syllogism said:
Day9 didn't say anything insightful or useful whole session and going by his standards, we'll never reach the point when we can say there are balance issues. Further, certain aspects of the game can be broken even if nominally balance is fine
From Day[9]'s perspective whining about balance issues is toxic to constructive thought and actually improving your game and that's kind of his thing. He may abstract things away from directly referring to balance issues, but it's for a specific point.
He has said for instance when things have been unfair in the game, or made things too hard for one race or another, or when a particular build/unit was too powerful and that's talking about balance without just saying "X is broken, cry cry".
Idra has amazing 'down in the trenches' understanding of the game, no doubt there, but so does Day[9], the difference is how both of them apply their knowledge and what boundaries they set for themselves. Greg is content to blame game design at every turn and call something broken when he has traditionally been very stubborn and inflexible. I don't feel that gives him the authority to speak on the absolute truth of Starcraft II.
It was like his example of 'well if the Terran is going banshee and you haven't scouted it, you die'. You can't just say that as a blanket statement of absolute truth. Day[9]'s point about how when the opponent reveals their tech path, it's a huge tell and severely limits the Terran econ and tactics is absolutely true.
Zerg may not have a ton of opening options right now (and even saying something like that is still highly presumptuous because we clearly haven't seen all the tactics yet) , but look at how many opening options that Terran ended up with in Starcraft Broodwar in the TvZ matchup after years of play (and we still have expansions to come).
Is Zerg 'broken', I don't think so.
As much as people will adapt to Spanishiwa's style, the games I've seen him lose aren't because people really figured out a magical build that BO wins against it. It's more because Spanishiwa has some key weaknesses in his play that people are exploiting.
And it's not like Spanishiwa's Zerg style is the only way to play it, obviously, but I happen to think it's a pretty cool and new so I like to name drop it
, but it's something that Idra wouldn't even have considered a possibility to exist prior to it coming out, where as Day[9] would never have discounted it permutating into existence.