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//: StarCraft II: Wings of Liberty |OT2| GL HF GG

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Pandaman

Everything is moe to me
zoukka said:
Also I don't see how a zerg could lose a game if they had 100% accurate scouting through out the game.
obviously, they would lose by making mistakes.
not scouting properly.
having bad mechanics.
poor army positioning.

you know, that stuff. no one wants a free black sheep wall. an OP zerg is just as bad as an UP one.

An extra queen and a few spines won't wreck your economy.
problem #2, an extra drone and a few spines is rarely enough. even day9 accepted that there is no generalized zerg build that can defend against anything without being behind.
 

Façade

Neo Member
zoukka said:
Also I don't see how a zerg could lose a game if they had 100% accurate scouting through out the game. I understand it's stupid to play a guessing game, but playing zerg means you need to prepare for multiple harass methods. It would be nice to only drone until you scout the danger and then pop the perfect counter, but that would be just silly if you could always do it. An extra queen and a few spines won't wreck your economy.

Exactly, the game is designed around limited/difficult scouting for zerg.
 

Holden

Member
Pandaman said:
he's loaded up the fastest unit in the game: zerglings with a speed upgrade.
into the slowest unit in the game: overlords without a speed upgrade.

larger version with larger filesize:
http://www.abload.de/img/catzdrop6cfm.gif

overlord dropship play is pretty strong versus protoss because it lets you get units into areas they otherwise normally wouldnt by bypassing terrain barriers, but requires two essential upgrades, one to give them the function to lift and drop units and one to dramatically increase their speed so you can actually reach your target location in a timely manner. in this game, catz got the drop upgrade, but forgot speed, so his drop took forever to move even a small distance over open ground.

not only that *cough cough*
 
Façade said:
Exactly, the game is designed around limited/difficult scouting for zerg.

so it's okay for zerg to be the only race that can't really harass or proxy things but and yet have the worst scouting even though for the other 2 races it's perfectly possible.

come on.
 

Pandaman

Everything is moe to me
mescalineeyes said:
so it's okay for zerg to be the only race that can't really harass or proxy things but and yet have the worst scouting even though for the other 2 races it's perfectly possible.

come on.
i dont think he likes talking to people who dont already agree with him
 
I am going to cite a specific example:

you scout the terran, you see 2 gases, a starport in construction and a factory with a tech lab.

what now? blue flame hellion drop? cloaked banshee? 2 port banshee? there is NO WAY to prepare for all of these and not be painfully behind.

that's all I am saying.
 

zoukka

Member
Pandaman said:
problem #2, an extra drone and a few spines is rarely enough. even day9 accepted that there is no generalized zerg build that can defend against anything without being behind.

The race with the best macro mechanics isn't supposed to have an opening that's "completely safe".

so it's okay for zerg to be the only race that can't really harass

I dunno man. I've given much headache to both toss and terran with just speedlings. And once drops/muta are out, the zerg has plenty of tools to harass the fuck out of anyone.

And I'd imagine that if I would play this game every day, I'd learn to position my ovies and buildings so that they help to prevent harassment. No reason to clump them in your main when you can zone hellions with them.


what now? blue flame hellion drop? cloaked banshee? 2 port banshee? there is NO WAY to prepare for all of these and not be painfully behind.

Isn't there a tech lab animation nowadays? That should help. Also with proper ovie/ling placement you can spot drops and banshees quite well before they hit you. Extra queens are necessary in both hellion/banshee harassment in my humble level :)
 

Pandaman

Everything is moe to me
zoukka said:
The race with the best macro mechanics isn't supposed to have an opening that's "completely safe".
that makes the opposite of sense.

the race that excels in macro is supposed to have strong defense to force macro games. otherwise its not actually a strength, its a liability.
 

zoukka

Member
mescalineeyes said:
ok, let me rephrase that. zerg is the only race with negligible early game potential for aggression (that is not an all-in).

That's the price of being able to superdrone :)

Also I've seen plenty of succesful roach pushes to punish hellion play and fe toss, that weren't all in. Just a batch of roaches to make them shit themselves while you drone up.
 

Pandaman

Everything is moe to me
zoukka said:
That's the price of being able to superdrone :)
another thing that has to be said, you are vastly overstating zergs capability to drone.

in a reasonable game a toss that chronos econ off a sentry expand can easily match or exceed a zergs worker count. terran also get mules. the starcraft economy itself even hobbles the strentgh of droning by diminishing returns past the 16th drone. so even if a zerg can get 80 drones on 2 base, he's not making much more than a toss with 40 probes.
 

zoukka

Member
Pandaman said:
that makes the opposite of sense.

the race that excels in macro is supposed to have strong defense to force macro games. otherwise its not actually a strength, its a liability.

