nope. Still nothing for me. hoping my european account that my aunt setup gets an inviteXamdou said:So everyone here got in the beta except me?
nope. Still nothing for me. hoping my european account that my aunt setup gets an inviteXamdou said:So everyone here got in the beta except me?
Last Hearth said:I've never played WOW, and I have no interest in ever playing WOW, in fact before I heard about SWTOR I had no interest in MMO as a genre, and I love this game.
Stuff like supposed linearity doesn't bother me, ME and KOTOR were structured that way and I loved those games. I enjoy the cutscenes which give me motivation for doing the quests so I never skip them, and I appreciate that most of the quests aren't "kill x number of y", they usually involve other objectives and things that get in your way you have to kill.
Xamdou said:So everyone here got in the beta except me?
Not true. I love this game and got in.Cystm said:I am also not in the beta.
You have to loathe this game or not care about it at all to get in.
BeauRoger said:anybody else more excited for the "kotor 3" experience rather than the "mmo" aspect of the game? Sure the mmo part with be interesting of course with the social aspects, instances, pvp and all, but mainly im hoping the story and immersion hold up.
Gvaz said:KOTOR 1: More traditional Star Wars story
KOTOR 2: Less traditional star wars story (arguably better story though cut early through no fault of the developer, mods fixed that), better abilities and combat
IMO that pretty much equals better.
neoemonk said:I gave up because of the lag. I was going to play until the servers kicked me off, but I can't do anything.
I don't want to play anything else but this game now though
Last Hearth said:It has nothing to do with reveals.
KOTOR captures the feel of the Star Wars universe, KOTOR 2 was clearly written by somebody who doesn't even like the Star Wars universe.
Gvaz said:One of the things I hate the most about TOR so far is how fucking naieve the "pure jedi" responses sound, and how hamfisted they are that it makes me want to choose dark side responses half the time because it's more human sometimes. Even with Jedi and Sith it isn't fucking black and white, which is pretty much what KOTOR 2 tried to explain.
Moaradin said:Well lightside and darkside choices balance each other out so you can be neutral. They have always said there was going to be a reason to be neutral but they haven't implemented anything yet.
BeauRoger said:anybody else more excited for the "kotor 3" experience rather than the "mmo" aspect of the game? Sure the mmo part with be interesting of course with the social aspects, instances, pvp and all, but mainly im hoping the story and immersion hold up.
gatti-man said:Me too, this sucks.
Gvaz said:One of the things I hate the most about TOR so far is how fucking naieve the "pure jedi" responses sound, and how hamfisted they are that it makes me want to choose dark side responses half the time because it's more human sometimes. Even with Jedi and Sith it isn't fucking black and white, which is pretty much what KOTOR 2 tried to explain.
Jarmel said:Neutral should have been just as important when developing the game yet it's the bastard step child. Smugglers and bounty hunters should by default be neutral. That would have allowed for some really impressive writing and for people to make their own choice whether to be Republic or Imperials instead of the switching sides thing going on.
God is Dead.Jarmel said:Also I never checked but I hope to god there are no lightside/darkside options for Non Force users since the idea of Jedi and Sith really don't extend to them.
Tik-Tok said:I might as well post my impressions since I can't play.
I'll give you a bit of background on my gaming experiences with MMO's and RPGs in general, so you can tell how my experience with this beta might be coloured.
I played WoW during beta and for the first 4-6 months when it first came out before I decided that it felt more like work than anything enjoyable to me, and was really just an elaborate paper doll simulator, where I needed to grind out boring 'quests' that I had absolutely nothing invested in, emotionally. Truth be told I rarely read the mission text after the first little while, because it was completely bland.
I did however enjoy exploring the game world, and the massive scale of it, and I was addicted to seeing what my next piece of armour was going to look like on my character.
I ended up going back to WoW when the first expansion came out, because I had hoped that somehow the questing would be different but it wasn't at all.
I was a huge fan of the first KOTOR and enjoyed the second one a lot as well, but a little less because it seemed incomplete (only later would I find out that that was because it WAS incomplete)
I generally like RPG games that are story driven, and Bioware RPG's are definitely that.
I also enjoy the Star Wars universe a great deal.... for the most part.
So... my thoughts on my limited time with this one? Well... it's fun. That's the most important thing. I've enjoyed playing it.
Everyone I've told that I got in to the beta asks "So... is it more Kotor, or more Wow?"
The best I can answer is that Its game play very closely resembles WoW wrapped in a KOTOR blanket. A warm fuzzy KOTOR blanket that makes the game considerably more enjoyable.
