TheThunder
Member
Incontrol has a really good PvZ. He seems to nail that MU down for him.
His PvT is average or below and he's completely lost in PvP.
His PvT is average or below and he's completely lost in PvP.
TheThunder said:Incontrol has a really good PvZ.
[14:34] <dignitas\nani> For your information, according to our stats, here are the matchup win
percentages at the highest level of EU ladder with skill of players factored in:
[14:30] <dignitas\nani> PvT 41%
[14:30] <dignitas\nani> PvZ 45%
[14:30] <dignitas\nani> TvZ 53%
[14:34] <dignitas\nani> This next list are some issues were looking at, but arent sure if they should make it into the patch:
[14:34] <dignitas\nani> 1. Bunker
[14:34] <dignitas\nani> a. Build time increased from 35 to 40
[14:35] <dignitas\nani> 2. Baneling
[14:35] <dignitas\nani> a. Morph time decreased 20 to 10 probably wont do this one
[14:35] <dignitas\nani> 3. Ghost emp
[14:35] <dignitas\nani> a. Making it an upgrade - Again, probably wont make this change, but were getting quite a few reports from pro players that the early emp push is too strong
[14:38] <dignitas\nani>Infestor
[14:38] <dignitas\nani> a. +20 or +30 health
[14:37] <dignitas\nani> c. Fungal is a movement speed slow instead of stun 50~70% speed penalty
[14:38] <dignitas\nani> b. Fungal does +50% more damage vs. armored
[14:38] <dignitas\nani> Corruptor
[14:38] <dignitas\nani> a. Change +6 massive damage to +4 arm
[14:40] <dignitas\nani> 3. Stimpack
[14:40]I<dignitas\nani> a. Research time increased from 140 to 170
the fungal is a real kick in the teeth. like 16 extra damage will make up for anything. oh boy, it scratches marauders, if only i was protoss and terran made marauders versus me!Deadman said:Yeah after posting i went to check because i was sure that would be a nerf for corruptor vs colossus and it is. Im going to try and have faith that blizzard isnt that stupid, but evidence so far suggests otherwise.
*Fungal Growth: Now lasts 4 seconds down from 8. It still does the same damage tho so this basicly means it'll do double the DPS as it used to, but last half as long. In other words, you'll benefit alot more from having several infestors where energy won't be the limitation. Fungal growth will also do additional damage to armored. I don't quite remember how much but I think i recall +20%.
Stim is already the longest unit upgrade in the game (I think, couldn't easily find one that is longer. Not including later +X/+X upgrades obviously). An additional 30 seconds added on would be significant and would make it by far the longest upgrade.Deadly said:A big whoopin 30 more seconds for Stimpack? That's pretty big right?
BigAT said:Stim is already the longest unit upgrade in the game (I think, couldn't easily find one that is longer. Not including later +X/+X upgrades obviously). An additional 30 seconds added on would be significant and would make it by far the longest upgrade.
Is there really a huge outcry against EMP? Seems quite odd to me.
Pandaman said:id rather have more accessible ovie speed or overseers.
BigAT said:Stim is already the longest unit upgrade in the game (I think, couldn't easily find one that is longer. Not including later +X/+X upgrades obviously). An additional 30 seconds added on would be significant and would make it by far the longest upgrade.
Is there really a huge outcry against EMP? Seems quite odd to me.
I should have clarified and said that Stim is tied for the longest upgrade in the game. Zealot Charge is also 140 seconds, although both that and Thermal Lance can and almost certainly will be chronoboosted.Vaporak said:Extended Thermal Lance is also 140 seconds, dono if there's any tech upgrades that are longer than 140 seconds though.
Is now live, btw. Wolf and Unstable casting.HolyCheck said:
wait, whaaat? I thought Zerg were QQing about Toss lately.[14:30] <dignitas\nani> PvT 41%
[14:30] <dignitas\nani> PvZ 45%
[14:30] <dignitas\nani> TvZ 53%
Pandaman said:id rather have more accessible ovie speed or overseers.
meh.TheThunder said:Where's Artosis ? this guy just said that Meta close spawns is not imbalanced so I'm not sure he knows what starcraft is.
Edit: http://www.teamliquid.net/video/streams/Khaldor
more games with the German caster
Haunted about to be salty
That would break the game. Right now hydras are pretty irrelevant though.a176 said:id rather have t1 hydras
Its crazyHaunted said:Moonglade playing one of the best ZvT Lost Temple close positions I've ever seen.
Miraculously holding off one Marine/Medivac/Thor/Tank push after another with amazing creep spread and muta control. Can't believe Moonglade is still in that game.
:lol :lolHazaro said:Sack main
Rebuild and split map
Now Terran can't push close positions!
TheThunder said:Glad that GOM dodged a bullet not choosing this guy to cast code A.
It doesnt seem that bad. Seen worse *splinterTheThunder said:Glad that GOM dodged a bullet not choosing this guy to cast code A.
Sick game though.
Haunted said:
You must be talking about the other guy, surely.
I'm the only one here who actually understands the guy and my opinion is invalid?TheThunder said:Haunted, you hate on the amazing German caster thereof your opinion is invalid.
It's not about understanding what he says but knowing what he means...Haunted said:I'm the only one here who actually understands the guy and my opinion is invalid?
I wish we still had the laughing smiley, I'm always afraid my facetiousness doesn't come across in writing.
mescalineeyes said:That would break the game. Right now hydras are pretty irrelevant though.
Trying to keep my mind clear for DOTA 2 dude!Meeru said:Dude long time no see..how come I don't see u on hon. Change because valenti takes too long to pronounce and meeru is an island
Thanks, I have 7 on my account, search any of their names when creating a custom game to play them again!Paz said:Fun games today, it was interesting to see your custom maps mister
a176 said:ahem ...
mescalineeyes said:so tell me this, how do you think any sort of attack with gateway unit would fare if hydras were a t1 unit? do you want Protoss to turtle until they get colossi out?
Deadman said:About as well as t1 zerg attacks fare against protoss atm?