Strong defense we have. A foolproof build in which you can drone up behind would be stupid.


Pandaman said:
another thing that has to be said, you are vastly overstating zergs capability to drone.

in a reasonable game a toss that chronos econ off a sentry expand can easily match or exceed a zergs worker count.

Easily? Sure if they build nothing but sentries and zerg techs up. But pure droning... no fucking way man.

so even if a zerg can get 80 drones on 2 base, he's not making much more than a toss with 40 probes.

He is once the third goes up. Those extra drones aren't giving you much instantly, but are an investment to lategame.
 

Q8D3vil

Member
mescalineeyes said:
I am going to cite a specific example:

you scout the terran, you see 2 gases, a starport in construction and a factory with a tech lab.

what now? blue flame hellion drop? cloaked banshee? 2 port banshee? there is NO WAY to prepare for all of these and not be painfully behind.

that's all I am saying.
factory techlab eimitting green light with starport in construction = blue flame drop.
1 port banshee is shit and your queens can defend with that. ( 95% of the time terran build 2 port together in the same spot).

not talking about balance but its a general advice that always help me in my tvt.
 

Pandaman

Everything is moe to me
zoukka said:
Strong defense we have.
we dont.
A foolproof build in which you can drone up behind would be stupid.
you act like i want defense to be free, obviously a generalized all purpose defense build would have to be weak to econ play from the opposing player. take the spanishiwa opening, which certainly isnt an all purpose defense but hinges on power droning; its commonly accepted that the build is easily countered by econ play from a terran or protoss.

Easily? Sure if they build nothing but sentries and zerg techs up. But pure droning... no fucking way man.
reasonable game. believe it or not, sentries and probes are not a huge mineral sink, so don't act like thats all toss could do while going econ.

He is once the third goes up. Those extra drones aren't giving you much instantly, but are an investment to lategame.
are thirds free? are thirds guaranteed? once again you aren't talking about a reasonable ingame scenario. how are you going to hold an early third if you were turtling and droning? you cant. you need map control for that and map control means units, so immediately your scenario has flaws outside of gold league. This is a common flaw of theorycrafting, you sometimes forget that its a two player game.
 

zlatko

Banned
Toss players on ladder are the saddest bunch of people. This guy tried to early DT rush me. He manages to get my main, but he had no clue how to fucking macro. I had all the bases on xelnaga and he was stuck on his main and his natural.

I asked him, 'What's wrong, don't know what to do after the cheese?' and he just ended up quitting out.

:p
 

zoukka

Member
Yes I think we all know theorycrafting is just theory.

And I think we all know to quit when the "hurr gold league" slurs start flying.
 

Pandaman

Everything is moe to me
zoukka said:
And I think we all know to quit when the "hurr gold league" slurs start flying.
you have seriously put forward ther idea that a zerg can purely drone and somehow still take a third in a normal game.

that requires a level of passivity on the part of the protoss or terran that does not ever actually occur.

so as usual, the old offer comes by:
you play zerg, i play toss, we see how much macro advantage you can get over me playing an econ toss.
i remember you from beta, but havent seen you around much so if you're eu this'll prolly be impossible.
 

zlatko

Banned
Several questions for best Gaf:

Who here uses Steelseries kb,mice, and headsets? Which would you recommend to me? I have stock items, and the mouse I have has a somewhat shitty wheel that squeeks and doesn't flow well. I was also wondering if anyone knows where a cheap spot to get a good mousepad is, but the kind that are super wide left to right?

My other inquiry is what you guys would say is the biggest difference between a gold and platinum player? What do you think lets them make that jump? I'm curious if anyone who was once gold then jumped to platinum just 'knew' what it was that made their jump to that next level.
 
zlatko said:
Toss players on ladder are the saddest bunch of people. This guy tried to early DT rush me. He manages to get my main, but he had no clue how to fucking macro. I had all the bases on xelnaga and he was stuck on his main and his natural.

I asked him, 'What's wrong, don't know what to do after the cheese?' and he just ended up quitting out.

:p

My friend who i play with all the time plays toss and is close to giving up the game (i don't think he would hes just frustrated). Out of the last 10 or so pvp's hes played only only person hasn't done a proxy 2 gate on him (and they cannon rushed). The few times he actually gets a zerg or terran they pretty much always go for some form of 1 base all in (at least some zergs try and play macro games).

Hes managed to get up to plat but it just gets kind of frustrating when no one is interested in doing anything but cheesing.

