.

You think I wont look for that kind of stuff right after the whole Dragon Age 2 fiasco?
 

Belfast

Member
Moaradin said:
Especially since all the worlds are hand crafted and not 1 cave is the same as another like a lot of MMOs. Hardly lacking "attention to detail".

Oh boy are you in for surprise. I mean, if you're saying each one has a slightly different room layout, maybe. But if you think they *look* different... well, I'm sorry to have to tell you...
 

Moaradin

Member
Belfast said:
Oh boy are you in for surprise. I mean, if you're saying each one has a slightly different room layout, maybe. But if you think they *look* different... well, I'm sorry to have to tell you...

I'm in Beta. Caves will look similar to another cave. Who knew?

My point is that none of the layouts are the same. That was the main issue with Dragon Age 2. The fact that a cave looks similar to another cave is to be expected. Rocks will be rocks.
 

Meicyn

Gold Member
Valru said:
Elements of immersion in a story oriented game, can't have that.
When I play Baldur's Gate, my blood boils that I can't sit down in a chair and have an ale at the Friendly Arms Inn with Montaron and Xzar as the sun sets before I talk to Jaheira. I can't be immersed in this garbage.

...

Being able to sit in chairs is neat, and it's something that's been done in MMOs since Ultima Online. It's always nice to have options. The whining though, is a bit much I think. A game with eight single-player-game's worth of content at launch and we're going to sit here bitching about sunsets and chairs?
 

border

Member
Valru said:
Will a Day/Night cycle be in the game?
JO: multiple worlds present in game with different # of suns/moons, so it became too difficult to make it work.
Do these guys realize that they don't actually have to calculate gravitational and particle physics of multiple suns/moons rotating and radiating light? They just have to set a flag that says "At 6PM, sun goes up" and "At 6AM sun comes up".
 

Emitan

Member
border said:
Do these guys realize that they don't actually have to calculate gravitational and particle physics of multiple suns/moons rotating and radiating light? They just have to set a flag that says "At 6PM, sun goes up" and "At 6AM sun comes up".
Sun does down. Sun comes back up. You can't explain that.
 

gillty

Banned
Moaradin said:
There's a nice little experiment. Go make a Jedi Knight on Tython and check out the 5 or so caves there. They all have a totally different layout. You should probably read up on HeroEngine and learn what its capable in world design to get a rough idea for SWTOR.

You think I wont look for that kind of stuff right after the whole Dragon Age 2 fiasco?
Layouts are different yes, but there are very identifiable rooms that are identical to the same room in the 5 other caves on Tython with minor prop changes.

The caves on Tython are no different from the various tracks that come out of the track editor in Trackmania 2.
 

Belfast

Member
Moaradin said:
I'm in Beta. Caves will look similar to another cave. Who knew?

My point is that none of the layouts are the same. That was the main issue with Dragon Age 2. The fact that a cave looks similar to another cave is to be expected. Rocks will be rocks.

And yet, every single one of them is boring.
 

Cystm

Member
Parn said:
When I play Baldur's Gate, my blood boils that I can't sit down in a chair and have an ale at the Friendly Arms Inn with Montaron and Xzar as the sun sets before I talk to Jaheira. I can't be immersed in this garbage.

...

Being able to sit in chairs is neat, and it's something that's been done in MMOs since Ultima Online. It's always nice to have options. The whining though, is a bit much I think. A game with eight single-player-game's worth of content at launch and we're going to sit here bitching about sunsets and chairs?


/Swoon.
 

Belfast

Member
Moaradin said:
Funny thing how opinions work.

Boring is an opinion. Unimaginative game design is a fact, and TOR is hardly the only or first offender here. It's just a pretty poor element to pick when praising the game's "hand-crafted environments."
 

Moaradin

Member
Belfast said:
Boring is an opinion. Unimaginative game design is a fact, and TOR is hardly the only or first offender here. It's just a pretty poor element to pick when praising the game's "hand-crafted environments."

Subjective.
 

Giolon

Member
I canceled my preorder of this game, and I'm quitting the beta b/c it doesn't have a day/night cycle. Nothing else about this game matters. It's unacceptable.

:-|
 

JesseZao

Member
Giolon said:
I canceled my preorder of this game, and I'm quitting the beta b/c it doesn't have a day/night cycle. Nothing else about this game matters. It's unacceptable.

:-|

I totally feel ya, man. Lazy devs making it impossible to enjoy a game!
 

Cyrillus

Member
Belfast said:
Boring is an opinion. Unimaginative game design is a fact, and TOR is hardly the only or first offender here. It's just a pretty poor element to pick when praising the game's "hand-crafted environments."
It's really not. This trend of people on GAF to say something is "objectively _______" where the word in the blank is some subjective quality is objectively annoying.
 

Kintaro

Worships the porcelain goddess
Oh man. This thread has become painful. I hope the guild isn't going to be filled with whining pissants because we may as well call it a day if that's the case.
 

antonz

Member
Giolon said:
I canceled my preorder of this game, and I'm quitting the beta b/c it doesn't have a day/night cycle. Nothing else about this game matters. It's unacceptable.

:-|
arent you fucking clever. ok everybody get on your knees and suck biowares cock. Not allowed to have a different opinion.

Immersion and story are the biggest fucking things Bioware has been hyping as being different from the standard cookie cutter MMO

Kintaro said:
Oh man. This thread has become painful. I hope the guild isn't going to be filled with whining pissants because we may as well call it a day if that's the case.
Its a gafguild it will be worthless like all the rest in a few weeks after launch
 

gatti-man

Member
Giolon said:
I canceled my preorder of this game, and I'm quitting the beta b/c it doesn't have a day/night cycle. Nothing else about this game matters. It's unacceptable.

:-|
Im sure this is sarcasm but just in case it isn't give me your beta account.
 

Emitan

Member
Kintaro said:
Oh man. This thread has become painful. I hope the guild isn't going to be filled with whining pissants because we may as well call it a day if that's the case.
It's just cabin fever. Everything will be fine when we all get to play the game.
 

LowParry

Member
Kintaro said:
Oh man. This thread has become painful. I hope the guild isn't going to filled with whining pissants because we may as well call it a day if that's the case.

Game hasn't even launch and already signs of the guild disbanding. I understand criticism where's it due but I'd honestly expect that kind of talk the first month or so of gameplay. Beta's just another beast.
 
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