.Spl1nter said:no. its your harddrive being slow.
.Spl1nter said:no. its your harddrive being slow.
AdventureRacing said:Just wait till you lose to a few 6 pools .
hoverX said:Question: i've got pretty slow load times in SC2 in both single player and multiplayer. I have a 2010 Macbook Pro i7 (2.66 Ghz dual core) 4 Gigs of memory and Nvidia Gefore GT 330M. If i up my ram to 8GB will i notice a difference?
once again youtube comments are wrong and this is actually somehow worse than the original, some of the parody songs have been entertaining but this is ear poison.claviertekky said:
1v1. Can only make 3 units besides the necessary units (observer/overseer/queen per base) and must announce it at start of game.TheThunder said:What's the fundy today ?
Oh, so standard T vs -everything- huh ?Corran Horn said:1v1. Can only make 3 units besides the necessary units (observer/overseer/queen per base) and must announce it at start of game.
I only appreciate the talent and effort going into remaking the original starcraft campaign but I can't see how the maps would be remotely fun. On a side note, I totally forgot that Command Centers had addons in sc1.Corran Horn said:Wish blizzard would just do this officially.
http://www.youtube.com/watch?v=A-TB03S8NHM&feature=relmfu
Psh. You only need 2 units to 4gate.Corran Horn said:1v1. Can only make 3 units besides the necessary units (observer/overseer/queen per base) and must announce it at start of game.
Being able to play SC1 missions is not fun? Your lame!jasonng said:I only appreciate the talent and effort going into remaking the original starcraft campaign but I can't see how the maps would be remotely fun. On a side note, I totally forgot that Command Centers had addons in sc1.
the barracks could make them in sc1 too, couldnt it? just required either an academy to be made?jasonng said:What confuses me is where the map maker draws the line for accuracy. He puts in the effort to give engineer bay the ability to lift off just like sc1 but the barracks can build medics? I much rather play a remake of sc1 campaign with sc2 mechanics.
6 pool and "secure expo" in opponents base.cdyhybrid said:Hmm Funday Monday is no Hydras, no Roaches, no Mutas, no Banelings, and only 12 Zerglings to secure expo. I'm thinking mass Queen/Infestor into Ultras.
pieatorium said:6 pool and "secure expo" in opponents base.
cdyhybrid said:Hmm Funday Monday is no Hydras, no Roaches, no Mutas, no Banelings, and only 12 Zerglings to secure expo. I'm thinking mass Queen/Infestor into Ultras.
Ikuu said:J
Sick of hearing his name, Reddit is filled with talk of him. I get the feeling that he'll fall away once people start to learn how to counter what he's doing, I'd be interested to see him try it on some real pros.
Corran Horn said:I dont know any of you anymore without avatars. You are all strangers :/
Not true for all.HolyCheck said:It's true It's so strange
It is already out for SEA and CN. Patch 1.3.2theshizzle said:so......when is grandmaster league comin out? =(
As said already out on SEA. Will be out whenever NA patches. I decided to try and get into GM since its not full yet.theshizzle said:so......when is grandmaster league comin out? =(
TheThunder said:Yeah, Haunted should roll back to 8-bit John Marston.
Whatever the hell Monkey Island in a dress thing he got going on is not cool.
Medics came from brood war. The link was the second mission in the first Terran campaign.mcrae said:the barracks could make them in sc1 too, couldnt it? just required either an academy to be made?
i think inclusion of auto-repair is stupid.
claviertekky said:Not true for all.
MrMister said:Seems SC2-GAF is getting bigger by the week.
Awesome Animals said:I can leave if you'd like
well you have been playing on na alot.Striek said:I...I don't remember SEA being so easy.
Pandaman said:well you have been playing on na alot.
Aylinato said:lol, yea, against the Canadians, who haven't been defeated in any war(to my knowledge)
Jeff-DSA said:Well, I think I have my 4gate rush issues solved. My problem is that I was walling with two depots and a barracks. Now that I've started walling (against Protoss only) with two depots and a bunker, I'm doing much better. I generally do not like opening 3rax (two tech labs), but it crushes the 4gate and I'm actually able to transition fairly quickly afterwards.
I still think warp gate tech needs to be delayed a good minute.
Jeff-DSA said:Well, I think I have my 4gate rush issues solved. My problem is that I was walling with two depots and a barracks. Now that I've started walling (against Protoss only) with two depots and a bunker, I'm doing much better. I generally do not like opening 3rax (two tech labs), but it crushes the 4gate and I'm actually able to transition fairly quickly afterwards.
I still think warp gate tech needs to be delayed a good minute.
Aylinato said:no, it's a good thing, a growing community is always a positive thing
ultron87 said:This sounds like a good idea in general but there's been way too many times where I only get the units I need to survive early aggression because my warpgate just finished and I get an extra burst of 2 or 3 units.
I guess you could instead depend on chronoing your gateways to get the early units, but I don't know how that would work out with various timings.
ultron87 said:This sounds like a good idea in general but there's been way too many times where I only get the units I need to survive early aggression because my warpgate just finished and I get an extra burst of 2 or 3 units.
I guess you could instead depend on chronoing your gateways to get the early units, but I don't know how that would work out with various timings.
Pm sent ...!Awesome Animals said:lol, I was just kidding around. I wouldn't give you guys that kind of pleasureother kinds can be negotiated though. I need to make a living
Fixed a crash that would sometimes occur when players received an alert in-game while 3D portraits were turned on.
http://www.neogaf.com/forum/showpost.php?p=26980715&postcount=12755claviertekky said:Wow experienced a crash today that the game froze and the sound kept stuttering playing the last 0.2 seconds over and over again.
Blizzard your game is buggy as shit. Only optimized for dual cores, not quad.
Wow that really sucks. Can optimizing for quads be done through a patch? Didn't Valve add that kind of option ?claviertekky said:From the latest update:
From a few days ago what I said about the current patch:
http://www.neogaf.com/forum/showpost.php?p=26980715&postcount=12755
Blizzard's never going to optimize this game for quad cores huh? The game is really heavy on the CPU cycles.
http://www.techspot.com/review/305-starcraft2-performance/page13.html