I sometimes feel the same way. Lately i've been facing more and more people who try to just win off one base (or 2 at most) and if it doesn't work they just flounder around till i kill them.

Edit:
zlatko said:
My other inquiry is what you guys would say is the biggest difference between a gold and platinum player? What do you think lets them make that jump? I'm curious if anyone who was once gold then jumped to platinum just 'knew' what it was that made their jump to that next level.

My friend who i just mentioned just made this jump (though on SEA :p). I don't think it was just one area though. Every part of his game is just more crisp than it used to be. Hes army positioning and FF's have improved, his expansion timings are slightly better and he is better at building probes. That plus he now actually has a few proper builds/timing attacks down pat.

I think probably hes biggest step that allowed him to move up has been defending the cheese i was just talking about. If you can successfully hold off most cheese you will find yourself flying up the ladder.

I'd say one thing i have noticed change is hes confidence. He used to just get stuck in hes base and be too afraid to move out leaving him contained. Now he is much more proactive particularly in regards to keeping up with harassment.
 

Pandaman

Everything is moe to me
zlatko said:
My other inquiry is what you guys would say is the biggest difference between a gold and platinum player? What do you think lets them make that jump? I'm curious if anyone who was once gold then jumped to platinum just 'knew' what it was that made their jump to that next level.
baneling busts. >_>

busted my way from silver to masters and proud of it. :p
 

Corran Horn

May the Schwartz be with you
Slavik81 said:
Why was this saved as a jpeg? Ugh.

Lots of colours (like a picture of something real) -> JPEG
Few colours (like a cartoon, diagram, or text) -> PNG
And the image-nazi award goes to.......!


:p

relax some. Become a chilltoss like the others.
 

zlatko

Banned
AdventureRacing said:
My friend who i play with all the time plays toss and is close to giving up the game (i don't think he would hes just frustrated). Out of the last 10 or so pvp's hes played only only person hasn't done a proxy 2 gate on him (and they cannon rushed). The few times he actually gets a zerg or terran they pretty much always go for some form of 1 base all in (at least some zergs try and play macro games).

Hes managed to get up to plat but it just gets kind of frustrating when no one is interested in doing anything but cheesing.

I sometimes feel the same way. Lately i've been facing more and more people who try to just win off one base (or 2 at most) and if it doesn't work they just flounder around till i kill them.

Exactly how my ladder time is. I macro and play safe as Zerg. The only match up I get aggressive in and try to win off 2 base is ZvZ, because it's stupid as shit to even bother extending it to mid/late game. I'll go 14gas,14 pool, make a few lings, expand on 20 or 21, poke around to see what he's up to, set up spines, drone, baneling nest, play defensively, get a ton of lings/banes, put down a roach warren as I push out, and then go try to take out his expo. If it works(usually does), every Zerg is a moron and tries to just go for 1 base muta at this point. I just mass roach, push and win.

Oh I had a really good game of ZvZ today where the guy called me a noob/cheeser for doing this on meta on close spawn positions. He even said, "You suck at this game, my APM is higher than yours." I told him, "Great you know how to spam, maybe next time use that APM to actually win."

Ladder sucks for the most part, but I'm doing it in the hopes that if I ever get to masters league then the game becomes more likely to go to mid game scenarios at the least.
 

zoukka

Member
Pandaman said:
you have seriously put forward ther idea that a zerg can purely drone and somehow still take a third in a normal game.

that requires a level of passivity on the part of the protoss or terran that does not ever actually occur.

Well maybe you read my posts in a way that leaves no room for debate then. Of course the zerg needs some army to react or enough larva and bank to react. That's standard. What is good about spanishiwas preach is that not all zergs are playing all linear and moldy. You can get lingspeed and take drones off gas to drone up again until you feel that speedlings alone won't do it.

Get the tech you need, once you need it. I for one often fell to the trap of linear tech just when I had enough gas even though I didn't need a lair or a spire at that point.

And I'm EU, weren't you NA region?


Ladder sucks for the most part, but I'm doing it in the hopes that if I ever get to masters league then the game becomes more likely to go to mid game scenarios at the least.

The games I've seen from M/GM zerg streams include a lot of all-ins. People still want to win in ladder no matter the level.
 

Trickster

Member
zlatko said:
Toss players on ladder are the saddest bunch of people. This guy tried to early DT rush me. He manages to get my main, but he had no clue how to fucking macro. I had all the bases on xelnaga and he was stuck on his main and his natural.

I asked him, 'What's wrong, don't know what to do after the cheese?' and he just ended up quitting out.

:p


Generalization much?
 

