Mairu said:Where can I find the cutscenes and instanced dungeons designed around a progressing storyline in world of warcraft?
The gate battle where the Forsaken betray the Alliance and Horde, the Lich King battle, and almost every quest in Uldum. Icecrown Citadel 5mans leading to the ICC raid.
What part of wow makes you feel like you're playing a single player game progressing the storyline of your individual character that just happens to have other people around?
Questing 80-85. Characters you meet along the way return later during leveling.
Both games have fetch quests and skill trees with a similar combat system but I don't really understand people who consider it entirely a wow-clone or a star wars skinned wow
There's not much Bioware could do to make this not like WoW. WoW's been around for 6 years now and has started to assimilate elements from other MMOs to stay somewhat fresh. At this point, the only thing that SWTOR's doing that's unique is all the dialogue.
That said, the game is pretty polished and fun to play. Lets just not deny that it is still very similar to WoW.