For some one like myself, having 'cut scenes' and full voice acting for the quests, and giving you dialogue choice options, makes the game seem more like a story driven RPG, and less like a stat driven grind fest which works a lot better for me.
I was playing the Sith Inquisitor class, and the story line, as little as I managed to progress it (I only levelled him to lvl 10), was great. I found myself actively 'role playing' my character through dialogue choices. I wanted him to behave congruent with how I felt someone in his circumstances would act, and I was given the ability to do that.
That's a huge difference and huge plus for me over rolling a certain character class simply for their abilities, or because I wanted to play a tank or dps or healer or whatever.
When I played WoW I pushed on because I wanted to level, so I could wear my new gear, or move on to the next area, or get my next ability. All little things that create a certain level of compulsion and addiction but ultimately weren't enough to keep me motivated to keep playing, personally. In this game, all those things are still present, however, I keep playing because I want to see how the story plays out. I want to hand in my quests because I want to see the little cut scene and be given the opportunity to colour the outcome in my own way.
I pre-ordered this game and then got a little nervous with some of the things I read and a couple of the videos I had seen, thinking that I was just going to end up playing WoW in a KOTOR skin, and I wouldn't end up liking it. So much so that I was contemplating cancelling my pre-order. After playing the game I'm definitely going to be keeping my pre-order and I'll be trying to motivate my friends to pick the game up to play with me as well.
Bottom line it is fun and I wish i was playing it right now. Damn lag wtf bioware last day of beta weekend argh.Last Hearth said:You basically summed up my feelings. It may not be for everyone but I think this game will garner a lot of players from the population that aren't normally into MMOs.
kodt said:I tried to play KOTOR 2.
First my game glitched and had my character stuck in a room with no way to get out. After searching I found others with the same issue. My only other save was hours back. Reluctantly I started back from my earlier save.
Now, KOTOR 2 fully patched with no issues might be better. Too bad I was not able to experience it.
It felt like the original trilogy because its basically a retelling. There is nothing new of substance in KotOR1.Last Hearth said:KOTOR felt like the original trilogy.
KotOR2 is easily the most interesting thing in Star Wars since 1980. It focuses on things that should have been explored long ago imo.. stuff like the nature of the Sith/Jedi conflict and how normal people relate to it or what is the Force and how would people react to being led by its "will."KOTOR 2, not so much. When one's making a Star Wars game, that's the gold standard.
If one doesn't like the original trilogy, or hates the idea of the Force (like Avellone later confessed that he did), then one really have no business making a Star Wars games.
BattleMonkey said:Thats pretty much how the Jedi are in the prequels and clone wars, also how the order is presented in the original KOTOR as well and in many other sources like the EU. The good Jedi path seems to be more along the lines of a hardcore Jedi member with all the goody goody boring purity that entails them.
The system they have is not really an alignment system and it's odd the wording they use because really what it is, is basically what Mass Effect has. You don't really become "good" or "bad"... you just are a more heroic/good guy, or your the tough/douche depending on your choices. Even if you choose the "dark side" choices in TOR, you don't become evil, you just are more rash and a dick head. Dark side choices in a Jedi character does not make them a Sith, they just basically are a hot headed douche of a Jedi... more interesting Jedi really.... Same with non force users.
They never really should have used wording like Light side and Dark side choices as it has nothing to do with the force.
Well it was made by Obsidian after all, distant heirs of Planescape Torment.water_wendi said:KotOR2 is easily the most interesting thing in Star Wars since 1980. It focuses on things that should have been explored long ago imo.. stuff like the nature of the Sith/Jedi conflict and how normal people relate to it or what is the Force and how would people react to being led by its "will."
Seriously, there is no way a license holder should have that kind of pull. Fuck LucasArts, they've fallen a long, long way.antonz said:KOTOR2 had so much potential that was ruined by lucasarts suddenly saying finish it now.
antonz said:KOTOR2 had so much potential that was ruined by lucasarts suddenly saying finish it now.
Pat said:The only mechanic I don't really like is companions. These are totally pets, whatever Bioware says, and I'm clearly not the micromanagement guy in RPGs.
Morn said:Oh and you CAN strip your companion down to their underwear. RP servers are going to be SEXY.
Morn said:They're a pet that you can dress up. The ERP'ers are going to have a creepy fun time with them.
Vlodril said:Whats with gaf's belief that rp= creepy sex fantasies ? No one played dnd or anything before? Or rpg's in general. So weird.
In other news where are the freaking euro invites?