Won

Member
zlatko said:
My other inquiry is what you guys would say is the biggest difference between a gold and platinum player? What do you think lets them make that jump? I'm curious if anyone who was once gold then jumped to platinum just 'knew' what it was that made their jump to that next level.

Learn how to defend against baneling busts!
 
It's so cute to see lower level players complain about getting cheesed all the time.

Guess what? In diamond and up, you face just as much cheese, only it's even better thought out :)
 

Pandaman

Everything is moe to me
zoukka said:
Well maybe you read my posts in a way that leaves no room for debate then. Of course the zerg needs some army to react or enough larva and bank to react. That's standard. What is good about spanishiwas preach is that not all zergs are playing all linear and moldy. You can get lingspeed and take drones off gas to drone up again until you feel that speedlings alone won't do it.
...

this is a joke right?

Get the tech you need, once you need it. I for one often fell to the trap of linear tech just when I had enough gas even though I didn't need a lair or a spire at that point.
ehhhhhhh.

And I'm EU, weren't you NA region?
yes, i was remembering you from beta when you were in NA GAF.
so since you're EU i should probably go edit that gold league post down to silver. >_>

;)
 
zlatko said:
Oh I had a really good game of ZvZ today where the guy called me a noob/cheeser for doing this on meta on close spawn positions. He even said, "You suck at this game, my APM is higher than yours." I told him, "Great you know how to spam, maybe next time use that APM to actually win."

I had a similar incident. I was on close positions on shattered temple. I scouted an extremely late pool so i knew he was quick expanding. I managed to scout it without him seeing me (even though it should have been obvious to him). He tried to defend it with one late spine crawler and 6 slow lings.

He even walked out onto the map with his lings which i immediately surrounded and killed. I then rushed into his main with a bunch of lings and slaughtered his base.

He called me a noob who doesn't bother scouting and just all ins blindly. When i explained my reasoning he put me on ignore.

Best part is that was in diamond :D.
 

zoukka

Member
Pandaman said:
...
this is a joke right?

Well like I said, you clearly aren't willing to give any space in this discussion. Yes getting speed and droning is freakin standard. The point was that I've seen and experienced a shitload of builds where you get gas "just cuz" and once you have enough you do shit with it even though you'd be better off with just pure minerals.

Clearly this is well below your masters theorycrafting so I'll let you continue with your baneling busting ways.
 

twofold

Member
zlatko said:
Several questions for best Gaf:

Who here uses Steelseries kb,mice, and headsets? Which would you recommend to me? I have stock items, and the mouse I have has a somewhat shitty wheel that squeeks and doesn't flow well. I was also wondering if anyone knows where a cheap spot to get a good mousepad is, but the kind that are super wide left to right?

My other inquiry is what you guys would say is the biggest difference between a gold and platinum player? What do you think lets them make that jump? I'm curious if anyone who was once gold then jumped to platinum just 'knew' what it was that made their jump to that next level.

The Platinum player builds more stuff. That's about it.

Work on your Macro and you'll be in Plat/Diamond in no time at all.
 
mescalineeyes said:
I thought pulling off of gas to drone was fairly standard. :/
It is, some leave 1 on there to slowly stockpile but it depends on what you are going for. It's actually a pretty big tell for your opponent if you still have 3 drones on gas while researching ling speed.
 

zoukka

Member
mescalineeyes said:
I thought pulling off of gas to drone was fairly standard. :/

Yes. Yes it is.

But when we see spanishiwa getting enough gas for +1 +1 and then pulling drones off gas, and thousands of people heralding him as an innovator, we can see how stagnant the game can be. (not because of game rules, but because of the players and the fact that this is still a fresh game compared to BW).
 

zlatko

Banned
New question for dat Gaf.

Had a Terran today beat me with a weird army composition. He went heavy on Marauder, had a few hellions early on to try and harass with, and sprinkled in some marines. What should my army composition look like if this is what he's going for? Oh he also had medivacs to keep healing. I feel like if I had just gotten mutas earlier on I would've been fine, but they came out too late.
 

zoukka

Member
mescalineeyes said:
I dont think spanishiwa is a good example, as everyone with half a brain can abuse the fuck out of that build.

He is a good example because he is popular and he is affecting the metagame. Doesn't matter if you like his builds or not.

Also nothing he does is new exactly. We had no gas builds in the beta. And mass queens with those old OP broodlords :b
 

Pandaman

Everything is moe to me
zoukka said:
Well like I said, you clearly aren't willing to give any space in this discussion.
ofcourse im not, debate isnt run on charity. carve out your own space in my argument.

