They were bragging about their server tech and how it can dynamically scale to the number of players in a zone. As long as they're not fully of crap TOR should be fine.Jackl said:Which brings up a new issue. Server pops. Ghost towns on WoW are caused by two reasons. Migration and population decline. With WoW's infrastructure could not handle more than 100+ people actively doing combat in one zone ever. See TM V SS, PvP zones, etc etc. Servers would die everytime.
So they made dozens of new servers for people to move to keep thing stable, while slowly improving their hardware and code as much as they could. So everyone joined the new servers!....then when they(mostly) fixed the high pop most went back. Whether for easier parties, more guilds, or larger markets.
My point: I pray Bioware can keep as few servers as possible. I know most big launches love to show off how they have 60-100 servers online, only to later cull them to 10 or less. This way every server will have effective density to support itself with no need to cross interaction.
Only thing holding it back is technology. WoW simply couldn't do it, hopefully TOR can.
EDIT: It's a new day, let's all check our email! Nothing!