Yes getting speed and droning is freakin standard. The point was that I've seen and experienced a shitload of builds where you get gas "just cuz" and once you have enough you do shit with it even though you'd be better off with just pure minerals.
...

getting resources you dont intend to or cant spend is a general game play flaw that can be applied to just about everyone in this game, it happens and you should try to avoid it. it is not however the same thing as stockpiling resources to exploit specific timings. most notably, stockpiling gas for big muta transitions used to be pretty popular and was powerful because mutalisks viability improves immensely in mass, so getting 1 muta at a ime was inarguably weaker than taking early econ hits to build into a large and powerful midgame mutalisk play.

other examples being roach openings and infestor play, which both have a similair early game but diverge at lair tech where zerg takes 3gysers for roach or 4 for infestor. thats a choice players make to get something, its not 'just cuz'.

so yea, im not going to give you that either. tuning your gas usage to balance econ vs teching is old as dirt, zerg play revolves around it, its not some new neglected idea that's just popped up because of spanishiwa. every zerg build uses this principle whether the people who copy it from liquipedia realize it or not. frankly, the difference between spanishiwa and the standard gas pull opening of zerg is not a huge effect to the economy. the strength and novelty of spanishiwas style is in larvae management.

Clearly this is well below your masters theorycrafting
yes, it is.
 

Façade

Neo Member
mescalineeyes said:
so it's okay for zerg to be the only race that can't really harass or proxy things but and yet have the worst scouting even though for the other 2 races it's perfectly possible.

come on.

Nothing to do with balance though. If blizzard decide that the game is too luck based with zerg, then they can change the scouting options but they will have to change the other races to equal this out as well.


mescalineeyes said:
ok, let me rephrase that. zerg is the only race with negligible early game potential for aggression (that is not an all-in).

That's just part of the zerg race. It just happens that it is far more efficient to drone hard and then produce units, than drone and produce units at the same time.
 

Ultrabum

Member
zoukka said:
And I'd imagine that if I would play this game every day, I'd learn to position my ovies and buildings so that they help to prevent harassment. No reason to clump them in your main when you can zone hellions with them.



Isn't there a tech lab animation nowadays? That should help. Also with proper ovie/ling placement you can spot drops and banshees quite well before they hit you. Extra queens are necessary in both hellion/banshee harassment in my humble level :)

yeah, after playing for a really long time, you might learn the special ovie placement... I could roll terran and perfectly make 2 starports and then make banshes out of them... probably on my first try !!!

Don't you see something wrong with the skill needed to execute the attack being far easier than the defense?
 

zoukka

Member
Pandaman said:
getting resources you dont intend to or cant spend is a general game play flaw that can be applied to just about everyone in this game, it happens and you should try to avoid it. it is not however the same thing as stockpiling resources to exploit specific timings. most notably, stockpiling gas for big muta transitions used to be pretty popular and was powerful because mutalisks viability improves immensely in mass, so getting 1 muta at a ime was inarguably weaker than taking early econ hits to build into a large and powerful midgame mutalisk play.

This was kinda my point. That mutabuild was so popular against Terran, that everyone learned how to break it in pieces because the zerg would just straight tech to mutas in order to get the harassment done ASAP. Then we see someone in a tourney beat terran with something new and the ladder goes apeshit about it. Same thing with spanishiwa. Moldy builds that wait to get ripped.
 

Pandaman

Everything is moe to me
Ultrabum said:
yeah, after playing for a really long time, you might learn the special ovie placement... I could roll terran and perfectly make 2 starports and then make banshes out of them... probably on my first try !!!

Don't you see something wrong with the skill needed to execute the attack being far easier than the defense?
its not just one hyper obscure ovie positioning either, because if you asked someone where to put the ovie, the next thing you would hear is 'on what map?' and 'on what spawns?'. so you have about 100 different positioning situations to worry about.
 

Ultrabum

Member
zlatko said:
Several questions for best Gaf:

Who here uses Steelseries kb,mice, and headsets? Which would you recommend to me? I have stock items, and the mouse I have has a somewhat shitty wheel that squeeks and doesn't flow well.

I have a siberia v2 headset, and I love it! The mic is good and the sound is great, but most importantly, its comfortable on my head.
 

Proc

Member
Played my placement match on the ladder for season 2 and was placed in diamond.
I have no right being in this league lol.
 

Ultrabum

Member
Pandaman said:
its not just one hyper obscure ovie positioning either, because if you asked someone where to put the ovie, the next thing you would hear is 'on what map?' and 'on what spawns?'. so you have about 100 different positioning situations to worry about.

Yeah, and its actually kinda common now for Terran to get a viking first as soon as their starport is done, in which case if you have 5 ovie's out scouting for all this stuff now your super behind ><
 
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